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Cats go where they want. Moggies even more so. When humans go to space, obviously cats will come along to make sure their staff are doing what they're supposed to. Join these 10 authors as they explore what cats can do in space. Muse by Amanda MontandonChosen One by Spearman BurkeVoyage of the Porth Ia by Ted BegleyAn Unexpected Cargo by A.C. YoungCat Math by A. Kristina CasasentMidshipman Molly by David S. BockCats! In! Space! by Moze HowardRats on the Ship by D.J. SwiftRed River Boots by Matt GreenConstellations by M.C.A. Hogarth
A career as a freelance artist? Not possible, you say? The Three Jaguars beg to differ! In this cartoon and checklist-filled guide, Marketer, Business Manager, and Artist walk you through the challenges of starting and building a creative business. Topics include productizing your work; metrics and tracking; communication and networking strategies; Day Job wrangling; pricing; branding; and even how to market yourself without feeling (*shudder*) slimy! If you've been looking for a clear (and humorous!) guide to the philosophy and practicalities of being a professional artist... this is your book. Also, did I mention the cartoons?
When the Adversary shattered the world, the Savior and her Companions kept the remaining pieces from falling into the void. The school they established trains young boys and girls to continue their work, healing the cracks, facing wrongbeasts, and reversing the aims of the Adversary wherever they can.And all of this is work for heroes, as far as Marda Quincesinger is concerned. She's more interested in the cake her mother's baking her for her fourteenth birthday than in taking on the daunting work of an Outremer. But faced with the chance to help her family, she decides to see if she has what it takes to join the Outremers' ranks.Full half the hopefuls who arrive for their first year don't return. Will Marda be one of them? Or will she find the hero in herself?A gentle story in the tradition of the Chronicles of Narnia, Anne of Green Gables, and Harry Potter.
Trust Your peers......unless, of course, one of them is a rogue flouting Fleet's already lax regulations. But stowaways are the least of the Stardancer's issues when they are assigned to investigate a mysterious area of space at the behest of an alien allied power. What will the Stardancer find in the depths of the Sargasso? And will it give them reason to dedicate themselves to Fleet's military mission, as their captain hopes, or to decide that defending the Alliance is someone else's responsibility? In Good Company, the sixth Alysha Forrest novel, returns to deep space and the adventure of finding new worlds and new discoveries. And if there might be an AI or two... what's the Alliance without its many peoples?
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