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A "Zibaldone" is a type of book that originated in 14th Century Italy, typically used as a notebook to collect notes, ideas, and observations on a wide range of subjects. True to its original name, "The Hacker's Zibaldone" is not just another cybersecurity book. It's a holistic, practical, and fun introduction to this challenging world by means of a varied collection of tutorials, reviews, insights, code snippets, walkthroughs, stories, and recommendations where anyone, from students and hobbyists to seasoned professionals will find something unexpected, curious and new.A wide range of cybersecurity topics is covered, including:* Introductions to basic concepts, terminology, and principles* Tutorials and best practices* Instructive code snippets* Step-by-step walkthrough of online CTF challenges* Reviews of cybersecurity-related books, movies, and gamesand even some original AI-generated and hacker-themed stories and artwork!
Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie developers, the book shows how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. It also covers the foundational knowledge of game analysis and design. Sample Construct 2 project files for the games designed in the book are available on the author¿s website.
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.