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The Compendium of Dungeon Crawls Volume 4 is a collection of 5E adventures. The following adventures are included in this anthology: - Tales of the Emerald Isle, a collection of four short adventures inspired by Irish myths.- Ambush at Dragon's Cove, a level 1 adventure set on a rocky coast.- Flight from the Forge Pits, a level 1 adventure set in a mountainous forge-lair of an ogre. - Murder in Bur Hollow, a level 3 mystery set in a frontier town and the nearby temperate forest.- The Sunless Garden, a level 7 dungeon crawl inhabited by an evil treant.- The Prism of Redemption, a level 12 plane-hopping adventure against a mighty dragon.- Secret of the Slayer's Sword, a level 12 adventure set in a lost shrine deep in the jungle.
The Compendium of Dungeon Crawls Volume 3 is a collection of 5E adventures. The following adventures are included in this anthology: - The Cursed Crones of the Enchanted Grove, a level 1 adventure set in an enchanted forest.- One Night in the Sinister Citadel, a level 2 mystery set in an urban citadel turned auction house.- The Cave of the Unknown, a level 3 classic cavern crawl set in a temperate forest.- The Three Wizard Conundrum, a level 3 adventure wherein the heroes become embroiled in the schemes of a trio of con artists.- Denizens of the Reed Maze, a level 3 wilderness crawl set in the stinking morass of a nearby swamp.- Secrets of Mistcutter Isle, a level 5 adventure set in the ruins of a tropical island that time forgot. - Caverns of the Sea Strangers, a level 6 adventure that strands the heroes on a remote island inhabited by pirates. - Horror in Blackwood Forest, a level 7 adventure set in a dark forest tainted by the undead.
For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still, they wait... Same content as the standard release, but with a limited faux-hide cover. A sprawling underground multi-level DCC RPG campaign that will take at least one year to complete.
For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still, they wait... Same content as the standard release, but with a limited faux-hide cover. A sprawling underground 5E campaign for 1st through 10th level characters that will take at least one year to complete.
Eight DCC RPG Adventures In One Volume! It's the season for giving, so why not give your players adventures they'll never forget? Pit the party against old gods, love mutants, and avalanche giants in these great adventures, each with a holiday theme. This massive book won't fit in your stocking so make sure there's room under the tree for this one! Tome of Adventure Vol. 6: Holiday Adventures collects eight adventures from the DCC Holiday line of adventures, suitable for use as thematic seasonal adventures or inserted in an ongoing Dungeon Crawl Classics campaign.
In the great green vale of Dragonsdale, we're gonna tell a wyrmling tale - the tale of the Wyrmling Brigade! Tell your own stories with Wyrmlings: a cute, wholesome, all-ages TTRPG about young dragons going on adventures and overcoming challenges with friends. Designed to capture the feeling of cartoons like Steven Universe and My Little Pony, the adventures you go on will vary from facing down an evil wizard to simply trying to find the best birthday present for a friend. It's all up to you and the stories you want to tell! With emerging complexity built into the system, the game is perfect for everyone from long-time roleplayers to newcomers. Its narrative focus makes it excellent for episodic series and one-shots alike, and a pair of intro adventures will get you playing in minutes.
Tales from the Smoking Wyrm Issue 9 is 60 pages long, and features great art, a new patron, new adversaries, and new herbs for players and judges alike to enjoy in their Dungeon Crawl Classics or Mutant Crawl Classics games! This issue is 5x8 saddle-stitched format and is printed in two-color with a full-color cover, on thick premium stock.
Eternøl is an easy-to-pick-up, fully customizable, miniature-agnostic tabletop war game at half scale, designed for 15mm miniatures. Players build and paint their armies to defeat opponents, using ten-sided dice, tokens, and various terrain types on a play area, with the game rules and vibrant graphic design presented in a magazine format.
Arsenal is an ultramodern drop-skirmish miniature game set in a not-so-distant future where distant corporations have to make use of mercenary security forces to protect their assets from each other. Games of Arsenal involve a dynamic board state where drop infantry and massive armored suits cause the battle to unfurl across the entire board. Infantry will wither under heavy fire from an MCV and then more will drop in behind them, ready to counter-attack.
Jair's Home, a village nestled within the carcass of a colossal robot, thrives under the leadership of the enigmatic Jair and its mutant possum inhabitants wielding psychic powers. Designed for Mutant Crawl Classics, this supplement immerses players and Judges in a bizarre sci-fi, post-apocalyptic setting, furnishing them with a plethora of resources and plot hooks within the eccentric world of Jair's Home. From detailed village dynamics to character options and adversaries, delve into the history, factions, and locales of Jair's Home, offering a wealth of content for seamless gameplay and world-building across various tabletop RPG systems.
Dead by Lead is a complete miniature skirmish game set in the lawless town of Bloodstone, offering epic showdowns, campaign play, and a chance to build a legendary gang in the Old West. Featuring stunning graphic design and intuitive mechanics, this immersive game captures heart-pounding shootouts, daring robberies, and high-stakes jailbreaks, all in one magazine format.
Mike Hutchinson's Hobgoblin is a brutal fantasy wargame that enables players to engage in massive battles in under an hour, featuring intuitive game mechanics that rebuilt "Rank and Flank" from the ground up. Winner of the UK Games Expo Judge's Choice Award for Best Miniatures Rules 2024. Hobgoblin also features the first Indie Tabletop Club rules app making setup and gameplay a breeze.
In Slip Runners, players become mercenary pilots racing agile spaceships to reach the Slip Point, an invisible gap between spheres. Using Burn and Turn commands, they navigate with Newtonian physics, balancing speed and maneuvering to collect and escape with the encryption signal before their competitors. Presented in a magazine format with great graphic design, Slip Runners offers an engaging and visually striking gaming experience.
The ultimate compendium of the fearsome foes of middle-age, the Mid-Life Monster Manual is a fully illustrated parody reference guide. Learn all you need to know about dreaded beasts like the Backsarisk, whose attacks can leave a PC paralyzied in pain, or the Dorcs, whose blissful unawareness of how out-of-touch they are force PCs to confront their own growing uncoolness. And those missing keys? You may be facing...a Misplacer Beast!
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
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