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Stranded humans must adapt alien technology to survive on a dangerous planet.
The Multiverse science fiction/fantasy series returns with book 2 now in trade paperback! It began with two men. They came from very different worlds-entirely different universes, in fact-one using sorcery and the other using mental powers and steam-age technology. They met in a virgin forest on a duplicate planet Earth. Neither side knows who shot first, but each blames the other, and it doesn't really matter, now, because war has begun. War between the universes is the last thing responsible leaders on either side want. But the fury of their respective populations, xenophobic fear of the unknown, and cries for "justice" (or vengeance), are all driving both sides towards the brink. And unscrupulous, power-hungry men-and Arcana and Sharona alike-have agendas of their own. The fuse has been lit, and a war stretching across the universes, fought between dragons, spells, and crossbows and repeating rifles, machine guns, and artillery is erupting in white-hot rage and fury. Where it will end-and how-no one knows. The Hell's Gate Series: Hell's Gate Hell Hath No Fury The Road to Hell About Hell's Gate: "Magic and high tech collide in this exciting military SF novel from bestseller Weber . . . The authors treat both societies sympathetically and realistically, with human vices and virtues evenly distributed."-Publishers Weekly
Kenhodan has no last name, because he has no past - or not one he remembers, anyway. What he does have are a lot of scars and a lot of skills - some exhilarating and some terrifying - and a purpose. Now, if he only knew where he'd gotten them and what that purpose was?
Justis Fearsson is a weremyste. He wields potent magic, but every month, on the full moon, he loses his mind. He's also a private detective, who can't afford to take time off from his latest investigation while his sanity goes AWOL. A legion of dark sorcerers has descended on Phoenix, wreaking havoc in the blistering desert heat.
After carving a free state for itself in war-torn 17th century Europe, citizens of the modern town of Grantville, West Virginia must contend with France's infamous Cardinal Richilieu, who is determined to keep his grip on power no matter what history says.
Future war may be future hell - but there'll also be future hilarity. War, as the general said, is hell, but it also has its humorous moments, though the humor may be grim, and you "had to be there" to get the joke.
A modern soldier is transported by aliens to a world filled with warriors through the ages including medieval knights and Roman soldiers. His task: survival.
The first human mission to Mars meets with near-disaster when a meteoroid strikes the spacecraft, almost destroying it. The ship is too far from Earth to simply turn around and return home. The eight-person crew must ride their crippled ship to Mars while they desperately struggle to survive.
Destroying the Thulian North American Headquarters has not made life easier for ECHO, or the world. The Thulians continue their attacks, first in unpredictable incursions, then with another all-out assault on ECHO, orchestrated against ECHO headquarters across the world.
The kzin, formerly invincible conquerors of all they encountered, had a hard time dealing with their ignominious defeat by the leaf-eating humans. Some secretly hatched schemes for a rematch, others concentrated on gathering power within the kzin hierarchy, and some shamefully cooperated with contemptible humans, though often for hidden motives.
The balance point of interplanetary Cold War II between Earth and monolithic Yavet tips unexpectedly toward peace. Covert ops Captain Jazen Parker and his sharp-shooting lover and partner Kit Born slide from world-saving hazardous duty to escorting a telepathic alien monster home from Earth to mate.
A dark power stirs on the far side of the terrifying Rivendream Pass. Now, as the world shudders at the arrival of the Black City of the King of All Hells, Kyri, Tobimar, and Poplock must venture beyond Rivendream Pass and into Moonshade Hollowa place from which none have ever returned.
A cosmic accident sets the modern West Virginia town of Grantville down in war-torn seventeenth century Europe. It will take all the gumption of the resourceful, freedom-loving up-timers to find a way to flourish in the mad and bloody beginning of the Renaissance. Are they up for it?
A hardened group of survivors fights back against a zombie plague that has brought down civilization. With the world consumed by a devastating plague that drives humans violently insane, what was once a band of desperate survivors bobbing on a dark Atlantic ocean has now become Wolf Squadron, the only hope for the salvation of the human race.
After carving a place for itself in war-torn 17th century Europe, citizens of the modern town of Grantville, West Virginia, take on a murderous conspiracy of operatic proportions in Magdeburg, the capital of the United States of Europe.
The Empire of Man has fallen and a new Dark Age is upon the stars. With planets cut off and reduced to subsistence and ignorance, humanity has nearly forgotten its past greatness. But one battle computer has survived the Collapse. He is Center. And Center is determined to find and aid leaders who can return a star-faring republic to the galaxy.
After carving a free state for itself in war-torn 17th century Europe, citizens of the modern town of Grantville, West Virginia contend with aristocratic forces determined to keep their grip on power whatever it takes.
In an alternate 15th Century where magic still is part of life, the Holy Roman Empire rules Europe. Constantinople is under siege by the Venetians and their allies. Hekate, Goddess of Crossroads, presides over the conflict and carnage as alternate visions of civilization collide.
In 1781, George Washington's attempt to trap the British under Cornwallis at Yorktown ends catastrophically when the French fleet is destroyed in the Battle of the Capes. The revolution collapses, and the British begin a bloody reign of terror. A group of rebels flees westward and sets up a colony near what is now Chicago. They call it Liberty.
They thought they knew how the universes worked - They Were Wrong! In the almost two centuries since the discovery of the first inter-universal portal, Arcana has explored scores of other worlds... all of them duplicates of their own.
What we have here is a bunch of perfectly healthy women who happen to be of the brass-bra-wearing and chain-link bikinis sort. Each is fighting in her own way for the freedom to express herself - often by thrusting sword through a censor's black heart! The chicks in chainmail are back, and they will not be oppressed, repressed, or depressed!
"Love's not time's fool," Shakespeare wrote, though he might have added that men and women can be both love and time's fools. This book offers a collection of stories with both transcendental mysteries in high gear, as lovers, happy and otherwise, are caught in bizarre twists of time.
Justis Fearsson is a private investigator on the trail of a serial killer in Phoenix, Arizona. Justis is also a weremyste - a person with a wizard's gifts and the ability to see into the paranormal world. Unfortunately, weremystes also tend to go crazy on the full moon - which is why Justis is no longer a cop.
Star-trading Clan Korval - known to Terrans as the Tree-and-Dragon Family and to the locals simply as "the Dragon" - has been convicted of crimes against the homeworld. No matter that one of the "crimes" consisted of saving the elitist planet of Liad from very real internal threats, the Council of Clans wanted Korval heads to roll.
Poul Anderson was one of the seminal figures of 20th Century science fiction. Named a Grand Master by the SFWA in 1997, he produced an enormous body of stand-alone novels and series fiction and was equally at home in the fields of heroic fantasy and hard SF. This book deals with his life and work.
Offering an introduction by an author of military science fiction author this volume includes thought-provoking stories of the past year. It also includes stories of future military men and women, space opera on a grand scale, and edge-of-your-seat adventure tales in the pulp tradition, from giants of the genre to brilliant up-and-comers.
Captain Ivan Vorpatril sometimes thinks that if not for his family, he might have no troubles at all. But he has the dubious fortune of the hyperactive Miles Vorkosigan as a cousin, which has too-often led to his getting dragged into one of Miles' schemes, with risk to life and limb - and military career - that Ivan doesn't consider entirely fair.
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