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Glorious carbs are not the hero any of us want on a Saturday morning--it''s the hero we need. Delete your deliver apps and start cooking your own hangover food.Here you''ll find fifty restorative recipes for loaded fries, bacon burgers, luscious ramen, spicy tacos, mini pizzas and buffalo wings. Because, just like death and taxes, hangovers are simply one of life''s certainties. Infinite hangover "cures" exist, including raw egg, sports drinks and even rubbing lemon in your armpits. Some heretics suggest simply avoiding alcohol altogether. There is only one known relief from a chronic hangover: food.This beautifully photographed cookbook showcases the very guiltiest of pleasures. A decadent mac and cheese might not make your headache disappear (that''s why Tylenol was invented), but it will certainly aide a tender state of mind and empower you to face the outside world. But who even needs the outside world when you can just make your own bacon hash? Or jalapeno poppers? Or chorizo tacos?Or maybe you''re someone who prefers to keep it classy when hungover (as atonement for the prior night''s sin, no doubt). In which case there''s hasslefree recipes for potato and rosemary pizza, fettuccini carbonara, and pizza-stuffed roast potatoes (pure class). Then for the sweet-of-tooth: salted chocolate brownies and cream-cheese stuffed honey cookies.The best thing about all recipes from this cookbook is that, because they''re administered for medicinal purposes, the calories really don''t matter. Right?
A young fleet officer and a Marine must stand together to defend their neighbors and their colony in this thrilling finale to the powerful and action-packed Genesis Fleet saga from New York Times bestselling author Jack Campbell.
New York Times bestselling author Jack Campbell latest novel in the Lost Fleet series continues the story of Rob Geary and Mele Darcy fighting desperately to defend their world.
Earth is no longer the centre of the universe. After the invention of the faster-than-light jump drive, humanity is rapidly establishing new colonies. But the vast distances of space mean that the protection of Earth's laws no longer exists.
The Syndicate Worlds continue to splinter as more star systems pledge allegiance to President Gwen Iceni, General Artur Drakon, and the new government they're establishing at Midway.
Two Syndicate World star systems have fallen prey to a mysterious fleet of warships controlled entirely by artificial intelligence. Geary knows that the warships were developed by his government to ensure security, but malfunctioned. If the Syndics learn the truth, the war with the Alliance will resume with a vengeance.
Strains on the Alliance grow as the Syndics continue to meddle, and Black Jack Geary is ordered to take a small force to the border of Syndic space. There he finds a mysterious threat that could finally force the Alliance to its knees.
The New York Times-bestselling author concludes the desperate and action-packed saga of the refugee from the future, and the one naval space officer who believes her, trying to avert the apocalypse as all forces turn against them.
When the destruction of Earth causes a time rift, one ship is thrustback in time to decades prior. The semi-disgraced naval officer KaylOwen is sent from the Earth Guard ship Vigilant to investigate. Hefinds one person alive, one person whose DNA analysis reveals tohave some non-human DNA, a person who his superiors say isn'thuman.That's not how Kayl Owen sees it. He thinks Lieutenant Genji of thenear future Unified Fleet ? the future successor of Earth Guard ?is every bit a person. And more, the knowledge she brings from thefuture might hold the key to saving Earth from destruction.Owen, Genji and everything they know is deeply threatening to a lotof people, and the two of them need to survive each day to get tothe next and save the future for everyone. But will changing Earth'sfuture erase Genji?
A Storm that will wreck a world threatens Dematr. Only Mari, one of the Mechanics who control all technology through their Guild, has a chance to stop it. She and Mage Alain have survived numerous attempts to kill them and have gained many more followers, but the Storm of chaos, born of centuries of enslavement, grows ever closer. Mari leads an army now. She and Alain must fight together to bind back the Broken Kingdom and build a force strong enough to defeat the might of the Great Guilds. But the Storm has many Servants who seek to preserve or gain personal power or wealth, or fear the New Day that Mari seeks to bring to the world. And Mari knows that victory will mean nothing if the precious knowledge brought long ago to their world is destroyed. In order to save it, Alain and Mari will have to pierce through the heart of their enemies' power and confront once more a place of ancient nightmare.
In Jack Campbell's New York Times bestselling Lost Fleet series, Campbell's hero Captain Black Jack Geary explores the furthest reaches of space. Here, Campbell explores what kinds of problems mankind might face as our horizons expand. The third in a series of collections of Campbell's short stories includes some of Campbell's favorite stories, and some of his earliest. A brand new author's note accompanies each story. "Lady Be Good" is one of Campbell's most popular stories, winner of Analog Magazine's "AnLab" reader poll for Best Short Story and cited in Gardner Dozois' Year's Best SF. The Lady Be Good is an old ship, running obscure routes, not all on the right side of the law, with her loyal first officer Kilcannon and reclusive captain. When Kilcannon decides to rescue the survivors of an attack on a Vestral Company ship, a mysterious new passenger thanks him by asking difficult questions about the Lady, with unexpected answers. In "Kyrie Eleison," the Verio shipwrecked centuries ago on an out-of-the-way planet, and the descendants of the ship's survivors have gotten along as well as they can by following the orders that were passed on to them. But those orders weren't intended to govern life on the planet's surface, and when the Bellegrange arrives on a rescue mission, her captain will have to reckon with the unexpected social order on the planet. In "Do No Harm", a ship is so technologically advanced that it can repair itself--but turning over the keys might not be the best idea. And in "Down the Rabbit Hole," a series of failed attempts at faster-than-light travel lead to a novel approach: sending an untested Naval captain out in a space ship to see if he can figure out what's gone wrong. With eleven stories in all, AD ASTRA is the most multi-faceted introduction to the short fiction of Jack Campbell, and an essential complement to his bestselling book-length work.
"The world feels oddly strained, like a line pulled too taunt and apt to snap, smashing everything in its path." Master Mechanic Mari and Mage Alain have survived every attempt to stop them, but their enemies are determined to kill Mari, the only one who can save her world from a storm of destruction. As armies begin to gather and cities seethe with tension, Mari, Alain, and their friends must prepare to confront the storm in the place it first appeared: the broken kingdom of Tiae. The dangers facing them demand perilous raids, tough battles, and more than a little piracy. Beating the Mechanics Guild and the Mage Guild that have controlled the world of Dematr for centuries will require an unprecedented alliance under Mari's command of rebellious Mechanics, Mages, and common folk who know that together they can change the world, but separately they will all lose.
The centerpiece of Borrowed Time is "Betty Knox and Dictionary Jones in the Mystery of the Missing Teenage Anachronisms." When you've traveled through time and are stuck in the body of your 15-year-old self, it isn't the best time to have some other time travelers looking to kill you. Especially when the person who's supposed to be keeping an eye out for the bad guys is stuck in his own 15-year-old body. And it's 1964: when you're both 15 and your parents don't want you spending time alone, how are you going to save your lives? SFRevu called this story "one of the most enjoyable reads I've had in a long time." In four interlinked short stories, Temporal Interventionists Tom and Pam meet cute, then work together to solve some of history's greatest mysteries. Discover the real origin of the Spanish Flu. Learn why a massive and mysterious explosion in 1908 happened to occur in the world's least-inhabited region. Consider the possibility that the development of ironclad warships by both the South and the North at the exact same time during the American Civil War might have been more than coincidence. And why don't we know exactly who fired the Shot Heard Round the World, the lone gunshot that started the American Revolution? In "Joan," Kate is a time-traveling researcher who's gotten a little too close to Joan of Arc both in time and emotionally. With no distance, scientific or otherwise, what will happen when she has a chance to rescue Joan from being burnt at the stake? Our journey through time concludes with "Crow's Feat," when a skeptical writer goes back to Elizabethan England to discover the true author of Shakespeare's plays.
For centuries, the two Great Guilds have controlled the world of Dematr. The Mechanics and the Mages have been bitter rivals, agreeing only on the need to keep the world they rule from changing. But now a Storm approaches, one that could sweep away everything that humans have built. Only one person has any chance of uniting enough of the world behind her to stop the Storm, but the Great Guilds and many others will stop at nothing to defeat her. Mari is a brilliant young Mechanic, just out of the Guild Halls, where she has spent most of her life learning how to run the steam locomotives and other devices of her Guild. Alain is the youngest Mage ever to learn how to change the world he sees with the power of his mind. Each has been taught that the works of the other's Guild are frauds. But when their caravan is destroyed, they begin to discover how much has been kept from them. As they survive danger after danger, Alain discovers what Mari doesn't know, that she was long ago prophesized as the only one who can save their world. When Mari reawakens emotions he had been taught to deny, Alain realizes he must sacrifice everything to save her. Mari, fighting her own feelings, discovers that only together can she and Alain hope to stay alive and overcome the Dragons of Dorcastle.
The second book of the exciting The Pillars of Reality epic fantasy series, by New York Times bestselling author Jack Campbell!Someone wants to kill Mari, a young steam mechanic in the guild that controls all technology. She has learned that her world of Dematr is headed for a catastrophe that will destroy civilization and that mages really can alter reality for short periods. Someone also wants to kill Alain, a young mage who has learned that mechanics are not frauds, as his guild teaches, and that mechanic Mari is the only person who can prevent the oncoming disaster.Narrowly escaping death, the mechanic and the mage stay alive thanks to their combined skills, an alliance never before seen. But it becomes clear that both of their guilds, the most powerful forces in the world, are trying to destroy them. Other powers, like the great empire and a mysterious secret order, also seek to kill or capture them using every weapon from imperial legions to mage-created trolls, dragons, and rocs.Trying to survive and learn the truth about their world so they will know how to save it, Mari and Alain realize the answers they seek may lie in the dead city of Marandur. But Marandur is guarded by the legions that have sealed it off from the rest of the world for more than a century. Mari and Alain's only hope may rest with the unseen masters of Marandur.
In the New York Times bestselling Lost Fleet series, author Jack Campbell has taken readers and Captain Black Jack Geary on a fast-paced journey of conquest across vast reaches of space. Now, in the three novellas contained in Swords and Saddles, first in a series of short fiction collections from Jack Campbell, readers can explore the entire universe of Campbell's fiction. A new author's note accompanies each story.Begin by entering "The Rift." Answering a distress call from a colonized planet, a combat team finds themselves ambushed. They manage to scrabble their way to a remote research facility in the countryside, joining a group of schoolchildren that have holed up with the researchers -- three groups united in fear that their lives will last only as long as they can avoid discovery by the aliens that have come to their planet. When the aliens do come, it becomes clear that despite all the years of research, the humans' understanding of the aliens is woefully incomplete."Swords and Saddles" is one of several alternate history stories that Jack Campbell has written. When lightning strikes Captain Ulysses Benton and his US Cavalry Fifth Regiment, they recover to find an ancient structure in the desert that they've never seen before -- and writing in a language none of them recognize. When the next find themselves skirmishing with soldiers wearing armor more appropriate to Roman centurions than 1870s Kansas, it becomes clear that wherever it is they are, it isn't Kansas. But where are they, then? And how do they make their way home?The Lost Fleet isn't the only Jack Campbell series full of outer space intrigue. "Failure to Obey" is a novella in his Paul Sinclair series. When Lieutenant Jen Shen saves the day after a terrorist attack on a space station, she gets a medal, but Ivan Sharpe, a fellow officer and Paul's former master-at-arms, gets a court martial. In a classic court martial scene that rivals the best in American literature, Paul has to work behind the scenes to save Ivan's military career.
New York Times best-selling author Jack Campbell's epic series, The Pillars of Reality, reaches its exciting conclusion.The Great Guilds, fearing the loss of their control of the world of Dematr, have gathered their power and joined it with the relentless legions of the Empire. The full might of that host will fall upon the fortress city of Dorcastle. If Dorcastle falls, the revolt led by Master Mechanic Mari and Mage Alain will fail, and their world will soon descend into chaos.Only Mari, believed to be the daughter of an ancient prophecy, can inspire the people and lead the defense of Dorcastle. The prophecy says she has a chance to win, but it doesn't say she will survive. Alain will stand by her, both willing to die for the other, but neither one knows if their sacrifices will mean victory.As they battle the Imperial legions and see friends fall, Mari and Alain face their greatest challenges. And if they somehow win in the face of impossible odds, neither one can be certain what sort of world that victory will produce.
Twenty years after the war that overthrew the Great Guilds, the Empire is vowing to avenge the massive defeat of the Imperial legions at Dorcastle. Aiding the Imperials are renegade Mechanics and Mages still loyal to the old Guilds or employed by the Empire. But before they can launch an all-out war, the Imperials must eliminate a major threat: Kira, daughter of Master Mechanic Mari and Master of Mages Alain. Kidnapped and imprisoned, Kira has to escape and avoid recapture as the full might of the Empire is aimed at her. Her only hope lies in the skills she has mastered; her indomitable spirit; and the unfailing aid of Jason, her boyfriend from the distant world of Urth. With the Imperial legions closing in and thousands of lives riding on her efforts, Kira has to use every weapon available to her, including special abilities she has kept secret until now - abilities that may prove to be as dangerous as the enemy forces. Mari and Alain must come to Kira's aid and work to create an alliance against the Empire. If they fail, a deadlier new war will erupt, with every soldier carrying a rifle instead of a sword or crossbow - and the Peace of the Daughter will end in a bloodbath.
The legacy of Mari and Alain blazes ahead in this brand-new sequel to The Pillars of Reality series. The Great Guilds had conspired for centuries to keep Dematr unchanged. The Mechanics Guild kept secret the technolgy for steam locomotion, rifles, and far-talkers, leaving most people to live in a world of oil lamps, crossbows, and horse cavalry, while the Mages treated all others as if they were nothing - until Master Mechanic Mari, dragon slayer and pirate queen, and Master of Mages Alain raised the army of the new day to free their world. Kira of Pacta Servanda, the daughter of the two greatest heroes of her world, was six years old the day she stood on a battlement in Dorcastle, kept safe from the nearby crowds by bodyguards as she stared up at a statue of her mother. As the morning sun cast the shadow of Mari's statue over Kira, she realized that she would spend the rest of her life in that shade. Then the world of Dematr learned that a new kind of ship had left the far-distant world of Urth. The ship would take just 10 years to cover the immense distances between stars. Of all the colony worlds, the ship was coming to Dematr. But for what purpose? Kira was 16 when the ship from Urth arrived, and she discovered that her world still needed heroes.
Looking back at the last century with its devastating wars, genocides, environmental disasters, more often than not caused by humans, an urgent need for a paradigmatic shift in human relationships suggests itself. Other factors point in the same direction, such as movement towards globalization, reflected in greater fragmentation of society, of growing migration of persons across state boundaries, resulting in ethnic clashes of culture and competing claims over territories. This means that greater social cohesion is needed while at the same time a heightened awareness of difference and mutual respect has to be fostered. It is widely accepted that education is a crucial agency in developing a new awareness of "the self" and "the other" - education at the formal, informal and non-formal level. The essays in this collection reflect on the possibilities of a "common future" and on educational programs and projects that are aimed at transforming the vision of a more humane world into reality.
The New York Times-bestselling series continues as Admiral 'Black Jack' Geary commands the fleet deep into alien space and leads humanity to the galactic stage.
The New York Times-bestselling series continues as Admiral 'Black Jack' Geary returns to Unity to save the Alliance, this time from itself.
Looking back at the last century with its devastating wars, genocides, environmental disasters, more often than not caused by humans, an urgent need for a paradigmatic shift in human relationships suggests itself. Other factors point in the same direction, such as movement towards globalization, reflected in greater fragmentation of society...
Continuing the definitive space opera anthology series. Today's most popular writers produce new stories in their most famous universes, alongside essential and seminal short fiction from past masters.The definitive collection of explorers and soldiers, charting the dark frontiers of our expanding universe. Amongst the infinite stars we find epic sagas of wars, tales of innermost humanity, and the most powerful of desires - our need to create a better world. The second volume of seminal short science fiction, featuring twenty-six new stories from series such as Wayfarers, Confederation, The Lost Fleet, Waypoint Kangaroo, Ender, Dream Park, the Polity and more.Alongside work from tomorrow's legends, revisit works by masters who helped define the genre: Arthur C. Clarke, Jack Campbell, Becky Chambers, Robert Heinlein, George R.R. Martin, Susan R. Matthews, Orson Scott Card, James Blish, E.E. "e;Doc"e; Smith, Tanya Huff, Curtis C. Chen, Seanan McGuire, Sharon Lee and Steve Miller, Larry Niven and Steven Barnes, Gardner Dozois, David Farland, Mike Shepherd, C.L. Moore, Neal Asher, Weston Ochse, Brenda Cooper, Alan Dean Foster, Kristine Kathryn Rusch, Kevin J. Anderson, David Weber and C.J. Cherryh.Infinite Stars: Dark Frontiers brings you the essential work from past, present, and future bestsellers as well as Grand Masters of science fiction.
Centuries-old grievances must be put aside as a legendary war-hero attempts a daring intergalactic jail-break in this gripping new comic series based on the New York Times best-selling military science fiction novels by Jack Campbell.
Following a successful coup, the leaders of the rebel Midway Star System struggle to forge a government free enough to please its citizens yet strong enough to secure power. But in a world where former rulers have become new foes, an alien threat to humanity may turn old adversaries into uncertain allies...
This is the inside story of a newspaper and nation over five decades. This birth, death and the rebirth of The Scottish Daily Express.
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