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Quiz your family at home with crosswords, puzzles and games. A super-sized challenge for crossword lovers, selected by the Times2 Crossword Editor John Grimshaw.
The Roman Empire rules the civilised world with an iron fist, seemingly all-powerful. And yet, the power of Rome is secured not by its mighty legions, but by small bands of warriors fighting a secret war. They seek out artefacts hidden by the gods themselves, hunt creatures of myth and face enemies that would use dark magic against the empire.
Rogue Stars is a character-based science fiction skirmish wargame, where players command crews of bounty hunters, space pirates, merchants, prospectors, smugglers, mercenary outfits, planetary police and other such shady factions from the fringes of galactic civilisation. Crews can vary in size, typically from four to six, and the character and crew creation systems allow for practically any concept to be built. Detailed environmental rules that include options for flora, fauna, gravity, dangerous terrain and atmosphere, and scenario design rules that ensure that missions are varied and demand adaptation and cunning on the parts of the combatants, make practically any encounter possible. Run contraband tech to rebel fighters on an ocean world while hunted by an alien kill-team or hunt down a research vessel and fight zero-gravity boarding actions in the cold depths of space - whatever you can imagine, you can do.
Provides a step-by-step account of the construction, from scratch, of a model railway called Dovedale. This book covers layout planning and construction, controllers, point motors, power supply, cables and connectors, ways of operating traffic flows, signalling, track droppers, control panels and wiring, control and interlocking, and more.
Features a complete campaign for Frostgrave that will challenge both new and veteran players. In this volume, players discover the existence of a power in the Frozen City, one who was old when the great city was still young, and who saw both its rise and its disastrous fall.
Highly illustrated in colour with photographs of rare toy soldier sets, figures and vehicles, this book documents the rise and fall of the 20th Century British Toy Industry reflected in the history of its most successful company.
While many nations flocked to the side of the Allies, others joined forces with Germany as part of the Axis. This volume is the guide to the armies of Italy, Hungary, Bulgaria, Romania and Finland.
Set in an age of feuding samurai, wandering swordsmen and fearless warrior monks, Ronin is a skirmish wargame that captures the flavour and excitement of such Akira Kurosawa films as Seven Samurai and Yojimbo. This book title with this game.
In 1982, ownership of Matchbox die cast toys, the most popular metal vehicles in the world, passed from Lesney to Universal. The toys produced under Universal's ownership are documented in this thorough text. Additional materials include lists of places of interest for the collector to visit and mail order sources.
Helps modellers expand their skills and explore fresh techniques, from the essential basics to the intricacies of Digital Command Control, leading to the goal of the hobby - to build and operate a model railway.
Corgi Toys proved an immediate success in the 1950s and over the next 30 years hundreds of miniatures would be modelled on contemporary vehicles. This book explores the history of Corgi Toys, describing the various models and illustrating how these simple children's toys became valuable collectables.
The most popular die cast toys in the world, Matchbox metal vehicles took on a new look in 1969 with the introduction of the Superfast line, and this new edition documents them all. The diversity of these tiny toys is truly amazing. Written as a sequel to another popular volume, Lesney's Matchbox Toys, Regular Wheel Years, 1947-1969 (Schiffer, 1992), author Charlie Mack has compiled clear color illustrations of the toys and accurate text to identify all the variations in details which make each toy so recognizable and collectible today. This 3rd edition features an updated Price Guide that is helpful to collectors who search for elusive and rare models at today's swap meets, toy and antiques shows, or flea markets.
Kakuro language-free number puzzle that uses pure logic and requires just simple arithmetic to solve. This book is a part of a multilevel series of "belt" books, each containing 150 kakuros. These books take their cue from the belt colors in martial arts such as: white is for novices, and black for those consummate experts who crave a challenge.
A reissue of Ian Bradley's classic guide to using Myford 7 series metalworking lathes in the home workshop. First published in 1973, the author has revised the work to include the ML7, Super 7 and ML7-R lathes. This book will be as valuable to those who possess the latest type of lathe as those who have earlier machines.
With 320 puzzles, from easy to very difficult, these handmade--not computer-generated--puzzles come with sample games, tips, and an insider's tutorial to help every newbie get up to speed and to strengthen the abilities of the most experienced player.
With Inarius fallen to Lilith and enemies closing in, Reverend Mother Prava turns to Sanctuary's religions to chart her own path forward. Join her in this stunningly illustrated compendium of theological lore from Blizzard Entertainment's Diablo® universe.
Survival in a world beset by magic and evil takes more than a lucky roll of the dice. Pathfinder Player Core 2 significantly expands options available to Pathfinder players, giving them the edge to take on any adventure. This 320-page hardcover rulebook remasters 8 classes from Pathfinder Second Edition, providing everything you need to create a wide array of new characters, ready to take on the world. It also includes more than 40 archetypes, expanded ancestries, and tons of feats, spells, and alchemical items to provide a near-endless array of exciting options for every Pathfinder character! Pathfinder Player Core 2 is the fourth core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Monster Core, these books provide a new foundation for the future of tabletop gaming! The ideal character option resource for players looking to move beyond Pathfinder Player Core. Pathfinder Player Core 2 includes: ¿ Eight fully detailed classes, including the alchemist, barbarian, champion, investigator, monk, oracle, sorcerer, and swashbuckler, each with multiple character paths, multiclassing options, and dozens of feats! ¿ Expanded ancestry options include the catfolk, hobgoblin, hyena-like kholo, kobold, lizardfolk, ratfolk, tengu, and frog-like tripkee alongside three versatile heritages-the dhampir, duskwalker, and all-new dragonblood heritage! ¿ More than 40 archetypes, allowing you to further customize your character's story and abilities. Turn your hero into an aerial acrobat, a high-riding cavalier, a treacherous pirate, and so much more! ¿ Spells, alchemical items, and magic items to round out the new classes and to provide some new tricks to the classes from Pathfinder Player Core.
Manda Kawaii is a relaxing coloring book.24 cute little creatures are waiting for you to give them your colors.Have fun!
Why do you need to read the introduction when you can read the whole book?Oh, I see. I see. You want to know whether this book is interesting or not, right? Believe me, it's not. It's a joke! Yes, I mean, this book is a joke. If you've never loved anyone before, this book is a waste of time. I couldn't be more honest than that.If you're currently in a relationship, try not to read this book. Well, if you do, make sure you read alone. I mean, don't read it in front of your partner.If you don't want to get mad at your partner, don't read this book. Wait until you're single. AGAIN! Just kidding. No, I'm not. Okay, I'm only kidding!All joking aside, Impossible Crush (2nd Edition) is the new revision of the Impossible Crush (Fan Edition), which was published in 2019. This new edition will give you a glimpse of the issues and problems that you might face in a relationship. Not to mention the funny parts. I'm not sure if they're funny or just plain stupid. You'll be the judge of that. Okay?
Unleash your creativity with the Inspirational Quotes Coloring Book, designed especially for Women, Teens, and Adults. With a size of 8.5 x 11 inches, it offers ample space for coloring and relaxation. Each page is a blend of motivational quotes and mesmerizing mandala patterns, providing a dual experience of inspiration and art. This book is not just about coloring; it's about finding peace, reducing anxiety, and embracing the power of positive affirmations. The diverse designs ensure that there's something for everyone, making it a cherished gift for those who love coloring. Dive into this world of color and inspiration, and let your worries melt away.
"An in-depth lore book for Blizzard's hit video game World of Warcraft"--
An immersive exploration of fifty years of Dungeons & Dragons through the art and lore of the worlds, planes, and settings that have captivated players throughout D&D’s decades of adventures and campaign storytelling.Each chapter of this sumptuously illustrated guide focuses on an iconic world or setting in the D&D multiverse, narrated by legendary mage Mordenkainen and filled with official artwork curated from fifty years of source books and adventures.Mordenkainen muses on each location’s unique features, unmistakable characters, and magical mysteries based on his experiences traveling across the planes. Written by Adam Lee, worldbuilding expert and former D&D game designer, this lavish tome also features original cover and chapter opener illustrations. Daily life in each world is creatively explored through exclusive stories penned by Jasmine Bhullar, Geoffrey Golden, Jody Houser and Eric Campbell, and Jaleigh Johnson. From the more familiar worlds of the Material Plane to the strange and intriguing Parallel Planes, and the truly mind-bending worlds and planes beyond, both longstanding and recent D&D fans will gain new perspectives on the most beloved and memorable places in the game.
For many wargamers, WW2 is synonymous with large fleets of tanks and other AFVs battling each other across the European countryside or amidst the rubble of cities. Here Andy Singleton lends the benefit of his experience as a professional modeller and painter to help you get your own armoured force ready for battle. Andy starts by discussing the tools and materials required and explaining some basic techniques, such as dry-brushing and stippling. He then moves on to detailed step-by-step instructions for the main paint schemes of each of the major combatants, British, American, German and Soviet Union. Each step is illustrated by a colour photo, paint number and the type and size of brush used, and there are variants for use with or without an airbrush. Adding national emblems and other markings, either freehand or by using transfers, is also covered. In addition to the basic paint scheme there is guidance for adding weathering effects and wear and tear, such as dust, chipped paint or even winter whitewash. Finally he shows you how to enhance your models with finishing touches such as the addition of stowage and camouflage measures such as netting or foliage. Throughout it is packed with useful tips and tricks of the trade.
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