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The Boys Omnibus Vol. 1 TPB is a captivating masterpiece by renowned author Garth Ennis. Published in 2019, this book takes you on an unforgettable journey, that leaves you craving for more. The genre of the book is a blend of mystery, suspense and thrill, a classic Garth Ennis style. This book is a must-have for all book lovers and enthusiasts. Published by Dynamite Entertainment, the book holds a special place in the world of literature. The Boys Omnibus Vol. 1 TPB is indeed a gem that Garth Ennis has given to the world of literature.
Discover the untold potential of magic! Secrets of Magic, the newest hardcover rulebook for the Pathfinder Roleplaying Game! Secrets of Magic brings the popular magus and summoner classes into Pathfinder Second Edition, unlocking heroes who combine magical might with martial prowess and offering command of a powerful magical companion creature. The lavishly illustrated, 256-page rulebook contains hundreds of new spells with potent offerings for all spellcasting character classes, magic items for any player character, and lore detailing the fundamental structure and theories of magic. A special section within the volume-the Book of Unlimited Magic-presents new methods of spellcasting, with elementalism, geomancy, shadow magic, rune magic, and even pervasive magic to give every place and creature in your game a magical spin! Written by Logan Bonner, Mark Seifter, and Amirali Attar Olyaee, Kate Baker, Minty Belmont, Logan Bonner, James Case, Jessica Catalan, John Compton, Katina Davis, Jesse Decker, Chris Eng, Eleanor Ferron, Leo Glass, Joan Hong, Vanessa Hoskins, Jason Keeley, Joshua Kim, Luis Loza, Ron Lundeen, Liane Merciel, David N. Ross, Ianara Natividad, Chesley Oxendine, Stephen Radney-MacFarland, Shiv Ramdas, Mikhail Rekun, Simone D. Sallé, Michael Sayre, Mark Seifter, Sen H.H.S., Shay Snow, Kendra Leigh Speedling, Tan Shao Han, Calliope Lee Taylor, Mari Tokuda, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, Tonya Woldridge, and Isis Wozniakowska
Discover the untold potential of magic! Secrets of Magic, the newest hardcover rulebook for the Pathfinder Roleplaying Game! Secrets of Magic brings the popular magus and summoner classes into Pathfinder Second Edition, unlocking heroes who combine magical might with martial prowess and offering command of a powerful magical companion creature. The lavishly illustrated, 256-page rulebook contains hundreds of new spells with potent offerings for all spellcasting character classes, magic items for any player character, and lore detailing the fundamental structure and theories of magic. A special section within the volume--the Book of Unlimited Magic--presents new methods of spellcasting, with elementalism, geomancy, shadow magic, rune magic, and even pervasive magic to give every place and creature in your game a magical spin! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
"Contains material originally published in magazine form as The Boys #15-30"--Indicia.
Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion's greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures!
With more than 300 classic and brand-new monsters, this 320-page beautifully illustrated hardcover rulebook completes the collection of creatures begun in the first two Pathfinder Bestiary volumes. From classic creatures like clockworks and tooth fairies, returning favorites like imperial dragons and mighty titans, to brand-new menaces found all over Golarion, this must-have tome of monsters designed to challenge characters of any level is an essential companion to your Pathfinder game! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The perfect way to commemorate Pathfinder''s new edition! (Cover color and design subject to change.)
Gear Up and Throw Down! When sword and spell justwon''t be enough to win the day, it''s time to power up your game with clockworkgears, lightning coils, and black powder! Guns & Gears, the latest hardcoverrulebook for the Pathfinder Roleplaying Game (Second Edition), brings theexcitement of firearms and fantasy technology to yourtabletop!Unravel the secrets of clockworkswith the new inventor class or blow away your opposition as a firearm-wieldinggunslinger! In addition to new classes, a plethora of archetypes, backgrounds,vehicles, siege engines, gadgets, and the new automaton ancestry are all readyto expand your game with options for battlefields large andsmall.Guns & Gearsfeatures:Two new classes: the cleverinventor and the sharpshootinggunslingerAutomaton ancestry for players whowant to play a customizable constructFirearms ofall stripes, from the simple and effective flintlock pistol to versatilegunbladesMore than a dozen newarchetypesScores of new gadgets andvehiclesSiege engines and accompanyingrulesA gazetteer of Golarion revealing howfirearms and technology fit into the Age of Lost Omens, including a look at thetechnology of the continents of Arcadia and Tian Xia and never-before-revealedsecrets of the rough-and-tumble, gritty city ofAlkenstarWritten by: Michael Sayre, MarkSeifter, and Logan Bonner, Jessica Catalan, John Compton, Andrew D. Geels,Steven Hammond, Sen H.H.S., Brent Holtsberry, Jason Keeley, Dustin Knight, LuisLoza, Ron Lundeen, Chris Mastey, Liane Merciel, Jacob W. Michaels, Dave Nelson,Samantha Phelan, Mikhail Rekun, Stephen Radney-MacFarland, Sydney Meeker, KendraLeigh Speedling, Andrew Stoeckle, Calliope Lee Taylor, Sara Thompson, AndrewWhite, and Scott D. Young
Test your convictions. In a land without fate and a world too often void of justice, it falls to the gods to make or break the people who call upon them for salvation -- or draw their ire. Swear yourself to the might of the gods and the power of their causes, or reject their offerings to live a life that's yours and yours alone! Lost Omens Gods & Magic offers details on major gods found in the Inner Sea region, including what forms their pleasure or wrath might take. It also presents rules for over a hundred other deities and philosophies so you can find the cause that best fits your convictions and take up weapons and magic in its service!
The dead are rising! This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighting against the undead horde, but also options for the players themselves to control or even become undead creatures. GMs will find new tools and haunts, as well as information about the undead-plagued lands of the Lost Omens campaign setting. A massive bestiary section full of undead creatures brings more threats for GMs to use and summonable creatures for players, including more versions of classic undead like vampires, skeletons, and zombies. This 224-page hardcover rulebook also includes a full adventure themed around fighting the undead! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
Ready to go beyond the basics? Expand the limits of whatΓÇÖs possible with the Pathfinder Advanced PlayerΓÇÖs Guide! This 272-page Pathfinder Second Edition rulebook contains exciting new rules options for player characters, adding even more depth of choice to your Pathfinder game! Inside you will find brand new ancestries, heritages, and four new classes: the shrewd investigator, the mysterious oracle, the daring swashbuckler, and the hex-slinging witch! The must-have Advanced PlayerΓÇÖs Guide also includes exciting new options for all your favorite Core Rulebook classes and tons of new backgrounds, general feats, spells, items, and 40 flexible archetypes to customize your play experience even further!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The perfect way to commemorate Pathfinder''s new edition! (Cover color and design subject to change.) The Pathfinder Advanced PlayerΓÇÖs Guide includes:ΓÇóFour new classes: the investigator, oracle, swashbuckler, and witch!ΓÇóFive new ancestries and five heritages for any ancestry: celestial aasimars, curious catfolk, hagspawned changelings, vampiric dhampirs, fate-touched duskwalkers, scaled kobolds, fierce orcs, fiendish tieflings, industrious ratfolk, and feathered tengu!ΓÇó40 new archetypes including multiclass archetypes for the four new classes, Pathfinder favorites like the cavalier, dragon disciple, shadowdancer, and vigilante, and brand-new archetypes like the familiar master and the shield-bearing iron wall!ΓÇóNew class options for all twelve classes from the Pathfinder Core Rulebook including champions of evil, genie and shadow sorcerers, zen archer monks, rogue masterminds, spellcasting rangers, and more!ΓÇóEven more exciting new rules, from rare and unique backgrounds to investigative skill feats, from spells and rituals like reincarnate and create demiplane to new items including special wands with unusual effects and exciting potions worthy of a witchΓÇÖs cauldron.
Ready to go beyond the basics? Expand the limits ofwhat''s possible with the Pathfinder Advanced Player''s Guide! This 272-pagePathfinder Second Edition rulebook contains exciting new rules options forplayer characters, adding even more depth of choice to your Pathfinder game!Inside you will find brand new ancestries, heritages, and four new classes: theshrewd investigator, the mysterious oracle, the daring swashbuckler, and thehex-slinging witch! The must-have Advanced Player''s Guide also includes excitingnew options for all your favorite Core Rulebook classes and tons of newbackgrounds, general feats, spells, items, and 40 flexible archetypes tocustomize your play experience evenfurther!The Pathfinder Advanced Player''sGuide includes:Four new classes: theinvestigator, oracle, swashbuckler, andwitch!Five new ancestries and five heritages forany ancestry: celestial aasimars, curious catfolk, hagspawned changelings,vampiric dhampirs, fate-touched duskwalkers, scaled kobolds, fierce orcs,fiendish tieflings, industrious ratfolk, and featheredtengu!40 new archetypes including multiclassarchetypes for the four new classes, Pathfinder favorites like the cavalier,dragon disciple, shadowdancer, and vigilante, and brand-new archetypes like thefamiliar master and the shield-bearing ironwall!New class options for all twelve classesfrom the Pathfinder Core Rulebook including champions of evil, genie and shadowsorcerers, zen archer monks, rogue masterminds, spellcasting rangers, andmore!Even more exciting new rules, from rare andunique backgrounds to investigative skill feats, from spells and rituals likereincarnate and create demiplane to new items including special wands withunusual effects and exciting potions worthy of a witch''scauldron.
The Shadow Lord Gargos has been defeated! But the battle to save humankind from his Astral invasion has taken a terrible toll on the Earth. Our world lies in ruin, and a sinister new power called the Coven has risen from the ashes, vying with the megacorporation Ultratech to rule the shattered nations. The heroes Kim Wu and Jago-their Astral powers weakened by their devastating war against Gargos-must band together with the scattered remnants of the Night Guard to forge a pathway into the Astral Plane. Here, in the birthplace of The Shadow Lord and The Guardians, festers the secret malevolence that threatens to destroy them all...and enslave the world forever.
Volume 2 collects seven more terrifying issues of the magazine's original run, issues #8-14, reprinted in its original magazine-sized format. In September 1969, Vampirella #1 debuted with a stunning cover by the legendary Frank Frazetta - and quickly made publishing history! The writers and artists that contributed during the magazine's original run included Jose Gonzalez, Archie Goodwin, Doug Moench, Bernie Wrightson, Barry Windsor Smith, Esteban Maroto, Frank Brunner, Mike Ploog, Rudy Nebres, Richard Corben, Pablo Marcos,Wally Wood, and many more! Dynamite now collects this legendary magazine in a hardcover archive collection!
To celebrate the start of Vampirella's sixth decade, CHRISTOPHER PRIEST and ERGÜN GÜNDÜZ continue their legendary run on the series with a mind-bending new story. This explosive tale opens with a bang as Vampirella is murdered by a mysterious blonde woman who looks exactly like her -- only to awaken, alive again and surrounded by her husband, friends, and pseudo-superhero mom Lilith. All seems normal and right with the world, except for her nagging suspicion that none of it actually is -- and the fact that she keeps being murdered, over and over, by that strange blonde! Strap in for our weirdest yarn yet as "Beyond" takes everyone's favorite space vampire into a whole new world -- one that she herself may have created!Contains issues 666 thru 670.
Collecting issues #15-21 of the original Vampirella magazine series, Dynamite continues it's resurrection of classic horror!Some of Vampirella's most memorable stories, including the classic tale "...And To Be A Bride Of Chaos" and her unforgettable encounter with Dracula in "Dracula Still Lives!" A showcase of other short stories not seen in print since their inception are once again included in this collection. Short stories of horror, intrigue, and death are all contained in this beautiful volume. Also collected are more rare and vintage content like "Vampi's Scarlett Letters," "Vampi's Feary Tales," and "Vampi's Flames" showcasing some of Vampirella Magazine's best creators.Legendary talent whose work also appears in this amazing collection include Archie Goodwin, Jose Gonzalez, Steve Englehart, Doug Moench, Estebon Maroto, Richard Corben, and many more.
Filled with true tales of the New York mob, with the most colorful characters of the era, from John Gotti to Don King to Frank Sinatra, making appearances throughout the graphic novel, at its heart, Last of the Gladiators is a love story. A love story between a father and a son. Based on the acclaimed memoir by James LaRossa Jr., and told through his eyes, Last of the Gladiators is the story of how a young man finds his own identity and place in the world, while growing up the son of one of the most outsized and outrageously successful personalities in the history of New York City, a father LaRossa Jr. always called his "true north." In the end, Last of the Gladiators is the story of what it takes and what it means to become, and to be, a true man.
It had to happen someday! Elvira accepts the Collect Call of Cthulhu and finds herself on a comical quest for the last copy of the Necronomicon with the ghost of H.P. Lovecraft. Will she be able to tolerate Lovecraft long enough to save the world from the Great Old Ones? Or will this particular Whisperer in the Dark drive her straight past the Mountains of Madness? Discover the unspeakable answer in this eldritch tale of cosmic comedy and tentacled terror from writer DAVID AVALLONE (Elvira in Monsterland, Bettie Page: Unbound) and artist KEWBER BAAL (Elvira in Monsterland, Vampirella.
Demona is back!! Launching a new and exciting storyline. Goliath is in prison and about to go on trial! Dino Dracon is on the rampage! And Demona returns to Manhattan, determined to gather the three new keys to power! Do Brooklyn and the Clan have a prayer of stopping her without Goliath? Um...probably not.
It's la dolce vita for Bettie! Beautiful Bettie has been cast as the lead of a film shooting in Rome, but before she can experience the sights and sounds of Italy, shady-looking thugs try to kidnap her! Why? Well, Bettie happens to be the spit- ting image of another woman...a woman who's in big trouble with trouble-making types! Can Bettie negotiate her way through a madcap adventure of mistaken identity and star-crossed love, Italian-style?
New creative team! New party of Iconics! New lands of Golarion to explore! The tantalizing prospect of a rendezvous with a Geb defector in possession of priceless secrets from that undead nation brings a diverse group of adventurers to the Nexian metropolis of Ecanus. When they find themselves cornered by the city's remorseless Deathsealers, can the Iconics band together for survival--and escape a city full of hostile wizards alive? Featuring playable character stats! Written by Fred Van Lente, with incredible art by Eman Casallos and covers by Eman Casallos, Steve Ellis and Biagio d'Alessandro!
Which contest will be tougher for our feral champion of the wilderness to face -- the savage, claws-out battle for domination of her jungle home, or the savage, claws-out battle for domination of... the world's most exclusive girl's boarding school? Yup, Cardwell Inc. is betting that some formal education will teach their long-lost, "raised by wolves" scion the niceties of civilization -- while also conveniently removing her from her beloved Val Verde rainforest while they continue to relentlessly exploit it! But while you can take the girl out of the jungle, you can't take the jungle out of the girl -- and when Sheena discovers the school's centennial celebration is the target of a deadly plot, classes won't be the only things the Queen of the Blackboard Jungle will have to cut! Featuring an expertly crafted syllabus from instructors WES CLARK JR., STEVEN E. DE SOUZA, and EDIANO SILVA, this exciting new course is sure to bring learning to life!
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