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Welcome to your nightmares...This book contains the terrors and creatures from the land of Outcastia and surrounding areas, from the revered adamantite dragons to the unusual wailing parchment, from the mighty meteor golem to the hideous digger ghoul, from the reclusive Sponagledragon to the grotesque hill behemoth. You will find creatures to challenge, assist, and confound almost any adventuring party. With challenge ratings that range from 1/16 to 43, nearly every player and Campaign Manager alike can be appeased. Also included are the descriptions of all player character races allowed in the Outcastia campaign world (though individual CMs may allow even stranger PC races). Find inside a new template for half-breeds of any two races. Want to play a half-dwarf, half-elf? Voila: the Ulf. Want to play a half-minotaur, half-merfolk? With 100+ monstrosities, this manual is essential for any CM who wants to throw some danger at their group. Most of these entries are newly created monsters, just for this book.
Outcastia: A land filled with mystery, adventure, danger, and....dragons! The history of Outcastia has been obscured by its legend and by the humans that talk of it. No matter what is said one thing is always consistent in any story that humans preach of this land, it is a remarkable country. Within this book you now hold you will read the truths and myths associated with one of the most powerful and alluring places in the realm. You will read of its origins and its heroes. Its gods and its monsters. Its people and its cities. You will no longer be in darkness about this country that most refer to as "The Land of Dragons".The Outcastia Campaign Setting is the book that became too big for one volume. In Book I: World Tour, you will be taking a virtual walkabout through the world of Tærra-Söl and learning all that is needed to be a productive citizen therein from this 300+ page Tome.Along with Outcastia you will also learn of the neighboring kingdoms such as Alagar and Gimland.
The Outcastia Campaign Setting Adventurer's Handbook is for tabletop gamers that want to add some more flavor to their d20 (version 3.5) campaigns. Every adventurer about to go out into the world to make his mark needs something to help in his quest for greatness and this revison of the accessory will help you in that endeavor. Inside this second revision of the Adventurer's Handbook you will find updated descriptions for many things to liven up your d20 gaming experience. It has been edited and revamped from top to bottom to adhere to d20 3.5 rules more efficiently. Among the entries offered to you are: Many races, including a slew of new half-breeds, Updated and interesting player classes,lots of updated spells and a few new schools of interest, equipment, weapons, and armor to fill your backpack, some Prestige Classes to amaze you, and much more in this almost 200 page volume.Don't go out into the adventuring world ill-equipped. Grab your Adventurer's Handbook and trek out into the unknown prepared.
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Ved å abonnere godtar du vår personvernerklæring.