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  • Spar 11%
    av Erik Mona
    343,-

    Four tales of strange and wonderful characters pulled from the various cosmoses of the Pathfinder WORLDSCAPE! These tales bring the comic book worlds of Vampirella, Dejah Thoris, The Reanimator, and Swords of Sorrow into a world of fantastic fantasy adventure. Now you can expand your horizons with comic book hereos and villains as your own merry band of adventurers comes together with these four stories collected in Worldscape Volume 3! Worldscape Vampirella: Vampirella and her old companion, the third-rate magician Pendragon, revive their stage show for a reunion tour that propels them all the way to a fragment of Vampirella's home planet of Drakulon, ensnared in the multi-dimensional Worldscape! There, Vampirella must confront the shades of her past while Pendragon pits his false magic against the very real spells of the Pathfinders Seoni and Seltyiel! Worldscape Dejah Thoris: When Dejah Thoris and Tars Tarkas investigate a mysterious gap in the memory of John Carter, Warlord of Barsoom, they find themselves hurled into the interdimensional demiplane of the Worldscape. Caught in a bloody conflict between the Council of Jungle Kings and a Technic League captain from Golarion, Dejah Thoris must use both her scientific knowledge and her keen-edged blade to survive the perils of the Worldscape. Worldscape Reanimator: The blood of a thousand Therns drowns Shareen's arena. Empress Camilla's corpse lies among an army of White Martian dead. To Herbert West, Re-Animator, the arena is a vast laboratory of fresh specimens. Conquering the secret of life and death means unlocking the science of Camilla's fountain of youth, but H. P. Lovecraft's most cantankerous scientist must work fast, before Shareen's next would-be empress comes calling! Worldscape Swords of Sorrow: From her castle gallery at the edge of Everywhere, the immortal witch known as the Traveller gazes across the multiverse. With Dejah Thoris and Vampirella already drawn into the dimensional prison of the Worldscape, two of her Swords of Sorrow generals are missing. Can the mighty Red Sonja be far behind?

  • av Erik Mona
    426,-

    Delve into ancient secrets below the City at the Center of the World in this deluxe campaign-arc adventure for Pathfinder Second Edition! Captured and enslaved by a duergar clan somewhere in the maze of tunnels below the city of Absalom, the heroes stage a bloody revolt and battle their way into the long-lost Sanctum of Aroden, a legendary religious refuge sealed away from the world with the god's death a century ago. But some secrets are best left buried forever, and investigation into the mysterious Dead God's Hand said to be hidden at the heart of the complex--and the shrouded figure whose desire for it trigged the heroes' captivity in the first place--uncovers machinations that could threaten all of Absalom with the birth of a terrible new divinity! Based on Pathfinder Publisher Erik Mona's multi-year, multi-group office Pathfinder campaign, The Dead God's Hand takes new players and Game Masters on a deadly adventure filled with dungeon exploration, ancient mysteries, and phantasmagoric tests that see them reliving events from the life of Aroden, the dead god of humanity whose murder triggered the beginning of the current age! This 128-page hardcover adventure is designed for 1st-level characters, and serves as an excellent starting point to future adventures set in Absalom, the City at the Center of the World! This adventure uses several Flip-Mats from Paizo's extensive range, including the Pathfinder Flip-Mat: The Dead God's Hand Multi-Pack accessory.

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