Utvidet returrett til 31. januar 2025

Bøker utgitt av Jakob Gaardsted

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  • av Jakob Gaardsted
    464,-

    In this book you will build a working roguelike game from scratch, step by step, in TypeScript.You'll be involved in the design process and the choices that shape the game.Though it is not a programming language tutorial, following detailed construction of a running game is great training in how to develop larger pieces of software. In this book, we will - Move an @ sign around the screen with the cursor keys- Let cats kill the @ sign- Kill ants with our bare hands- Generate dungeon maps procedurally- Descend to deeper levels by dungeon stairs- Find stronger armour and weapons- Cast debilitating curses on our dungeon brethren- Melt each other with fireballs- Dig tunnels- Teleport- Encounter the final foe.

  • av Jakob Gaardsted
    444,-

    Something evil lurks in the depths of the dungeon.No survivors have returned to describe it.Did you ever think about making your own game, and wonder how to proceed? Here you'll build a roguelike game from scratch, step by step, in TypeScript.You'll be involved in the design process and the choices that shape the game. We focus on how to fit together the many parts that make up a game. We discuss the ideas behind our design decisions, their alternatives, and how they will shape the game.Learn about how to build a large piece of software, as you follow its construction in this book. This book is not itself a programming language tutorial, but is great practice to grow your skills as a programmer.You will learn about:Making dungeon maps procedurallyCombat - kill ants and get killed by catsMissile spells - melt each other with fireballsDescend to deeper levels by dungeon stairsMagic items, armour and weaponsClever & stupid monster AIsEncounter the final foeDebuff spells - cast debilitating curses on your dungeon brethren

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