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The people hide withing the walls of the cities, the refugees huddle together against the bitter winds, and Elvish warrios hold the forests. Only the chrushing cold of winter keeps the lands from erupting in a violent confrontation, but it can't last, and ever the witch of Elanda wanders the lands bringing both hope and fear wherever she goes.
After the war that broke the world, the elves survived, yet defeated and in the chains of slavery. For a hundred generations the one power lay dormant, waiting for the true queen to be reborn. It began with the arrival of the ancient assassin. On that fateful night the sounds of a sleeping woman would change the world forever.
A twist of fate puts Rhonda in a position of command with the fate of all depending on her success, but the man she most depends on just sits waiting for orders. Utterly terrified of failure and its consequences, she prepares to give it her best. Will she succeed, or will their carefully guarded existence be exposed. Only time will tell.
Another mission takes the hawk and wolf out of their comfort zone and will test them to the limits. unknown to them they also are being hunted. Can tthey even survive this one; even if they do will their love survive? Only time will tell. And then there's the queen's visions of the hawk's destiny.
An abandoned town rests deep in the forest. Something evil dwells therin and it falls to the hawk and wolf to solve the mystery; to remove the evil. It's not going to be easy.
He's a young werewolf coming into his adult power, she's an older woman dealing with a major life change. She knows she'll have to deal with him, but she's falling for the guy. It's never easy. And then there's the mouse, what is she going to do about that?
The remains of an ancient tribe, their children stolen and tortured, their best fighters slain, the parents forced to do unspeakable things, and their elders driven into hiding. Their one hope is an old friend, his mother, and the king they both serve. But how to find them...
The vampire king's promise of sanctuary and protection is in danger, a maddened beast has gone on a rampage. The king reluctantly sends the youngest vampire to deal with it. The beast is a werebear, ancient, savage, and elusive, a deadly killer. She has to keep him out of the public eye and stop the carnage, but first she has to catch him.
A primitive human female gazes in awe at the burning meteor hurtling toward her, unaware of the great beast stalking her. All three meet in an instant. Flash foreward a few million years, yes she's still herre, she's always been here, in the shadows, ready to strike with gleaming fangs.
The world is falling under the spell of darkness, evil, and even the goddess Moragah cannot hold it back. It's time for a new and stronger goddess to take up the task, and although Shadow doesn't like the title, She's more than ready to take on the battle.
Two were broken then resurrected, renewed, enhanced. One is a visionary, the other an unstopable warrior. Once they meet and begin to work together the world will change, must change, for they will not stop, and ever the shadow watches over them.
Running is a waste of time. The bounty hunter is tireless, relentless, and ultra focused. You can't outrun her, you can't outsmart her, you can't bribe her, and she'll never stop. She's called Lady Seeker. She can find anyone, any time, anywhere, once onthe hunt she will find her target, every time. Is she coming for you?
Evil lurks in the shadows, feeding on poverty, helplessness, and ignorance. Lady Shadow emerges to restore the balance between light and the darkness. aher power is limitless and she is utterly unpredictable. She is watching, and the gods alone know what she'll do, or do they, and then there's that dang dragon of hers.
There's a difference between lawful and justice. Tasha insists on justice, cold, hard, immeddiate and unrelenting justice, and she's been given the power to make it happen. Appearing from the shadows she will deliver a swift and terrible retribution, no lawyers, no plea bargains, and no pardons. Justice.
Sometimes the desire for vengeance runs too deep. The warrior of the darkness known as the Fallen Angel is hunting, killing, and nothing can stop her, not even the goddess who made her.
A young Novan is kidnapped, and the result of that action could cost the Novans. Beset from within and without, there's only one place for them to hide, the most dangerous area of space on the galaxy. The Gap. The question isn't can the control it, but can they even survive it?
From across vast reaches of space and time comes an enemy bent on revenge, but there's a small band of refugees standing in the way. How can they possibly thwart the plans of a machine that has demolished armadas? No matter, they intend to try for they are relentless and as unforgiving as the enemy they face.
They augmented his body, they murdered his family, but they will pay. By his hand they will pay and pay dearly.
Hunted and in hiding, the most powerful witch in generations works the battlefields as a healer, seeking, waiting for the day she will return. When that day comes the world will change forever.
Out beyond Nova, a lone star is slowly drifting away from the galaxy, lies a lone star with a terrible secret. The secrets hidden on Exile may well hold the fate of the entire Galactic Empire, but can the get there and still return?
A huge ship is discovered halfway between two star systems. Closer inspection shows it to be inhabited, but the inhabitants have devolved to a primitive society. It all comes apart when a peaceful envoy is attacked and a member captured. This thing isn't just an intellectual exercise anymore, now it's personal.
In need of supplies the fleet arrives at yet another new system. This planet contains the remains of a vanished civilization, and the species that destroyed it. telepathic, invisible, and antagonistic, they seek to destroy the newcomers. It falls to Suvi-Ten to discover the dangers and treasures of this seemingly abandoned planet. In this final tale we learn the hidden secrets of the SUVI.
The Wandering Fleet stumbles into an ancient war and must defend itself. To survive they need resources avalible onthe planet, but the gods have demanded their death. To reunite a scattered race and protect her own people, the admiral will go to war with the gods themselves.
A rag tag band of species arrive in a field of debris, in hopes of finding some way to secure their long term survival, to find some way to protect themselves from a more aggressive species should they inadvertantly encounter one.
After a brutal battle with a vengful enemy the last starship Reacher returns to the systen of derelict and abandoned ships to make repairs and hopefully create a real warship with which to defend the last remanents of humanity and a few other shattered species. It won't be that easy, you know, human nature and all that.
Forgotten human colony is rediscovered, some survivors remain, but some are no longer human. The captain of the last starship brings them all aboard anyway. What could go wrong?
Shipwrecked on an abandoned planet in a massive storm, injured, and facing unknown dangers Jake must find a way to survive. Worse yet, his only companion is a superpowered alien girl who can't survive without others of her own kind nearby. This is no place for a starship boy who's never even been out inthe rain. Wait, something moved in the shadows.
On a long abandoned planet lies a wealth of useful salvage, and more. Something that one inhabited this forgotten world is still there. It may be possible to return the alien to life, but that will open up another box of possibilities, some good, some not so much.
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.