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Dogfight Over the Trenches is a fast-paced and exciting game designed to replicate the air battles and combat missions that took place in the skies over the battlefields of the Great War from 1915 to 1918. This book contains not only the core rules for playing out missions, but a set of advanced rules for more complex and in-depth gameplay. There are tons of planes to choose from, and aircraft availability tables to match the year YOU want to fly in! Recommended for ages 12 and up.
High Noon is a fast-paced skirmish game intended to replicate the gun fights, duels, and showdowns that took place in the American Old West from roughly 1840 to 1900. These rules are intended for 25mm or 28mm figures. This rules set contains: character sheets, scenarios, 80+ markers and templates, quick play sheets, and guns statistics for 30 weapons.
Papers from the Steps of Battelle is an attempt to attack the vagaries and digressions of a road that leads through a man's twenties. With a collection of works and experimental free writings Matthew Craig tries to expose the uncertainties and daydreams that paralleled every day experiences.
This is the story of two German combat divisions that lived through the high points and low points of the Wehrmacht's experience on the Eastern Front in 1942. From Kharkov to Stalingrad, the 60th Motorized Infantry Division and the 100th Jager Infantry Division fought and bled in an all out effort to knock the Soviet Union out of the war. Includes: 37 photographs
Ashigaru is a table-top game designed to replicate the samurai combat that took place during the time of the Sengoku Jidai (Age of the Country at War) through the Tokugawa period of Japan (1500-1650). With these rules, players will be able to simulate the skirmishes that made up the longest period of internal conflict in Japan's history. Full color/60 pages (*available in hard cover) Includes: Statistics for 26 weapons, 80 Wounded markers, a Painting guide with simple steps to help get new painters started, Scenario section with 4 scenarios.
In Country is a Table-top game designed to bring fast and decisive Vietnam War combat from the company level up to the battalion, if desired. With these rules, players will be able to simulate the small skirmishes, reconnaissance missions, and large scale battles that made up one of the longest wars in American history. Includes: Unit Statistics Charts, Campaign Considerations, Painting guide with simple steps to help get new painters started, Scenario section with 3 scenarios
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.