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ALL ABOARD!To trace Soul Howl’s trail to the Celestial Ruins, Mira must travel by transcontinental railroad. Although the three-story behemoth shocks her at first, she finds herself more and more excited to travel by train. During her journey, Mira watches the scenery speed by, enjoys station lunches, and relaxes in high-class hotels, meeting all sorts of people along the way. As Mira advertises for boutiques and mediates lovers’ quarrels, a suspicious black-clad man creeps ever closer…
MINIATURE MERLINAfter Mira’s success in crushing the zombie uprising, the city of Karanak throws her and her fellow adventurers a party. But during the celebration she meets Cyril, the captain of Écarlate Carillon and a former player, who reveals more of the truth about this game-world-turned-reality. A new adventure at the Alcait Academy begins!
ADORABLE ADVENTURERMira returns to the Linked Silver Towers to reveal her true identity to those closest to her, including Mariana, Danblf’s trusted attendant. Of course, this doesn’t seem to change anyone’s opinion that she’s still a small, cute girl! But there’s very little time for things to get awkward before Mira is swept up in another quest—one that takes her to a huge labyrinth that runs beneath Alcait!
FOLLOW THE TRAILAccompanied by the Isuzu Alliance, Mira rushes to stop the Chimera Clausen from hunting down the King of Spirits. Allowing the criminal organization to succeed in their schemes spells calamity not just for the spirits, but for the world of Ark Earth Online. A string of clues leads Mira to the whereabouts of the enemy’s secret base…but to foil their plans, she’ll need to use her wits—and her most powerful summoning magic—to infiltrate their hideout!
END OF THE BATTLE, START OF THE WARSuspecting the oni princess who ruled over the defeated Chimera Clausen was the offspring of a high-level demon, Mira entrusts Kagura with the investigation. Meanwhile, the pint-sized summoner returns to Solomon to make her report…and get a little R&R with Mariana! But when the investigation reveals the demon mastermind is now after the Oni’s Sealed Casket, Mira, along with three other Wise Men, must rush to thwart the enemy’s schemes once again…
DIRE DEPARTURETo stop Chimera Clausen’s sinister plot, Solomon sends a letter inviting the Isuzu Alliance to join forces. Mira is tasked with delivering the letter and heads out for the Isuzu Alliance’s headquarters in the Forest of Seasons, and relishes the chance to try out her newly completed travel wagon! Even a relaxing trip can’t prepare her for what she’ll find when she finally arrives—or the important individual she’ll encounter!
LOST AND FOUNDTraces of Soul Howl lead Mira to the missing Wise Man’s next destination: the Subterranean Metropolis, ancient ruins of a seven-leveled city. Mira takes her time marveling at the wondrous sights of the lost city as she flexes her game knowledge to unravel every trap in her way. But when she runs into a mythological monster of a foe, her sightseeing trip takes a dangerous turn. Will Mira’s summoning magic be enough to defeat this enemy—or has she finally met her match?
FATHOMLESS FORTRESSMira teams up with powerful members of the Isuzu Alliance to apprehend Chimera Clausen’s leader, which means heading into a hundred-level dungeon. There, Mira and her companions encounter a mysterious individual battling the Chimera on his own. Is he an enemy, an ally, or something else? Whatever he is, he may have important information to impart to Mira!
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.