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A ship that cannot leaveA Mage that will not stayA meeting of desperationsIn a galaxy tied together by the magic of the elite Jump Mages, Damien Montgomery graduates into their numbers-only to discover that without connections, he can't find a ship and is stuck in the Sherwood system.Pirates attacked David Rice's jump freighter, leaving him with a dead Mage and a damaged ship-stuck in Sherwood, where a grieving father has blacklisted him from hiring a replacement Jump Mage.When their desperate needs meet, Damien Montgomery is drawn into a conflict with the most powerful criminal organization in the galaxy-and to the attention of the Mage-King of Mars himself!
ROGUE MAGE TURNED INTERPLANETARY ENVOYThree years ago, as Ship's Mage of the starship Blue Jay, Damien Montgomery was pursued to the edge of human space by both the agents and enemies of the Mage-King of Mars - before being brought in from the cold.Now, trained in new skills by the Mage-King himself, Damien has been sent to the planet Ardennes alongside Alaura Stealey, Hand of the King. A rebel movement there has destroyed cities fighting a Governor seemingly lost to corruption.But not all on Ardennes is as it seems. As allies becomes enemies and an entire world comes apart in chaos around him, Damien will find both his skills and integrity tested to the utter limit.
YOU CAN NEVER GO HOMEWhen accusations of piracy and mass murder are laid against his homeworld, Damien Montgomery is sent to resolve the crisis.As counter-accusations fly and an old flame re-enters his life, the newest Hand of the Mage-King of Mars finds himself in the midst of a bloody interstellar shadow war. With the death toll mounting, Damien must decide whether he should trust the world he came from - or the world that asked for his help.The wrong choice will trigger a civil war that could shatter human civilization.No pressure.Voice of Mars is book 3 of the Starship's Mage series.
An alien ruinA murdered archeologistAn ancient secret-and a conspiracy that will kill to keep it!When a scientist is murdered after finding signs of alien magic in an archeological dig, Mage Damien Montgomery, Hand of the Mage-King of Mars, is sent to investigate both the murder and the alien runes.His investigation is interrupted when a mysterious ship attacks the ruins with weapons only available to the Martian Navy. Despite saving the dig site, Montgomery is left with more questions than answers.His investigations reveal questions about the origin of his magic and his nation-and lead him back to the one place that should be safe: the court of the Mage-King of Mars.
A war fought in the shadowsA conspiracy shattered in fireA moment of weakness…When politics are played for blood.The destruction of the secret archive of the Royal Order of Keepers on Mars has left Damien Montgomery, Hand of the Mage-King, with his enemies defeated, his lover dead-and his questions unanswered.When he seeks out the remaining Keepers for answers, he discovers only violence and death in their strongholds. Someone else is hunting down the survivors to make sure they never answer Damien's questions-or anyone else's.As a wave of murder sweeps Mars and the consequences of the Keepers' conspiracy sink home, Damien is summoned before the Council of the Protectorate to answer for the deaths of two other Hands. In the political heart of the Protectorate of Mars, he finds he may be forced to choose between honoring the oaths he swore and preserving the survival of the Protectorate itself!
A humanitarian mission into unfriendly starsA training cruise under the watch of a fortified fleet baseThe closing jaws of a trap years in the making It has been over a year since the UnArcana Worlds of the Protectorate of the Mage-King of Mars seceded, shattering the unity of the human race. The new Republic of Faith and Reason has raised new banners in defiance of the power of the Protectorate's Mage aristocracy.Now, Hand Damien Montgomery commands a relief mission to a Republic world ravaged by famine. His humanitarian mission collides with a newborn military beginning to flex its muscles-and a newborn nation prepared to accept no violations of its sovereignty, regardless of their needs.Elsewhere, disaster strikes the Nia Kriti Fleet Base as an earthquake shattered their only communication with the rest of the Protectorate. Officer-in-training Roslyn Chambers is in the middle of the recovery effort when she realizes Nia Kriti is under attack.The Republic is done with peace. They are coming for the Protectorate-and they will see the fleets of Mars break!
A defector with a dangerous leadA chance to speak for the silentA perilous quest into enemy starsWhen the star system of Legatus was preparing to secede from the Protectorate of the Mage-King of Mars, it was the secret agents of the Legatan Military Intelligence Directorate that laid the groundwork and fought the covert war to make it happen.Now, as the open conflict draws to a bloody stalemate, LMID has been broken. Their leader is dead, murdered by agents of the Republic they helped birth. Their surviving agents have scattered, following a final protocol that orders them to defect to the Protectorate.An old friend brings all of this to Damien Montgomery, First Hand of the Mage-King, and begs for his help in unravelling the mystery. The only answers lie where the Hands of Mars should never go: on the worlds of the Republic.
A failed attempt on the Mage-QueenAn old friend from the gutterAn enemy that should be dead...When a kidnapping attempt on the Mage-Queen of Mars is thwarted by luck, leaving thousands dead in its wake, Prince-Chancellor Damien Montgomery returns to field operations one more time. The evidence leads to one place: Tau Ceti.In Tau Ceti, Mage-Commander Roslyn Chambers finds herself without a posting as her teaching tour ends. Before she can take any kind of vacation, an old friend from her pre-Navy days shows up claiming to have information about the attempt on the Queen.Montgomery is the Mage-Queen's adoptive father and right hand man. Chambers is one of her few true friends. Neither will let the blood of innocents go unpunished.Neither believes the traitors called Nemesis are dead - but finding them may cost more than either of them can pay!
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.