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The first volume in Robin Hobb's internationally bestselling Farseer series. In a faraway land where members of the royal family are named for the virtues they embody, one young boy will become a walking enigma. Born on the wrong side of the sheets, Fitz, son of Chivalry Farseer, is a royal bastard cast out into the world, friendless and lonely. Only his magical link with animals - the old art known as the Wit - gives him solace and companionship. But the Wit, if used too often, is a perilous magic, and one abhorred by the nobility. So when Fitz is finally adopted into the royal household, he must give up his old ways and embrace a new life of weaponry, scribing, courtly manners; and how to kill a man secretly, as he trains to become a royal assassin.
The gripping finale to Robin Hobb's classic Farseer trilogy. Keystone. Gate. Crossroads. Catalyst. Fitz is about to discover the truth about the Fool's prophecy. Having been resurrected from his fatal tortures in Regal's dungeons, Fitz has once more foiled Regal's attempts to be rid of him. Now, back in his own body, and after months of rehabilitation, Fitz begins the painful and slow process of learning the ways of a man again. Under the watchful eye of Burrich, old King Shrewd's Stablemaster, Fitz must learn to cast off the wild but carefree ways of the wolf and enter once more the human world: a world beset ever more viciously by the relentless Red Ship Raiders who are now left free to plunder any coastal town they please. But more immediately, a world in which he finds he is utterly alone. Regal has stripped the kingdom of its riches and retired to the inland city of Tradeford. Of Verity, on his quest to find the legendary Elderings, there has been no word; Molly, Kettricken and the Fool have all vanished. Unless Fitz can find Verity and help him in his quest, the Six Duchies will perish and there will be no safe place to live.
The second volume in Robin Hobb's internationally bestselling Farseer series. We are here Fitz, you and I, to change the future and the world... Fitz dreams of Red-Ship Raiders sacking a coastal village, leaving not a single man, woman or child alive. Tortured by this terrible vision he returns to the Six Duchies court where all is far from well. King Shrewd has been struck down by a mysterious illness and King-in-waiting, Verity, spends all his time attempting to conjure storms to confuse and destroy the Red-Ship Raiders. And when he leaves on an insane mission to seek out the mystical Elderings, Fitz is left alone and friendless but for the wolf Nighteyes and the King's Fool with his cryptic prophesies.
From the author of the classic Farseer trilogy, Ship of Magic is the first part of the Liveship Traders. Set in a land bordering the Six Duchies, Robin Hobb begins her epic of pirates, talking ships, magic, sea serpents, slave revolts, dashing heroes and bloody battles. Wizardwood, a sentient wood. The most precious commodity in the world. Like many legendary wares, it comes only from the Rain River Wilds. But how can one trade with the Rain Wilders, when only a liveship, fashioned from wizardwood, can negotiate the perilous waters of the Rain River? Rare and valuable, a liveship will quicken only when three members, from successive generations, have died on board. The liveship Vivacia is about to undergo her quickening, as Althea Vestrit's father is carried on deck in his death-throes. Althea waits for the ship that she loves more than anything else in the world to awaken. Only to discover that the Vivacia has been signed away in her father's will to her brutal brother-in-law, Kyle Haven... Others plot to win, or steal, a liveship. The Paragon, known by many as the Pariah, went mad, turned turtle and drowned his crew. Now he lies, blind, lonely and broken on a deserted beach. But greedy men have designs to restore him, to sail the waters of the Rain Wild River once more.
The triumphant conclusion to the magnificent Liveship Traders series. The dragon, Tintaglia, has been released from her wizardwood coffin, only to find that the glories of her kingdom have passed into ancient memory. Meanwhile, Malta Vestrit navigates the acid flow of the Rain Wild River in a decomposing boat, accompanied by the Satrap Cosgo and his Companion Kekki. Against hope, a ship appears in the alien waters, but does it mean rescue, or a further nightmare, for Malta?In ruined Bingtown, the citizens are at war, against the Chalcedean mercenaries besieging the harbour, and also among themselves. If the city is to survive, Ronica Vestrit must unite all its peoples - both Trader and Tattooed - and liberate the city once and for all; but Companion Serilla has a different agenda, and is seeking to establish her own power base. Althea and Brashen are finally at sea together, sailing the liveship Paragon into pirate waters in a last-ditch effort to rescue the Vestrit family liveship, Vivacia, stolen by the Pirate king, Kennit; but there is mutiny brewing in their rag-tag crew; and in the mind of the mad ship itself... Wintrow has liberated She Who Remembers and she can at last fulfil her ancient purpose, but in doing so he has been terribly injured. If Wintrow dies, Kennit fears that Vivacia will lose her fragile sanity: a loss that will also threaten his dreams of power and glory. So he strikes a deal with the ship. And soon the waters around the Vivacia are seething with giant serpents, following the liveship as it sails to its destiny. Majestic and sweeping, Ship of Destiny concludes the tale of the Vestrit family and their part in the history of The Liveship Traders with a soaring and triumphant finale to this unique series of epic fantasy.
The second volume in this superb trilogy from the author of The Farseer trilogy continues the dramatic tale of piracy, serpents, love and magic. Althea Vestrit has found a new home aboard the liveship Ophelia, but lives only to reclaim the Vivacia as her rightful inheritance. However, Vivacia has been captured by the pirate, 'King' Kennit, and is acquiring a keen bloodlust. Bingtown becomes embroiled in a violent political upheaval against the corrupt Jamaillian leader, while the fading fortunes of the Vestrit family lead Malta deeper into the magical secrets of the mysterious Rain Wilds Traders. Beyond Bingtown, enigmatic wood-carver Amber dreams of re-launching the Paragon, The Mad Ship, despite the history of death and despair that surrounds him. Secrets will be revealed - secrets forgotten by sea serpents, hidden by the disfigured Wild Rain Traders, buried deep in wizardwood coffins - secrets with startling, dramatic consequences.
Return to the world of the Farseers... Robin Hobb's best loved characters, Fitz , The Fool and Nighteyes the wolf, face new adventures and trials in the first book of The Tawny Man trilogy. When Assassin's Quest closed, Fitz was living in self-imposed exile. Wracked with pain, he had chosen to discard the magical gifts that had seen him survive the wonders and torments of navigating the legendary city of the Elderlings, and of raising a dragon. Now, in this the first of a new trilogy, we are returned to the world of the Six Duchies and the lives of those who managed to survive the events of the first Assassin trilogy. Fifteen years have passed and events are about to sweep Fitz out of his quiet backwater life and into the main political current again. Persecution of the Witted has become rampant throughout the Six Duchies despite Queen Kettricken's effort to damp it. The Witted themselves have begun to strike back. So when 15 year old Prince Dutiful disappears, is it only because he is nervous about his betrothal ceremony to an Outislander princess, or has he been taken hostage by the Witted? Worse, is he perhaps another 'Piebald Prince', a Farseer tainted by Wit magic? As the desperate situation worsens, Kettricken has no choice but to summon Fitz to Buckkeep, for who better to track the young prince down than another gifted with the Wit, together with his bonded companion, the wolf Nighteyes?
The second in the thrilling fantasy series returning readers to the Six Duchies and the magical world of the Farseers, from the author of the bestselling Assassin's Apprentice. Fitz has succeeded in rescuing Prince Dutiful from the clutches of the Piebald rebels, and has returned with him to Buckkeep castle. With Dutiful safe again, Queen Kettricken can proceed with plans to marry him to the Outislander princess, Elliania, but with tensions building among the peoples of the Six Duchies over Kettricken's tolerance of the Wittted, even Buckkeep is no longer safe. A reluctant Fitz is assigned to protect the young prince, and also train him in the Skill, and in doing so he finally makes contact not only with his estranged daughter, Nettle, but with someone in Buckkeep who may possess a greater Skill talent than Fitz. And who may represent a terrible threat to the Farseers. Meanwhile, Elliania arrives, and before she will accept Prince Dutiful's betrothal challenges him to undertake an impossible quest. He must kill a legendary Outislander dragon.
'Fantasy as it ought to be written' George R.R. Martin Robin Hobb returns to her best loved characters with the second volume in a brand new series.
The triumphant conclusion to the Tawny Man trilogy, from the author of the bestselling Farseer and Liveship Traders trilogies. The moving end to the tale of the Farseers, in which kingdoms must stand or fall on the beat of a dragon's wings, or a Fool's heart. A small and sadly untried coterie - the old assassin Chade, the serving-boy Thick, Prince Dutiful, and his reluctant Skillmaster, Fitz - sail towards the distant island of Aslevjal. There they must fulfil the Narcheska's challenge to her betrothed: to lay the head of the dragon Icefyre, whom legends tell is buried there deep beneath the ice, upon her hearth. Only with the completion of this quest can the marriage proceed, and the resulting alliance signal an end to war between the two kingdoms. It is not a happy ship: tensions between the folk of the Six Duchies and their traditional enemies, the Outislanders, lie just beneath the surface. Thick is constantly ill, and his random but powerful Skilling has taken on a dark and menacing tone, while Chade's fascination with the Skill is growing to the point of obsession. Having ensured that his beloved friend the Fool is safely left behind in Buckkeep, Fitz is guilt-stricken; but he is determined to keep his fate at bay, since prophecy foretells the Fool's death if he ever sets foot on the isle of the black dragon. But as their ship draws in towards Aslevjal a lone figure awaits them...
The final instalment of Robin Hobb's Sunday Times best-selling series The Rain Wild Chronicles. Dragon blood and scales, dragon liver and eyes and teeth. All required ingredients for medicines with near-miraculous healing powers. The legendary blue dragon Tintaglia is dying of wounds inflicted by hunters sent by the Duke of Chalced, who meanwhile preserves his dwindling life by consuming the blood of the dragon's poet Selden Vestrit. If Tintaglia perishes, her ancestral memories will die with her. And the dragons in the ancient city of Kelsingra will lose the secret knowledge they need to survive. Their keepers immerse themselves in the dangerously addictive memory-stone records of the city in the hope of recovering the Elderling magic that once allowed humans and dragons to co-exist. In doing so they risk losing their own identities, even their lives. And danger threatens from beyond the city, too. For war is coming: war between dragonkind and those who would destroy them.
Return to the world of the Liveships Traders and journey along the Rain Wild River in the third instalment of high adventure from the author of the internationally acclaimed Farseer trilogy. Kelsingra awaits for those brave enough to enter... The dragons and their keepers have discovered Kelsingra but so far only Heeby has succeeded in flying over the river to enter the fabled city. The other dragons, with their deformed wings and feeble muscles, are afraid to risk failure and humiliation. But wondrous things await in Kelsingra, a city built for dragons and their Elderling keepers. Alise, overwhelmed by the treasures she finds there, records her finds for posterity. Once the rest of the world knows about the riches the city contains, nothing will ever be the same again. Already, rumours of the city's discovery have floated down the Rain Wild River and reached envious ears in Bingtown and beyond. Adventurers, pirates and fortune hunters are coming in droves to pillage what they can from the city. As is Hest Finbok, Alise's husband... Meanwhile, Selden Vestrit finds himself a prisoner of the ailing Duke of Chalced, who believes him to be some sort of dragon-man whose flesh and blood may work miracle cures. Where is Tintaglia, the great sapphire-blue dragon, when all have such need of her? Has she really abandoned her beloved Selden and the fledgling dragons forever? Or will she too return to seek the wonders of Kelsingra?
'Fantasy as it ought to be written' GEORGE R.R. MARTINTom Badgerlock has been living peaceably in the manor house at Withywoods with his beloved wife Molly these many years, the estate a reward to his family for loyal service to the crown. But behind the facade of respectable middle-age lies a turbulent and violent past. For Tom Badgerlock is actually FitzChivalry Farseer, bastard scion of the Farseer line, convicted user of Beast-magic, and assassin. A man who has risked much for his king and lost more... On a shelf in his den sits a triptych carved in memory stone of a man, a wolf and a fool. Once, these three were inseparable friends: Fitz, Nighteyes and the Fool. But one is long dead, and one long-missing. Then one Winterfest night a messenger arrives to seek out Fitz, but mysteriously disappears, leaving nothing but a blood-trail. What was the message? Who was the sender? And what has happened to the messenger?Suddenly Fitz's violent old life erupts into the peace of his new world, and nothing and no one is safe.
Return to the world of the Liveships Traders and journey along the Rain Wild River in the second instalment of high adventure from the author of the internationally acclaimed Farseer trilogy.
The final book in the Soldier Son series, from the author of the Tawny Man and Farseer trilogies, following on from the bestselling Shaman's Crossing and Forest Mage. The people of Getty's town remember the death of their cemetery soldier vividly. They remember believing him guilty of unspeakable crimes, condemning him, and then watching as other men of his unit beat him until he no longer drew breath. But Nevare Burvelle didn't die that day, though everyone believes they saw it happen. He was cornered by a power far more intractable than an angry mob. When he was a boy, the magic of the Specks - the dapple-skinned tribes of the frontier forests - claimed Nevare as a saviour; severing his soul in two, naming his stolen half Soldier's Boy and shaping him into a weapon to halt the Gernian expansion into their lands and save their beloved ancestor trees. Until now Nevare has defied the magic, unable to accept his traitorous fate. But the magic has won: it has extinguished his once golden future, devastated his family and has now turned his own people against him. Faced with endangering the only loved-ones he has left, Nevare has no choice but to surrender to its will and enter the forest. But surrendering to his Speck destiny is only the beginning of his trials. Before he submits completely, Nevare makes one desperate last attempt to deter the Gernians from the Barrier Mountains without causing them harm. But the magic accepts no compromise. Exhausted, Nevare can no longer suppress his traitorous Speck self, Soldiers Boy. Losing control, he becomes a prisoner in his own body; able only to watch helplessly as his other half takes. Soldier's Boy is determined to stop the Gernian expansion at all cost, and unlike Nevare, he has no love, nor sympathy for his spirit-twin's world.
The second book in the Soldier Son trilogy, from the author of the Tawny Man trilogy, following on from the bestselling Shaman's Crossing. The King's Cavalla Academy has been ravaged by the Speck plague. The disease has decimated the ranks of both cadets and instructors, and even the survivors remain sickly. Many have been forced to relinquish their military ambitions and return to their families to face lives of dependency and disappointment.As the Academy infirmary empties, Cadet Nevare Burvelle also prepares to journey home, to attend his brother Rosse's wedding. Far from being a broken man, Nevare is hale and hearty after his convalescence. He has defeated his nemesis, Tree Woman and freed himself of the Speck magic that infected him and attempted to turn him against his own people. A bright future awaits him as a commissioned officer betrothed to a beautiful young noblewoman. Yet his nights are still haunted by dreams of the voluptuous Tree Woman, dreams in which his Speck self betrays everything he holds dear in his waking life. Has the plague infected him in ways far more mysterious than the merely physical?Despite his fears, Nevare will journey back to Widevale in high spirits, in full expectation of a jubilant homecoming and a tender reunion with his beautiful fiancee, Carsina. But his life is about to take a shocking turn, as the magic in his blood roars to life and forces him to recognize that his most dangerous enemy, an enemy that seeks to destroy all he loves, might dwell within him.
'Fantasy as it ought to be written' George R.R. MartinYoung Nevare Burvelle is the second son of a second son. Traditionally in Gernia, the firstborn son is heir to the family fortunes, the second son bears a sword and the third son is consecrated to the priesthood. Nevare will follow his father - newly made a lord by the King - into the cavalry; to the frontier and thence to an advantageous marriage, to carry on the Burvelle name. It is a golden future, and Nevare looks forward to it with relish.For twenty years King Troven's cavalry have pushed the frontiers of Gernia out across the grasslands, subduing the fierce tribes of the plain on its way. Now they have driven the frontier as far as the Barrier Mountains, home to the enigmatic Speck people. The Specks - a dapple-skinned, forest-dwelling folk - retain the last vestiges of magic in a world which is becoming progressive and technologised. The 'civilised' peoples base their beliefs on a rational philosophy founded on scientific principle and a belief in the good god, who displaced the older deities of their world. To them, the Specks are primeval savages, little better than beasts. Superstitions abound; it is said that they harbour strange diseases and worship trees. Sexual congress with them is regarded as both filthy and foolhardy: the Speck plague which has ravaged the frontier has decimated entire regiments.All these beliefs will touch Nevare's training at the Academy; but his progress there is not as simple as he would wish. He will experience prejudice from the old aristocracy: as the son of a 'new noble' he is segregated into a patrol comprising other new nobles' sons, all of whom will encounter injustice, discrimination and foul play in that hostile and deeply competitive environment. In addition, his world view will be challenged by his unconventional girl-cousin Epiny; and by the bizarre dreams which visit him at night. And then, on Dark Evening, the circus comes to Old Thares, bringing with it the first Specks Nevare has ever seen...
Internationally-bestselling, critically-acclaimed author Robin Hobb takes readers deep into the history behind the Farseer series in this exclusive, new novella. One of the darkest legends in the Realm of the Elderlings recounts the tale of the so-called Piebald Prince, a Witted pretender to the throne unseated by the actions of brave nobles so that the Farseer line could continue untainted. Now the truth behind the story is revealed through the account of Felicity, a low-born companion of the Princess Caution at Buckkeep. With Felicity by her side, Caution grows into a headstrong Queen-in-Waiting. But when Caution gives birth to a bastard son who shares the piebald markings of his father s horse, Felicity is the one who raises him. And as the prince comes to power, political intrigue sparks dangerous whispers about the Wit that will change the kingdom forever... Internationally-bestselling, critically-acclaimed author Robin Hobb takes readers deep into the history behind the Farseer series in this exclusive, new novella, 'The Willful Princess and the Piebald Prince.' In her trademark style, Hobb offers a revealing exploration of a family secret still reverberating generations later when assassin FitzChivalry Farseer comes onto the scene. Fans will not want to miss these tantalizing new insights into a much-beloved world and its unforgettable characters.
A collection of novellas and stories from one of the most critically acclaimed authors in the fantasy genre, Robin Hobb. Including work written under her pseudonym, Megan Lindholm.Bingtown heiresses rub shoulders in this wonderful collection with vampires and alien musicians, tramps and feral cats.In The Homecoming, Lady Carillion Carrock and a number of other Jamaillian nobles are sailing to the Cursed Shores. Their journey is not by choice: for plotting against the Satrap, their wealth has been confiscated and they have been exiled. Until now, Carillion has done nothing but lead a life of privilege. She believes they are bound for wondrous cities, cities where ancient kings and queens dusted their skin with gold and wore jewels above their eyes. But when she is marooned by the ship's unscrupulous captain, she will soon discover the grim reality of what survival in the Rain Wilds entails.The Silver Lady is a would-be writer, ekeing out a dull existence by working in a Sears store. The one day a man comes in: fortyish, pleasant-looking. Nothing out of the ordinary. Except he says his name is Merlin, and he's about to change her life.Rosemary got involved with the wrong man. Pell is lazy, good for nothing, a bully. Her best friend Hilia knew it and so did her tom cat, Marmalade. But love is blind: Rosemary had Pell's baby, renovated the cottage his grandfather left in his will, turned its land to good use; and then he left her for another woman. Now he's back, and something must be done...
Part two of Assassin's Apprentice, the first book in Robin Hobb's bestselling epic fantasy Farseer Trilogy, brought to life in comics form.
The first installment of Robin Hobb's New York Timesbestselling fantasy epic, The Assassin's Apprentice (Farseer Trilogy),comes to life in comics form!
';A truly extraordinary saga . . . The characterizations are consistently superb, and [Hobb] animates everything with love for and knowledge of the sea.'BooklistAs Bingtown slides toward disaster, clan matriarch Ronica Vestrit, branded a traitor, searches for a way to bring the city's inhabitants together against a momentous threat. Meanwhile, Althea Vestrit, unaware of what has befallen Bingtown and her family, continues her perilous quest to track down and recover her liveship, the Vivacia, from the ruthless pirate Kennit. Bold though it is, Althea's scheme may be in vain. For her beloved Vivacia will face the most terrible confrontation of all as the secret of the liveships is revealed. It is a truth so shattering, it may destroy the Vivacia and all who love her, including Althea's nephew, whose life already hangs in the balance. Praise for Robin Hobb and the Liveship Traders Trilogy ';Fantasy as it ought to be written . . . Robin Hobb's books are diamonds in a sea of zircons.'George R. R. Martin ';A major work of high fantasy, reading like a cross between Tolkien and Patrick O'Brian . . . one of the finest fantasy sagas to bridge the millennium.'Publishers Weekly ';Rich, complex . . . [Hobb's] plotting is complex but tightly controlled, and her descriptive powers match her excellent visual imagination. But her chief virtue is that she delineates character extremely well.'Interzone
';A truly extraordinary saga . . . The characterizations are consistently superb, and [Hobb] animates everything with love for and knowledge of the sea.'BooklistBingtown is a hub of exotic trade and home to a merchant nobility famed for its liveshipsrare vessels carved from wizardwood, which ripens magically into sentient awareness. Now the fortunes of one of Bingtown's oldest families rest on the newly awakened liveship Vivacia. For Althea Vestrit, the ship is her rightful legacy. For Althea's young nephew, wrenched from his religious studies and forced to serve aboard the ship, the Vivacia is a life sentence. But the fate of the shipand the Vestritsmay ultimately lie in the hands of an outsider: the ruthless buccaneer captain Kennit, who plans to seize power over the Pirate Isles by capturing a liveship and bending it to his will. BONUS: This edition includes an excerpt from Robin Hobb's Mad Ship. Praise for Robin Hobb and the Liveship Traders Trilogy ';Fantasy as it ought to be written . . . Robin Hobb's books are diamonds in a sea of zircons.'George R. R. Martin ';A major work of high fantasy, reading like a cross between Tolkien and Patrick O'Brian . . . one of the finest fantasy sagas to bridge the millennium.'Publishers Weekly ';Rich, complex . . . [Hobb's] plotting is complex but tightly controlled, and her descriptive powers match her excellent visual imagination. But her chief virtue is that she delineates character extremely well.'Interzone
';A truly extraordinary saga . . . The characterizations are consistently superb, and [Hobb] animates everything with love for and knowledge of the sea.'BooklistAs the ancient tradition of Bingtown's Old Traders slowly erodes under the cold new order of a corrupt ruler, the Vestrits anxiously await the return of their liveshipa rare magic ship carved from sentient wizardwood, which bonds the ships mystically with those who sail them. And Althea Vestrit waits even more avidly, living only to reclaim the ship as her lost inheritance and captain her on the high seas. But the Vivacia has been seized by the ruthless pirate captain Kennit, who holds Althea's nephew and his father hostage. Althea and her onetime sea mate Brashen resolve to liberate the liveshipbut their plan may prove more dangerous than leaving the Vivacia in Kennit's ambitious grasp.BONUS: This edition includes an excerpt from Robin Hobb's Ship of Destiny. Praise for Robin Hobb and the Liveship Traders Trilogy ';Fantasy as it ought to be written . . . Robin Hobb's books are diamonds in a sea of zircons.'George R. R. Martin ';A major work of high fantasy, reading like a cross between Tolkien and Patrick O'Brian . . . one of the finest fantasy sagas to bridge the millennium.'Publishers Weekly ';Rich, complex . . . [Hobb's] plotting is complex but tightly controlled, and her descriptive powers match her excellent visual imagination. But her chief virtue is that she delineates character extremely well.'Interzone
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