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  • av Mark Chase
    205,-

    Over 400 spells, potions, scrolls, & magic items for use with Atomik Magick. This book provides spells and magic items for use by non-player characters, listed in various magic tomes, or as commodities in magic shops and forgotten treasuries. Atomik Add-Ons are designed with the basic assumption that gaming is 90% imagination and 10% rules. The universal concepts and flexible rules herein do not rely on a particular roleplaying game system, yet can be applied to all.

  • av Mark Chase
    205,-

    Design your own magic system for any roleplaying game or your own homebrew system. Create countless spells, from subtle incantations to ritual high magic and over-the-top super magic--as well as enchanted items, relics, and alchemical formulas. Atomik Add-Ons are designed with the basic assumption that gaming is 90% imagination and 10% rules. The universal concepts and flexible rules herein do not rely on a particular roleplaying game system, yet can be applied to all.

  • av Mark Chase
    205,-

    Integrate psychic abilities into any roleplaying game or your own homebrew system. Add telepaths to science-fiction space operas, clairvoyants and telekinetics to fantasy campaigns, and even pyrokinetics and astral travelers to paranormal adventures. Atomik Add-Ons are designed with the basic assumption that gaming is 90% imagination and 10% rules. The universal concepts and flexible rules herein do not rely on a particular roleplaying game system, yet can be applied to all.

  • av Mark Chase
    205,-

    Integrate cybernetics and biotechnology into any roleplaying game or your own homebrew system. This general reference book & catalog can be applied to anything from cutting-edge cityscapes of the dark future, galaxy-spanning campaigns of war and discovery, or even alternate realities in which Victorian science overcomes the boundaries of the fantastic. Atomik Add-Ons are designed with the basic assumption that gaming is 90% imagination and 10% rules. The universal concepts and flexible rules herein do not rely on a particular roleplaying game system, yet can be applied to all.

  • av Mark Chase
    205,-

    Create any creature, world, or civilization. This reference book includes comprehensive information on planetary systems, astrophysics, exobiology, and advanced civilizations based on the research of Carl Sagan, Michio Kaku, Nikolai Kardashev, and many others. Atomik Add-Ons are designed with the basic assumption that gaming is 90% imagination and 10% rules. The universal concepts and flexible rules herein do not rely on a particular roleplaying game system, yet can be applied to all.

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