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Explores the fundamental ideas of linear algebra as well as a variety of applications. This book discusses proofs to show how to correctly create and write them. It offers the option of using Maple, MATLAB[registered], and TI-83 Plus to help solve problems and reinforce the learning of standard procedures. It includes examples of applications.
This is an introductory game theory book that quickly moves readers through the fundamental ideas of game theory to enable them to engage in creative modeling projects based on game theoretic concepts.
This book delivers a stimulating exposition of modeling and computing, preparing students for higher-level mathematical and analytical thinking. Designed for an undergraduate-level course on ordinary differential equations, the text presents classical ideas and cutting-edge techniques in dynamical systems and other areas, highlighting applications from engineering, physics, and applied science. This version adds coverage of Sturm-Liouville theory and problems, streamlines content for the interests of engineers, enhances examples, and augments the substantial and valuable exercise sets. A solutions manual is available with qualifying course adoption.
Provides an introduction to the basics of modern topology. This work presents the traditional concepts of topological space, open and closed sets, separation axioms, and more, along with applications of the ideas in Morse, manifold, homotopy, and homology theories.
This version of the author's DE text will include a new chapter on Linear Boundary Value Problems for instructors who want to add this coverage to their DE course.
Graph Theory and its Applications, Third Edition is the latest edition of the bestselling textbook for undergraduate courses in graph theory, yet expansive enough to be used for graduate courses. It takes a comprehensive, accessible approach to graph theory that integrates classical developments with emerging methods, models, and practical needs.
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