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"Where can your imagination take you?" renowned artist and vehicle designer John A. Frye answers in wondrous illustrations traversing varied terrain and time periods. Awe-inspiring vehicles, aircraft, and spacecraft speed and soar off the pages, inspiring and challenging artists to write their own rulebooks when designing and envisioning transportation design like never before.Break away from the familiar motorized vehicles of the modern world by going well beyond what is expected and maximize visual motifs of sleekness and volume in "Chapter 1: Cars." His spaceships and hovercraft in "Chapter 2: Ships and Flying Craft," pull cues and details from real world airplanes and cars, and then playfully merge them with motifs of fanciful sci-fi mobility. With "Chapter 3: Autonomous Racing," explore what happens when the driver is taken out of the equation in racecars--new forms emerge when the safety, space, and the visibility of a human occupant is no longer a factor. For fans of the largest vehicles on the road, "Chapter 4: Trucks and Big Rigs," take the most everyday utilitarian vehicles and give them added edge, design, and style. Finally, with "Chapter 5: Other Extraordinary Vehicles," the artist really flexes his creative muscles with unexpected and futuristic takes and sizes of robots, watercraft, and more.Frye's enthusiasm and artistry comes through on every page, manifested in his sophisticated and often vibrant illustrations and especially his thoughtful reflections on different creative approaches developed over years of experience as a professional and as a teacher. "Unique ideas and thinking come from removing the burden of deeply logical thinking--shrugging off the shackles of critical realism," he writes. "Let your creativity loose on a regular basis and think like a kid with the horsepower of professional artistic skill."Let fryewerk 2.0, Concept Vehicle Illustrations help you train yourself to more easily tap into that intense creative fuel source--uninhibited childlike curiosity--for more productive, passionate real-world project work and ongoing personal fulfillment.
The RGB collection reissue utilizes conceptual sketches, as well as full-color illustrations to provide a glimpse of the future, as it was in the past, through the eyes of one of the greatest visionaries of our lifetime.This reissue of Studio Image 3 was the long awaited third and final addition to the Studio Image series titled RGB collection. It brings together some of Syd Mead's finest full-color illustrations at the time of publication, in 1989. Never-before-seen concept drawings for theme park attractions and television shows of the time such as "Journey to the Center of the Earth", and movies like "Princess of Mars", "Aliens" and "Solar Crisis" take the viewer on a visual fantasy excursion to a place in time not yet seen by anyone other than Syd Mead.Printed on high-quality 16 1/2" x 11 3/4" varying paper stock, to represent the various stages of the conceptual process, this book features the emerging ideas in sketch form and further showcases some of Syd Mead's finest illustrations in a format suitable for framing.
The RGB collection reissue utilizes conceptual sketches, as well as full-color illustrations to provide a glimpse of the future, as it was in the past, through the eyes of one of the greatest visionaries of our lifetime.Studio Image 2 sketchbook is the second in the Studio Image series by the late, world-renowned artist/visual futurist, Syd Mead.Utilizing conceptual sketches, as well as full-color illustrations, this title gives viewers a glimpse of the future through the eyes of one of the great visionaries of his time. Artwork included ranges from practical designs for products to illustrations of spacecraft and fantasy worlds.Included are workups and illustrations from the motion picture Short Circuit and the poster series commissioned for Lockheed's Advanced Tactical Fighter, as well as illustrations featured first at the time.This reissue of a lavish 16.5" x 11.75", 36-page book with 36 pieces of artwork is required for anyone who has ever had an interest in the future as Syd Mead's visions continue to be futurist decades after his artwork.Printed on high-quality 16 1/2" x 11 3/4" varying paper stock, to represent the various stages of the conceptual process, this book features the emerging ideas in sketch form and further showcases some of Syd Mead's finest illustrations in a format suitable for framing.
The RGB collection reissue utilizes conceptual sketches, as well as full-color illustrations to provide a glimpse of the future, as it was in the past, through the eyes of one of the greatest visionaries of our lifetime. Studio Image 1 sketch book was the first in the RGB collection from the late world-renowned artist/visual futurist, Syd Mead.From preliminary concept sketches to brilliantly colored illustrations, Studio Image 1 takes viewers step by step through the creative process from the artist's point of view. Artwork ranges from a futuristic nightclub that was built in Tokyo to sports cars, "Minolta Marina", and a lavish proposal for "Houston Center".Studio Image 1 describes in detailed pictures the process of creating animals and creatures in future environments as well as many workups for the television series "L.A. 2015".Other color illustrations describe a "Race in Spaceball" and "Voyage to the City". Also included in Studio Image 1 are the workups for Syd Mead's limited edition lithograph "The Running of the Six Drgxx".This reissue of the lavish 16.5" x 11.75", 32-page book with 38 pieces of artwork is a must-have for anyone who has ever had an interest in the future as Syd Mead's visions continue to be futurist decades after his artwork.Printed on high-quality 16 1/2" x 11 3/4" of varying paper stock, to represent the various stages of the conceptual process, this book features the emerging ideas in sketch form and further showcases some of Syd Mead's finest illustrations in a format suitable for framing.
Daytoner: Enslaving Humanity in Style is a complete compilation of the concept art Daniel Hahn created over the past few years under his alias Daytoner, short DTNR.Robots, mechs and character designs are Daniel's big passions and DTNR, is his outlet and home for this obsession. In this book he pairs his creations with short stories that look back at a possible future. The project started as a small blog in 2012 when Daniel moved to Los Angeles and is a journey through the depths of his unhinged creative mind and the world of his robots.
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