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BURNT OFFERINGS OF BRONZE: A Fantasy, Ancient-tech Miniature War GameOZGIA is a flat disk-world, populated by various that would be considered "high-fantasy" to us, but are still at a bronze-age level of technology. In BURNT OFFERINGS OF BRONZE, players take control of primitive OZGIAN war-bands, fighting for survival as well as the dominance of their clans, kingdoms, and gods.A standalone, two-player, skirmish-to-small-squad-based miniature war-game system. Includes rules and options for extremely customizable, thematic forces, whether players create their own Units from the ground up or use pre-made Unit stats profiles. Savage combat with alternating activations in each Phase, allowing for tactical responses and combos.Contains 131 pages of background, rules, and options, as well as a CLAWS crossover section with pre-made Stat Blocks that allow players to use BURNT OFFERINGS OF BRONZE forces in CLAWS quickly.Supported by Reaper Miniatures, Frontline Gaming, Woodland Scenics, Monster Fight Club, and LITKO(R) product lines.
HONOUR & GLORY: MINIATURE AIR COMBAT IN THE GREAT WARA standalone miniature aircraft war-game system, set in historical WWI. Features skirmish-based combat with flexible yet appropriate army lists, with the option to create customized Planes.Contains 109 pages of rules and statistics, etc., including dedicated stats for 80 aircraft from the WWI time period, with a section for crossover with CLAWS.Supported by Frontline Gaming and LITKO(R) product lines.
AH LITL OVERTLI: A Non-serious Alt-history/Sci-fi Miniature War GameIn the year 46,030,383,202 AD, in an alternate universe similar to our own, humanity has dominated the entire universe. With no one left to conquer, they now thoughtlessly battle each other under the banners of their oppressive Emporen. Commanding forces of far-future militaristic humanity, vehicles, robots, and enslaved aliens, players battle for the fate of humanity until only one Empor remains.A standalone sci-fi miniature war game system, featuring unit-based combat with a universal, thematic, extensive, and highly-customizable army list. Armies are deployed during the first round, with the entire turn-structure fitting on a two-page spread. Victory is determined by which player awards themself the most Medals.Contains 77 pages of background, rules, and army list/statistics, with a section for crossover with CLAWS (with pre-made soldier Stat Blocks and NAILS terrain generators).Supported by Reaper Miniatures, Frontline Gaming, and Monster Fight Club product lines.
ONE-POINT-TEN: A GENERAL RULE-SET FOR FANTASY AND SCI-FI WAR-GAMINGONE-POINT-TEN is a general rule-set for fantasy and sci-fi miniature war-gaming, between 2-4 players using any standard-scale (around 28mm) models they wish. Its rules are straightforward, its forces are consistent, and it can be used alongside most pre-existing miniature armies or easily allow players to make and play with new ones.Contains 48 pages of rules, army lists, and options.
CARNAGE UNDER THE EARTH: MINIATURE WARFARE UNDERGROUND Battle for the fate of ERRO, a continent forced underground by its noxious sun, with its various denizens and factions fighting for dominance and to escape. A standalone set of two miniature war game systems that may be fought on a standard battlefield (Cavernous Battles) or a gridded battlefield (Grotto Battles). Each system was designed to fit on a single page at 12-point font while still having as much army customization as possible, with Grotto Battles designed to be especially viable for use in virtual board game programs. Contains 50 pages of background, rules, and sample Unit/Models, with a section for crossover with CLAWS (showing how models/terrain build for CARNAGE UNDER THE EARTH may be used in CLAWS). Supported by Reaper Miniatures, Frontline Gaming, Woodland Scenics, Monster Fight Club, and Loke Battle Mats product lines.
SIEGES OF TOHRIN: A "CALL OF THE CAIRN" CLAWS FACTION EXPANSION Fortify your Tohrin territories with customizable defensive networks, or assail the territories of others with specialized siege weaponry. Contains 66 pages of background and rules that expand existing Factions in CLAWS, the Chess-Like Adaptive Wargaming System. Using the same processes established in the Core Ruleset, Faction Expansions allows you to fully customize soldiers through storyline-specific Races, Classes, Protections, and Attacks, with Faction-specific Force creation rules, as well as rosters of ready/pre-made soldier Stat Blocks. Faction Expansions can be retroactively added to their source Modules and/or related Supplements for even greater options and customization. Requires CLAWS Core Ruleset, available for free online or in print or Kindle through Amazon.*Expanded options through the following CLAWS Modules (but does not require purchase): CALL OF THE CAIRN (available in print or Kindle through Amazon). Forces created using this system are compatible against all other forces created through CLAWS, including the Core Ruleset and other Modules/Supplements/Expansions. Supported by Reaper Miniatures, Frontline Gaming, Woodland Scenics, Monster Fight Club, and LITKO(R) product lines.
DRAUGHT OF WAR is a Drinking/party War Game for 2-6 players of legal drinking age. Using a single eight-sided die, some colored shot glasses, and some plates, battle against your friends until one remains, with each Unit's "death" being a shot downed. Contains 24 pages of rules and options.
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.