Utvidet returrett til 31. januar 2025

Bøker utgitt av Fandemonium Ltd

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  • av Melissa Scott
    220,-

  • av Sonny Whitelaw & Beth Christensen
    220,-

    When Dr Carson Beckett disturbs the rest of two long-dead Ancients, the very existence of Lantea is at risk. Colonel John Sheppard leads his team on a search for the ancient device that could save Atlantis. There they discover a human experiment that could mean their salvation. But the team's prejudices lead them to make a fatal error.

  • av Sabine C. Bauer
    242,-

    Colonel Simmons is running a secret operation to create human Jaffa warriors to fight the Goa'uld. When Major Carter, Teal'c and Dr Janet Frasier stumble across the operation at an off-world training centre, they are abducted and whisked away. It's left to Colonel Jack O'Neill and Dr Daniel Jackson to mount a rescue operation.

  • av Holly Scott & Jaimie Duncan
    242,-

    Bounty-hunter, Aris Boch, once more has his sights on SG-1. But, this time Boch isn't interested in trading them for cash. He needs the unique talents of Dr Daniel Jackson, and he'll do anything to get them. Taken to Boch's ravaged home-world, Atropos, Colonel Jack O'Neill and his team are handed over to insane Goa'uld, Sebek.

  • av James Swallow
    220,-

    The Atlantis team gates to a new world in search of a ZPM power module. What they find is a militaristic society where violence is glorified and life is cheap. When one of the team goes missing, the rest of them must enter the fray and rescue their missing team mate before a worse horror is unleashed on the planet.

  • av Karen Miller
    220,-

    After the disastrous mission to Uronda in the season four episode "The Other Side", tensions within SG-1 reach breaking point. When Colonel Jack O 'Neill and Dr Daniel Jackson are captured, during a mission to recruit informants among Goa'uld slaves, the conflict that began on Uronda threatens their only hope of escape.

  • av Sonny Whitelaw & Beth Christensen
    242,-

    The Stargate Atlantis team encounter a society where high priests of the local cult are able to protect the society from attacks by the Wraith using technology left behind by the Ancients. However, the genetic ability to use these weapons has faded over successive generations, leaving the people increasingly vulnerable to attack.

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