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  • - Skirmish Wargaming in a Science Fiction Underworld
    av Andrea Sfiligoi
    195,-

    Rogue Stars is a character-based science fiction skirmish wargame, where players command crews of bounty hunters, space pirates, merchants, prospectors, smugglers, mercenary outfits, planetary police and other such shady factions from the fringes of galactic civilisation. Crews can vary in size, typically from four to six, and the character and crew creation systems allow for practically any concept to be built. Detailed environmental rules that include options for flora, fauna, gravity, dangerous terrain and atmosphere, and scenario design rules that ensure that missions are varied and demand adaptation and cunning on the parts of the combatants, make practically any encounter possible. Run contraband tech to rebel fighters on an ocean world while hunted by an alien kill-team or hunt down a research vessel and fight zero-gravity boarding actions in the cold depths of space - whatever you can imagine, you can do.

  • - Mythological Wargame Rules
    av Andrea Sfiligoi
    242,-

    Two armies prepare for war. Thor, surrounded by crackling lightning, leads the assault of a horde of Viking berserkers. Preparing to receive this charge stands a wall of grim-faced, determined Spartan hoplites, commanded by Ares himself... This book offers a skirmish wargame that gives players the opportunity to command the greatest heroes.

  • - A Four Against the Great Old Ones Supplement based on the Works of Robert W. Chambers and Ambrose Bierce
    av Andrea Sfiligoi
    209,-

    The King in Yellow awaits... The disturbances caused by the upcoming Great Ritual have begun to tear at the fabric of reality, and well-known places have already been replaced by a distorted version of them from other dimensions. Meanwhile, the King in Yellow and his agent, the Pallid Mask, manipulate events from behind the scenes and poison the thoughts of unsuspecting people. And who is the mysterious plump man who seems to be following the party? Carcosa Rising is an expansion for Four Against the Great Old Ones based on the Mythos-related creations of Robert W. Chambers and Ambrose Bierce. Carcosa Rising includes two new classes (the Cool Doctor and the Dreamer), three alternate versions of Locations from the core book, an entire new setting (Carcosa), three event tables for movement, possible attacks of the Pallid Mask, and the final encounter with the King in Yellow. Finally, a generator of Underground Temples, allowing you to play in Lovecraftian-themed mini-dungeons, plus a poetic and creative manifestation of Echoes from Yuggoth. You can add any combination of elements taken from Carcosa Rising to the core game, to ensure no two games are the same! All you need to play is the core rulebook of Four Against the Great Old Ones.

  • - A Living Town generator for Four Against Darkness, for characters of any level
    av Andrea Sfiligoi
    237,-

    Treacheries of the Troublesome Towns is a full town adventure generator for Four Against Darkness. It is published in two books, totaling over 400 pages of information.Tome 1 covers the rules to generate towns.Tome 2 has all the tables and the Book of Secrets.You need both Tomes to play! Betrayal. Love. Crime. Lust.Create cities as you explore them, one building at a time, with uniquely detailed inhabitants given purpose and goals, rife with danger and adventure. You can become a ruler, partake in conspiracies or thievery, burn heretics, haggle, buy houses, lead revolutions, hunt villain masterminds, marry into nobility, raise children.TOME ITome 1 covers the rules to generate towns. Tome 2 regroups all the Tables and Secrets to be discovered. You need both Tomes to play!In tome 1 you will find: Complete rules for generating towns and sewers, rules to generate non-player characters, persuasion, quests and more; advanced rules, optional and modular, for arsons, banks, benedictions, coups, curses, ethnicity, food, forbidden books, friendship, hometowns, house amenities, impersonators, Inquisition, insurrections, investigations, jail, jealousy, love, marriage, mercenaries, money making, monstrous retainers, murder, noble privileges, pregnancy, recruitment, seduction, ships, strumpetry, taxes, temples, thieving actions, time management, trading, turmoil, travel between towns, water travel, winter and more!Optional rules to generate quarreling factions and their audiences, quests, twists and treacheries, including villain masterminds and their machinations; Optional rules to create weird towns: aquatic, monoethnic (dwarf, elf, orc, etc.), invaded, Nether and even using pre-drawn maps; Conversion guidelines to and from d20 and OSR games! Due to mature content dealing with human passions and crime and the complexity of the rules, use of this book is recommended for adults only.

  • av Andrea Sfiligoi
    139,-

    MUTANTS AND DEATH RAY GUNS is a fast-paced, skirmish level, post-holocaust miniature system for 2+ players. Based on the popular Song of Blades and Heroes mechanics, the rules are simple and, above all, FUN! After the holocaust, new races compete for supremacy over a scorched Earth. Pit your band of desperadoes against the dangers of a wasted world. Complete a battle in 45 minutes a campaign in one evening! Play with any single-based miniature, in any scale, with as little as four models per player- a 2'x2' table is enough! Use three sticks for movement and ranges. Create characters randomly or with a point system. Characters include: Humans, Androids, Mutants, Robots, Mutated Plants, Mutated Animals, and the Wretched! Six scenarios included; Rules for mutations, power armor, high-tech weapons and psi-powers; Campaign rules: characters gain new mutations and equipment after every battle. This revised, expanded edition is a complete, stand alone product.

  • - Post-apocalyptic Miniatures Rules
    av Andrea Sfiligoi
    191,-

  • - Hong Kong Movie Wargame Rules
    av Andrea Sfiligoi
    212,-

    Brings the hyper-kinetic, bullet-spraying, demon-slaying, kung-fu-fighting action of Hong Kong movies and Asian cinema to the wargames tabletop.

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