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  • - Train the Basics of Go. 10 Kyu - 5 Kyu
    av Gunnar Dickfeld
    183 - 251,-

  • av Yasutoshi Yasuda
    188,-

    Go as Communication is the record of a surprising discovery, namely, that a simple game called First Capture Go can have enormous educational and therapeutic value. Yasutoshi Yasuda, the person responsible for this discovery, is a Japanese professional Go player. Concerned about social problems in Japanese schools, Yasuda began introducing a simplified version of Go to school children and discovered to his surprise that it had immediate positive effects. His experiences with school children encouraged Yasuda to expand his efforts to homes for the elderly and then to institutions for the mentally and physically handicapped. In every case, the game had a tremendous positive impact. The version of the game that is used in these programs is quite easy to learn, and it is easy to make playing equipment. The book provides thorough practical guidance for both teaching the game and creating playing sets. There really is no impediment for anyone who finds Yasuda's program as appealing - and inspiring - as I and many other people do. The rewards are immediate and obvious. Scores of people around the world have introduced the capture game to thousands of people of all ages with very satisfying results. Yasuda's program offers everyone an opportunity to make a positive difference. William Cobb

  • av Seigen Go
    344,-

    This book is the second volume of Go Seigen¿s Tsumego Collection, again a brilliant selection of 200 problems, each and every containing amazing tesuji and surprising moves. When you come to think you have the right answer, you will have to read it again just to be sure, much like you did in the previous volume.There are many, many surprising moves in Go, especially in Go Seigen¿s Tsumego.

  • av Gunnar Dickfeld
    220,-

    What is the most important skill in Go?It is the ability to calculate variations. In the middle game, about eighty percent is reading power, the rest is intuition. To improve your reading, it is essential to practice life-and-death problems.This book gives you 180 life-and-death problems with only one hint, whether the solution involves a ko or not. The solutions are limited to one diagram, so you may have to figure out on your own why your attempt to solve the problem has failed.

  • av Seigen Go
    344,-

    Go Seigen, also known by his Chinese name Wu Qingyuan, is considered by many as the greatest Go player of the 20th century.This book is a brilliant selection of 200 tsumego problems created by Go Seigen over many years. The problems contain amazing tesuji which can be used in actual games. There are three levels of difficulty, and each problem includes a hint, so that even intermediate players can tackle them.The selected problems are of the highest quality and are uniquely creative. The reader will rediscover the subtleties of Go, while exploring the many unexpected sequences found in the problem solutions.

  • av Gunnar Dickfeld
    219 - 234,-

  • av Masaki Takemiya
    371,-

    Takemiya Masaki's 'Cosmic Go' is undoubtedly the best go book I have ever read. I constantly come back to this book, and with each reading I become more convinced of the need to make it available in other languages than Japanese. Indeed, this book gives me a joy I would like to share with as many go players as possible.I am sure it will help you discover not only a new approach to the game, but also a new universe of go: one of philosophy and poetry.Miyakawa Wataru

  • av Masaki Takemiya
    258,-

    Le "Le Go Cosmique", de Takemiya Masaki, est sans aucun doute le meilleur livre de go que j'ai lu jusqu'à ce jour. Je l'ai d'éjà dévoré à d'incalculables reprises, et plus je le relis, plus je ressens la nécessité de le rendre accessible en d'autres langues que le japonais.En effet, ce livre suscite en moi une émotion telle que je voulais absolument la faire partager au plus grand nombre possible de joueurs de go.Je suis certain que ce livre vous permettra de découvrir une nouvelle approche du jeu de go, un autre univers, peut-être plus poétique et plus philosophique. Miyakawa Wataru

  • - With the 5Ã?5 Board
    av Masaaki Fukui
    272,-

  • - Check Your Ranking in the Game of Go
    av Gunnar Dickfeld
    243,-

  • - The Go Super Match. Shin Jinseo vs Park Junghwan
    av Gunnar Dickfeld
    331,-

  • - Explained with illustrative diagrams
    av Shinji Yamada
    371,-

  • - Train the Basics of Go. 5 Kyu - 1 Kyu
    av Gunnar Dickfeld
    237,-

  • - Eserciziario di Go. 30Kyu - 25Kyu
    av Gunnar Dickfeld
    243,-

  • - Eserciziario di Go. 30 Kyu - 25 Kyu
    av Gunnar Dickfeld
    229,-

  • - Tsumego in Pictures
    av Izumi Hase
    366,-

  • av Gunnar Dickfeld
    181 - 251,-

  • av Gunnar Dickfeld
    229,-

  • - Igo Hatsuyoron 120
    av Thomas Redecker
    264,-

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