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The US military is under cyberattack. Computer failures have crippled every weapons system. Gizmo and Invisible Six must discover who is behind this attack and the culprits' aim.Can Gizmo and I-6 stop the worst cyberattack in US military history?
When a known terrorist attacks a US passenger jet, the CIA plans to retaliate with a drone strike. But Zumi proposes that they capture Viggo the Vulture alive to gain information on worldwide terrorist networks and weapons smuggling. The mission takes Invisible Six into the criminal underworld's darkest corners.
When a deadly and highly contagious virus appears, Doc Dee and Invisible Six must find its source. The mission takes them deep into the Rift, a lawless section of the Amazon rain forest. But bandits and wild animals are the least of I-6's worries when the true enemy is invisible, widespread, and can't be beat by typical combat.
As a tropical cyclone churns across the Pacific, a cargo plane carrying nuclear weapons vanishes in the storm. Bicep and Invisible Six must recover the missiles before they fall into the wrong hands. Their mission takes them to a remote US military outpost in the Pacific. But the base soon comes under attack.
Fighter pilots are performing routine landings on a US aircraft carrier when the impossible happens: the massive ship sinks in the South Pacific. Athena and Invisible Six are quickly deployed to the site to learn what happened and who is responsible. But the enemy is clever and soon makes I-6 look like the bad guy.
Special operative Shade is working out of the US embassy in Tek City, Tekistan, when fighting erupts between rebel and Tek government troops. The Americans are trapped in this rebellion, unless Invisible Six can escort them to safety. But the Tek government wants to take the American civilians as bargaining chips.
In June 1864, Grant attempted to seize the Confederate rail hub of Petersburg, Virginia. General P.G.T. Beauregard responded by rushing troops to Petersburg to protect the vital supply lines. A stalemate developed between the entrenched armies. Union commander General Ambrose Burnside advanced the idea of allowing the 48th Pennsylvania--a regiment from the mining town of Pottsville--to tunnel under Confederate entrenchments and place explosives there. The plan should have guaranteed Union victory, yet the battle turned into an astonishing Confederate triumph. This thorough history of the Battle of the Crater shows how bickering among Federal commanders allowed shattered Confederate troops the opportunity to regroup, costing the Union an opportunity to capture Petersburg and bring an early end to the war. It also reveals how the cooperation of Confederate commanders helped to avert certain defeat. Appendices include a list of forces in the Battle of the Crater, a table of casualties, and a list of soldiers decorated for gallantry during the conflict.
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