Gjør som tusenvis av andre bokelskere
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.Du kan når som helst melde deg av våre nyhetsbrev.
Embark on a mobile game development adventure using Unity 2022 and C# to build cross-platform mobile games with augmented reality featuresPurchase of the print or Kindle book includes a free PDF eBookKey FeaturesCreate, deploy, and monetize immersive mobile games on Android and iOS with Unity 2022Integrate augmented reality in your mobile projects to add real-world elements to your gamesExplore step-by-step instructions and a demo game project to kickstart your game development journeyBook DescriptionUnity is a well-established player in the mobile game development sphere, and its new release, Unity 2022, is packed with new, exciting features. In Unity 2022 Mobile Game Development, the third edition in this popular series, you'll get to grips with the Unity game engine by building a mobile game and publishing it on the most popular mobile app stores as well as exploring the all-new features. This book provides a comprehensive and practical approach to mobile game development, helping you build an endless runner game. Starting with setting up a simple Unity project for mobile development, you'll delve into various essential aspects needed to successfully create and publish your game. You'll acquire a range of skills, such as incorporating touch gestures, monetizing your game with Unity Ads and in-app purchases, designing an intuitive UI, and seamlessly integrating social media functionalities. Additionally, you'll gain valuable insights into player preferences and behavior using Unity's analytics tools. You'll also explore features of augmented reality in Unity 2022, enhancing your game's appeal. By the end of this book, you'll be well-equipped to reap the power of Unity 2022 to build, optimize, and publish robust cross-platform mobile games with C#, as well as widening your skill set and enhancing your credentials as a game developer.What you will learnDesign responsive UIs for your mobile gamesDetect collisions, receive user input, and create player movementsCreate engaging gameplay elements using mobile device inputAdd custom icons and presentation optionsKeep players engaged by using Unity's mobile notification packageIntegrate social media into your projectsIncorporate augmented reality features in your game for real-world appealBuild exciting games with post-processing and particle effectsWho this book is forIf you are a game developer or mobile developer looking to learn Unity and employ it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but isn't mandatory.Table of ContentsBuilding Your GameProject Setup for Android and iOS DevelopmentMobile Input/Touch ControlsResolution-Independent UI Advanced Mobile UIImplementing In-App Purchases Advertising Using Unity AdsIntegrating Social Media into Our ProjectKeeping Players Involved with NotificationsUsing Unity AnalyticsRemote ConfigImproving Game FeelBuilding a Release Copy of Our GameSubmitting Games to App StoresAugmented Reality
Implementing shaders in your games can be notoriously challenging due to the complex math that stands in the way of attaining realism in games. This fourth edition, updated to Unity 2021, covers everything you need to know about vectors, constructing lighting with them, and using textures to create sophisticated effects without the complex math.
Unity has established itself as a powerful force for developing games. If you love mobile games and want to learn how to create them but have no idea where to begin, this book is for you. It takes a step-by-step approach to build an endless runner game using Unity, along with covering examples on how to create a game that is uniquely your own.
Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games ...
Unreal Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unreal. This book guides you through the process of creating almost any conceivable material while understanding at the same time what happens under the hood - from the PBR workflow to using many of the very useful nodes Unreal includes.
Shaders have always been seen as notoriously difficult to understand and implement in games. Complex math have always stood in the way of attaining realism in games. This book shows you everything you need to know about vectors, constructing lighting with them, and using textures to create complex effects without the heavy math.
Unity has established itself as an overpowering force for developing mobile games. If you love mobile games and want to learn how to make them but have no idea where to begin, then this book is just what you need. This book takes a clear, step-by-step approach to building a puzzles game using Unity with plenty of examples on how to create a game...
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.