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The dragons of the Cosmic Realms aren't pleased now that Azerdash has recovered a legendary galaxy blade. It makes him more of a threat in his quest to oust their kind from power. To stop him, the dragons have sent one of their own after him, a deadly assassin who likes a challenge...Arwen wants to help Azerdash, but she has her own problems. She must track down the missing vampire alchemist, Zoltan. It's her fault that he was kidnapped, and she can't leave him in the hands of dark elves.But when the dragon assassin comes after her, because of her relationship with Azerdash, Arwen must worry about far more than kidnappers.
Arwen Forester is on a quest to remove her dark-elven tattoo and get her mother's evil people out of her life forever. The last thing she wants is for them to magically manipulate her into betraying Azerdash Starblade, the half-dragon refugee she has feelings for.But when an old elven comrade visits Azerdash, sharing the location of one of the invaluable galaxy blades that were made for his kind, Arwen must set aside her own quest to help him. This may be a chance for him to once again become the leader he was meant to be.But there are people--and dragons--who will kill to keep the powerful sword from returning to Azerdash's hands. And they would have no problem slaying Arwen in the process. Is his quest worth dying for?
Arwen Forester may be a socially awkward introvert, but she's an expert tracker, archer, and forager who has a pickling recipe for every vegetable in the garden. Unfortunately, none of these skills earn her a lot of money. And when the taxes go up on her father's farm, she's not sure how to help him keep the property.Then someone offers her a lucrative new gig: Hunt down a haughty half-dragon criminal with the power to incinerate those who irritate him.Normally, Arwen would reject such a suicidal mission, but with the farm at stake, she's desperate. Besides, all she has to do is tag the half-dragon with a tracking device. How hard could it be?Find out in Marked by Magic, Book 1 in the new Tracking Trouble urban fantasy series.
Magically compelled by bad guys, Arwen Forester shot her half-dragon ally in the thigh. She longs to make amends to him, but she's busy with a new quest: Get rid of the tattoo that lets dark elves control her.Unfortunately, such magical marks aren't easily removed. When the troll tattoo artist she visits is killed, she's framed for murder.Soon, hired guns are after her, and the troll's clan is trying to get Val Thorvald, the Ruin Bringer, to hunt her down.Arwen could use the help of a powerful half-dragon, but will Azerdash Starblade forgive her after her previous betrayal?
As a freelance assassin, Val Thorvald leads a dangerous life. She's learned not to stay in the same place for long and not to get too attached to anything. For example, she would never consider adopting a pet. But when she's searching for a missing friend, she finds an abandoned silver tiger cub. The magical feline is clearly from another realm, but Val has no idea which one or how to send it back. All she knows is that it's the only witness to her friend's kidnapping. Val can kick the butts of ogres, trolls, and wizards, but she has no experience taking care of pets-certainly not magical tigers. And as she quickly learns, the cub has teeth like a chainsaw. Soon, everything from her apartment to her seat belts to the hair on her head is in danger. But if Val can't forge a bond with the cub, figure out what it knows, and find her missing friend, more than her belongings-and her hair-may be at risk. Mist and Magic is a prequel to the Death Before Dragons series and can be read as a complete stand-alone adventure.
The final installment in the Legacy of Magic series!Matti Puletasi has defeated her enemies, rescued her parents, fallen in love with the elf of her dreams, and even started thinking of having children. Will her life finally return to normal (as normal as possible when one is mated to an elf and has a goblin for a roommate and a dragon for a neighbor)?All Matti has left to do is to fulfill her obligation to Mikki the Wrench. That task, however, takes an unexpected turn when she encounters a powerful dark-elven artifact.Before she knows it, the foul relic has marked her, leaving her cursed as it steals her magic-and threatens to steal her life.If she can't figure out how to remove the curse, she may lose everything she's fought so hard to achieve.
All Casmir Dabrowski wants is to return to his normal life as a robotics professor on the solid ground and agreeable gravity of his home world. No sane person would want to cavort around in space, being chased by mercenaries, soldiers, and knights-not to mention the unidentified organization that's been sending robot assassins after him.But his best friend's mother is missing, an entire team of archaeologists is dead, and the greatest find in the Twelve Systems is hidden in a wreck entombed on a frozen moon.As the Kingdom Fleet, Tenebris Rache's nefarious mercenaries, and sinister strangers from another system descend on the ancient wreck, all wanting the secret in its hold, Casmir and his friends are caught in the middle of a battle for the future of humanity. They may be the only ones with the unique skills to decode the wreck's secrets, but will they survive long enough to do so?
Casmir Dabrowski is finally heading back to his home world, determined to gain an audience with the queen and convince her to tell him the secret of his genes. But the terrorists who have been sending robot assassins after him are still there-and still want him dead. As soon as he lands, the trouble starts. His best friend is whisked off by Royal Intelligence, his new ally walks him into a trap, and he learns the queen isn't in the city. But the king is.Casmir finds himself face to face with the man who has the power to wave a hand and have him and everyone he loves tortured, imprisoned, or even slain. King Jager isn't pleased with the role Casmir played in keeping Fleet warships from claiming an ancient technology for the Kingdom. If Casmir can't convince Jager that he's worth keeping around, he could lose everything and everyone he cares about.
What if being a hero was encoded in your genes? And nobody told you?Casmir Dabrowski would laugh if someone asked him that. After all, he had to build a robot to protect himself from bullies when he was in school. Fortunately, life is a little better these days. He's an accomplished robotics engineer, a respected professor, and he almost never gets picked on in the lunchroom. But he's positive heroics are for other people.Until robot assassins stride onto campus and try to kill him. Forced to flee the work he loves and the only home he's ever known, Casmir catches the first ship into space, where he hopes to buy time to figure out who wants him dead and why. If he can't, he'll never be able to return home.But he soon finds himself entangled with bounty hunters, mercenaries, and pirates, including the most feared criminal in the Star Kingdom: Captain Tenebris Rache. Rache could snap his spine with one cybernetically enhanced finger, but he may be the only person with the answer Casmir desperately needs:What in his genes is worth killing for?
Recently appointed Crown Agents Jev and Zenia must prove that they're worthy of their new jobs and young King Targyon's trust.
Crown Agent Jev Dharrow's good dwarf friend Cutter is missing, as is the city's master gem cutter. Jev doesn't know who would want them, but he's determined to find out.He hopes his fellow agent, Zenia, can help him locate the missing dwarves. Even though she rejected his offer of a romantic relationship because of their status differences, they have become good friends, and she has years of experience finding criminals.But this kidnapping is anything but simple. Jev and Zenia find themselves entangled in a snarled plot that threatens the entire kingdom while making them realize their true feelings for each other. If they can't rescue the dwarves, deter an invasion, and stop an explosive plot to destroy half the city, they may lose everything they love. Including each other.
McCall Richter finds criminals, con men, and deadbeats better than anyone else in the empire. She's proud of her success and that she owns her own spaceship, especially since she struggles to understand human motivations, can't tell when people are lying to her, and is horrible at recognizing faces. Being autistic in the empire is frowned upon-and there's a handy normalization surgery to correct it-but she's managed to prove her worth and avoid irking the tyrannical regime. Except for one thing. Two years ago, she liberated the android, Scipio, from an imperial research facility where he was treated worse than a slave. He's become her business partner and best friend, but if the empire finds out she has him, a "normalization" surgery will be the least of her worries. When her ship is confiscated by a cyborg law enforcer needing to transport prisoners, McCall knows she and Scipio are in trouble. Worse, the enforcer's pilot is a former bounty hunter and business competitor she beat to the prize many times in the past. Soon, he's snooping all over her ship and questioning her about her past. And there's something strange about him. He knows far more about what she's thinking than any human should. It'll only be a matter of time before he discovers her secret. And then what?
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