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A magical mob boss has offered me a job I can't refuse. He's tasked me with finding his missing nephew, taken by a hexwielder wizard. These magic-users sling curses and fight dirty-and I avoid battling them at all costs. Besides, I've got my own problems to deal with, like figuring out why I'm able to speak with the dead. Since I'd rather not be counted among them, I'd better finish this job and pay my debt to the crime lord. I'm trying to redeem myself, and I'm scared I'll screw it up. My new friends see something in me, the type of person I want to be but was never allowed to become. Despite the danger I find myself in, I promise to keep them safe and storm the gates of Hell for them if needed. I just hope I don't slip into my old habits along the way. Danger is on the horizon… Whether it's the secret government agency breathing down my neck or a coven of rogue wizards bent on revenge, I've got my work cut out for me. But something tells me that an even darker force is pulling the strings, and with my friends at my side, we just might stand a chance against it. HEXES AND BONES is the second book of the Magic and Mayhem Series, an action-packed urban fantasy with a snarky, cynical wizard hero, wayward magic, and a tight circle of friends who'll kick ass first and ask questions later. Fans of the Dresden Files will especially enjoy this series.
Lethal magic just dropped on Los Angeles, and the Department of Metaphysical Affairs doesn't like it. The clandestine government agency that's tasked me with helping them keep the existence of wizards and vampires secret now has to track down a supernatural serial killer before he strikes again. Between trying to explain the bizarre deaths and rooting out traitors within its own ranks, the DMA has got its hands full. My friends and I are the only ones who can help. I've fought monsters and dark wizards with Sal, Lucas, and Alanna at my side. And though I suspect there's something more to Alanna's enchanted sword, Witchbane, I fear the day its deadly owner returns for it. But as long as we stick together, we can unmask any threat looming over the city and decimate it. A sinister mastermind is behind much of the magical havoc, and they're out for my blood. They'll stop at nothing to get to me, even if it means taking down the people I care about most. Ghosts from the past will come back to haunt me, and a painful revelation will rock my world and test my resolve. If I don't push forward, my friends will be destroyed-and the rest of the city right along with them. But they don't call me the Wayward Wizard for nothing. Armed with my magic and an accidental gift from the gods, I'm going to set things right, before the world comes crashing down.WITCHBANE is the third book of the Magic and Mayhem Series, an action-packed urban fantasy with a snarky, cynical wizard hero, wayward magic, and a tight circle of friends who'll kick ass first and ask questions later. Fans of the Dresden Files and Nate Temple books will especially enjoy this series.
I'm the last person a secret government agency wants to call for help. I spend my days selling New Age trinkets to humans and my nights drinking with a street-hustling alchemist. Not exactly the law and order type. But when monsters from our childhood nightmares become flesh and blood, snatching people from the streets, I'm one of the few wizards alive who can uncover who's behind it. My past threatens to catch up with me, and I'm not sure I can outrun it. After losing my family in a fire and being whisked away by my caretaker to train at the Akashic Academy, my life was further turned upside down when I emerged from my final test to find three dead master wizards. Despite being cleared of all charges, most in my community believe I killed them. They call me the Wayward Wizard. I may be a black sheep among magic-users, but I deliver results. Which is why this secret agency has dragged me out of bed, slapped the bottle of whiskey out of my hand, and placed me with Alanna Reid. She's their best (and most uptight) agent who's been ordered to keep an eye on me and make sure I get the job done-or, put a bullet in me. But as good as Alanna is, even she may not be prepared for what's coming. And if I can't shut down the mysterious wizard wielding stolen powers, then I have a demigod looking over my shoulder, salivating at the thought of bringing on the Apocalypse as punishment.It's like the teacher penalizing the entire class for one asshat's actions, but on a cosmic level.Since I like living, the choice is clear. But something tells me that in unraveling the truth, I'll also have to face my own monsters, which can be just as deadly.
The world already suffers a bitter taste of hell on earth, in a World War II where Nazi warlocks battle with Gray Tower wizards in the streets of Europe and in the shadows. The Gray Tower, in its quest to stabilize a world that hangs on a delicate balance, has issued an order: Kill the Drifter. Isabella George, an alchemist trained by the Tower, knows the identity of the Drifter and refuses to go through with it, because it hits too close to home. Instead of executing the Drifter, she protects the Time Wizard at all costs and ensures that the power to control Time never falls into the wrong hands. She sets out to lift the severe decree of the Gray Tower, and prove to the Master Wizards that the Drifter is the only way to win the war. As Isabella unmasks traitors and embraces unlikely allies, her greatest danger may lie in her own heart--from the brutal desire for revenge, to the crushing guilt she carries...and the dangerous passion she tries to deny when she's with one man in particular. As she attempts to sort things out both in her heart and head, and not mix up the two, a figure from her past comes along and makes an enticing offer to solve all her problems. The only payment required is her soul. Reading Order of The Gray Tower TrilogyThe Tower's Alchemist (Book 1)Dark Rift (Book 2)Circadian Circle (Book 3)
A jaded spy reluctantly agrees to postpone retirement and extract a warlock from Nazi-occupied France. But when her cover is blown, she's pitted against a deadly vampire who seeks to devour her. It's an alternative World War II, where magic is not only real but is key to winning the war. Isabella George, a battle-weary alchemist and spy for British intelligence, wants nothing more than to retire and find love-but fate has other plans for her. She parachutes into Paris, bent on destroying an alchemical weapon known as the Plague and nabbing Veit Heilwig, the warlock who created it. It seems simple enough, but there's a catch. Someone within her own spy organization betrays her and exposes her identity, putting her life in danger and setting Marc, a Cruenti vampire, hot on her trail. Isabella is shaken by the fact that Marc wants to steal her powers, but she's determined to regain her footing and complete her mission. She still holds out hope that she can retire to a normal life, but Marc won't make it easy for her. He sends his minions, both human and inhuman, to hunt her down. Adding to the complexity of the situation, Isabella navigates the romantic attention of two men, both of whom bring out the best in her. She must decide if they will be a help or hindrance to her, in her deadliest mission yet. Reading order of The Gray Tower Trilogy:The Tower's Alchemist (Book 1)Dark Rift (Book 2)Circadian Circle (Book 3)
If saving the world meant descending into darkness, would you still do it? In this gripping, action-packed conclusion to The Gray Tower Trilogy, vampiric warlocks are the least of Isabella George's troubles.The Gray Tower is broken, and dark forces gather, promising destruction to those who stand on the side of justice. However, Isabella's powers could prove more a curse than a blessing, as she's thrust to the forefront of an epic war. Between taming a rampaging Black Dragon, resisting demonic corruption, and finally facing Octavian, her greatest battle lies within. One path, one final decision that will never leave the world the same. Reading Order of The Gray Tower TrilogyThe Tower's Alchemist (Book 1)Dark Rift (Book 2)Circadian Circle (Book 3)
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