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  • - Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
    av David Wolff
    591,-

    OpenGL 4 Shading Language Cookbook covers easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement it.

  • av David Wolff
    710,-

    The Google Cloud Platform provides auto-scaling compute power and distributed in-memory cache, task queues and data stores to write, build, and deploy Cloud-hosted applications. This book will help you to learn how to integrate the various services to build optimal solutions for your unique business needs using Google Cloud Platform.

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