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The bond is dying, and with it, the hope of every heart and world protected by the old alliance of Dragons and Humanity. Antisocialite Blayd, scholar of the Celtwyld, and his powerful dragon-friend the eletromancer Destiny, are determined to do something, anything, to prevent the encroaching calamity. But that might require them to team up with his oldest nemesis; the popular, talented, and extremely bossy Gayl, Princess and heir apparent of Pearl?Or are there, simply, more important things? But this new threat is unlike any the universe has ever known. Will Blayd and his companions be forced to look for help among those who have not been seen in over a hundred millennia? Do they dare talk to ... the Giants? The final installment of the Dragon Riders of Pearl series, by Dr Joe.
A terrifying weapon, destroyer of worlds, captured at incalculable cost.And, the ill-fitting band of miscreantsthat might just be Realities only hope... The heaven's tremble; an alarm is sounded. The dying act of the Solar Guardaleon was to capture the Balor's Blade - Godbane and Worldslayer. Now all that is good and kind must unite to destroy this unmitigated evil that has laid to waste countless worlds and innumerable innocent lives! The Balor's Blade is a quirky one shot designed to stretch the boundaries of D&D, to reignite the imagination of players and restoke our inextinguishable love of good role play! Build your own, or choose from 9 unusual and unlikely heroes to take on the universe in this fast paced, desperate attempt to save Reality and more! Great for experienced gamers or players new to D&D alike! All maps, PCs character sheets, and dozens of unique images are available. Compatible with 5th edition Dungeons and Dragons game.All rights reserved. (c) Dr Joseph Ireland 2023 All maps, images, and progenerated PCs available at: www.creatingscience.org/balorsbladeThe Balor's BladeA 4-6 hour adventure for FOUR 2nd level characters by Dr Joe IrelandISBN: 9798854141536. Imprint: Independently published by Creating Science
A LAND STEEPED IN POVERTY AND FEAR CRIES OUT FOR HEROES!D&D 5th ed / Pathfinder adventure path level 2-8. New players welcomed! ¿Gripping narrative, a highly detailed adventure. Use your own or our unique pre-generated characters!A hundred generations ago your land lost its name, now it is only known as Abandon. You live in poverty and fear, hounded by a brutal and idle military force known as the Sons of the Wolf. None dare challenge them, none can. A hundred generations ago, or so it is told, the land was not steeped in the eternal gloom of an endless autumn, where a pale sun streams fading light even at midday, where the leaves of every tree begin to die before they are even fully formed. Crops are hard, and food is scarce. But even in this world you have found a few friends, and skills enough to get by. Now time or fate has brought you to the tiny hamlet of Narrowhaven, considered too poor and isolated for the military to usually be troubled with. Far greater and more dangerous places exist, such as the crowded capital city of Bittern. Yet there are also places of legend, such as the hidden druidic enclave of the Westfren woods, or the haunted ruins of the castle of Mon Kumon. Each seems to speak of the lost glory of a people long gone, the Fallen Ones. Rumors tell of their soldiers wielding swords of fire, of artisans who forged hammers that sundered mountains at their command, or of a mighty tree who could give life back to the dead.But nothing of the sort has been seen in over a hundred generations, for every month at the full moon all citizens tremble in their houses. Nearing midnight at the appointed time, the Wolf in the Sky howls from atop his enormous, mountain sized Spire - the sound a mind-wrenching, gut-twisting, soul-crushing horror. No one knew why he did this, but even his own military would cringe on the ground at the sound. And every month, the land would seem darker, bleaker, less free...Then, this month, the howl came late, in the early hours of a pale dawn. No one knows why, yet the howl was but a shallow memory of its normal power. Rumors have been spreading; is he growing weak? Does some other deity seek his throne? Does this herald the beginning of the dawn of winter for an already starving land? Or will some worse fate yet claim power over a broken and frightened people?¿None can say, but it is clear the Sons of the Wolf are mobilizing. The conscriptions are beginning again. Even as you watch, messengers race into Narrowhaven: A pack of military are marching on the hamlet where you have been staying. You will have to act quickly...
A world hidden deep in humanity’s future.A planetoid devouring entire civilizations. Paradise, or prison? Oppression, or Resistance? Freedom, or subjection... ... and is there really any choice? The enigma, the telepath, the prodigy;each grow through friendship and trial.Is freedom a right, or a choice?
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