Gjør som tusenvis av andre bokelskere
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.Du kan når som helst melde deg av våre nyhetsbrev.
Building a perfect body takes hard work, dedication, and sacrifice. Especially if that body isn't yours. The Black Friars are real! And one of them is dogging Shane's footsteps as he and his friends head south in their search for Talia. To escape the dangers of the wilderness, the group takes refuge in the idyllic little town of Bludorf, where it appears all are welcome. Even Fregold, the elf-lord who has rejoined their party, doesn't draw undue attention. Everything about Bludorf is wonderful, including the mysterious Baron's "creations," who flawlessly perform menial tasks. Then again, there is something off about them.. .But when Baron Mauler introduces himself and invites Shane's group to come stay on his estate for a few days, the four companions jump at the chance, not realizing what's awaiting them. By the time all is said and done, mysteries will be solved, justice served, and lives changed. And, for at least one of the group, things will never be the same.
Some evil never truly goes away. Sometimes it just waits to be reborn. Glinfildia, Abenfar, and the invading army have all been defeated. But with a victory that came at a staggering price. Days after the battle in the throne room, Dalmorpheus still hasn't returned Home. Instead, he's taken up residence in Zan's old apartment. The loss of his best friend feels like more than he can bear, and he's not ready to take up Siphanthia's offer to reform the Shriven. Then, a mysterious message shows up in an alley in the human world. Words that have no right to be there and simply can't mean what they say. Dal has no choice but to return Home to warn the new Queen about what he's seen. But it's only when he encounters a human seemingly using magic that he really begins to worry. A new threat is out there, and before all is over, Dalmorpheus, his people, the Shadowkine, and everyone else Dal holds dear will be in mortal peril.
Mr. Bowltre has been healed, and his wands given to the Wand Chasers for safe-keeping. Grayson's parents remember him, and all is right with the world. Or is it? Still in the midst of summer, Grayson realizes that something else about his new neighborhood has been bothering him. When a woman mistakes him for her own missing child, it dawns on him what the problem is. There are no other kids around. At all. And more and more parents are beginning to wonder where their children have gone or if they were ever even real in the first place. Then, when Jonah's wand goes haywire, one of the lost kids appears inside his cloud, leading Grayson and his friends to rediscover a wand called "World-Opener." With a name like that, anything is possible, and before they know it, they're knee deep in swamp water and running from the megaboa. Grayson and his friends must use all their wits to return the other kids to their hometown as well as figure out how to get back home themselves. All while trying to find out what the mysterious Toad-Boy wants from them.
In some forests, leaves aren't the only things that are dead. Finally, Shane reaches the Moonarch Hills, where his friend and mentor, Othor, had told him to seek out Sarbetha. It's here that he'll finally be able to learn more about the Black Friars and where he can find them. Then, it's on to rescue Talia from their clutches.Only, it turns out that Sarbetha has no desire to be disturbed. Not by anyone and not for any reason. And she has an army of the dead to enforce her wishes.Shane won't leave without some answers, though, and he defies the witch, exploring the forest, along with his constant companion, Gramlin, and the woman he's falling more in love with every day, Marilee.What they discover may be the answers Shane seeks. Or it may only lead to even more questions and more danger.One thing is certain though. . . for the first time, Shane finds evidence that the Black Friars are real.Or does he?
Grayson just wanted to play baseball. It was a good way to meet the kids in his new town, right? Only the baseball field is deserted and there isn't another kid in sight. Then, he trips over what he thinks is a root in the woods, only to find out it's a silly, wooden toy wand. But something tells him that maybe he should hold onto it. Which is when he notices the man-who definitely hadn't been there a few minutes ago-standing on the ball field. Hunch-backed, with crazy, bugged-out eyes, and spiky green and yellow hair, this someone appears to be looking directly at him. Grayson suddenly doesn't want to be seen and attempts to hide in the underbrush. Just as it seems he'll be discovered, someone tackles him to the ground and hides both herself and Grayson in plain sight, by using a wand of her own. Magic, it seems, is real... as long as you have a wand. The trick now is for Grayson and his new friends to keep themselves and their wands away from the man searching for them. The man who wants all of the wands for himself.
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.