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  • av Alan Bahr
    244,-

    A supplement for Heirs to Heresy, introducing new knightly orders, mighty relics, mysteries, and foes both mortal and supernatural.The shadow that hangs over Europe, already dark, is growing ever darker. Branded a heretic and turned fugitive, you are on the run. Your enemies are many, your friends few. and trust scarce. The knightly orders with whom you once fought side-by-side - the Hospitallers, Teutonics, and others - are potential allies but, having witnessed your cruel fate, do they still keep faith with the Templars or have they fallen to doubt and fear?Heirs to Heresy: Faith & Fear is a supplement for the roleplaying game of the fall of the Knights Templar that unfolds like the labyrinthine Templar conspiracies themselves. Previously unknown foes stalk city streets and forest paths alike, while unexpected allies come to the fore in the form of new playable knightly orders. Ancient relics and new mysteries abound, allowing players to dive more deeply into this dark, mythic Europe, while rules for strongholds and spy networks present them with opportunities to exploit or challenges to overcome.

  • - A Neon-Noir Roleplaying Game
    av Alan Bahr
    331,-

    2093, Neo York. A dystopian technological marvel, where concrete high-rises brim with holographic neon, as gilded mob bosses, flashy CEOs, and famous vid-stars all strive to consolidate their power over the masses. And while the rain reflects the neon, it never washes away the grime and filth of the streets. Welcome to a world of synth-jazz and cybernetics, where the status quo grinds down the hard-working man and vat-grown clone alike. Whether you're the redemption-seeking gangster, the one good cop in a corrupt system, or the gene-modded musician trying to make it big, you'll be trying to get by in a city that just doesn't care.Epic fight scenes take centre stage in this game of stylised, high-octane bloodshed. Jump straight into the action with a unique ruleset designed to deliver a cinematic, neon-noir experience, as the spotlight focuses on the brutal showdowns that will define you - or leave you face-down in the dirt. So get ready to give them hell, as the sultry notes of the saxophone build into a crescendo of violence.

  • - A Roleplaying Game
    av Alan Bahr
    365,-

    You are one of the thirty Knights Templar who awoke on Friday, 13 October 1307, only to find themselves wanted criminals and branded heretics by the King of France. Abandoned by the Vatican and sent away early in the morning, you must leave Paris on a day of reckoning and try to find your way across a dark, mythic Europe to a mystical utopia where you can rebuild!Heirs to Heresy starts as a historical-fantasy roleplaying game, but is heavily influenced by Gnosticism, European Folklore, esotericism, and the myths and legends that surround the Templars. The game will ask you to craft the secrets of the Templar treasure, the enemies, and mysteries they will face, as your Knights undertake a mystical journey to the center of themselves along the road to Avallonis.The mechanics are a blend of narrative, storytelling rules, and classic adventure-gaming inspired roleplaying rules that work to create rich aspect-driven characters. As Templar Knights, your skill at arms is unquestionable, but it is the potential access to gnostic spells, unique powers, or intensely powerful faith sets you apart from your comrades.Can you tap into your potential, guarding the mysterious Templar treasure on this last quest you will take for the order and find the answer to the burning question: are the Templars Heirs to Heresy?

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