Gjør som tusenvis av andre bokelskere
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.Du kan når som helst melde deg av våre nyhetsbrev.
A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love - Minecraft!
Uses real-world bug reports to teach programmers and InfoSec professionals how to discover and protect vulnerabilities in web applications.
With Arduino, you can build any hardware project you can imagine. This open-source platform is designed to help total beginners explore electronics, and with its easy-to-learn programming language, you can collect data about the world around you to make something truly interactive.The Arduino Inventor's Guide opens with an electronics primer filled with essential background knowledge for your DIY journey. From there, you'll learn your way around the Arduino through a classic hardware entry point—blinking LEDs. Over the course of the book, 11 hands-on projects will teach you how to:-Build a stop light with LEDs-Display the volume in a room on a warning dial-Design and build a desktop fan-Create a robot that draws with a motor and pens-Create a servo-controlled balance beam-Build your own playable mini piano-Make a drag race timer to race toy cars against your friendsEach project focuses on a new set of skills, including breadboarding circuits; reading digital and analog inputs; reading magnetic, temperature, and other sensors; controlling servos and motors; and talking to your computer and the Web with an Arduino. At the end of every project, you'll also find tips on how to use it and how to mod it with additional hardware or code.What are you waiting for? Start making, and learn the skills you need to own your technology!Uses the Arduino Uno board or SparkFun RedBoard
This next book in the bestselling Manga Guide series explains digital logic and microprocessors, the building blocks of computers!
This revised and expanded third edition of Practical Packet Analysis shows you how to use Wireshark to capture raw network traffic, filter and analyze packets, and diagnose common network problems.
Beautiful Minecraft is a stunning collection of artwork created in the most unlikely of mediums.
A fantasy whodunit for the digital age that introduces the concepts behind search algorithms and important data structures, through the medium of a mystery novel.
Attacking Network Protocols is a deep-dive into network vulnerability discovery.
Facebook for Seniors offers 12 step-by-step lessons for getting set up on the world's largest networking site.
A fun introduction to programming with Small Basic for kids and other beginners.
Arduino Playground is a collection of fun, geeky Arduino projects for experienced tinkerers in search of a new building challenge.
The Art of the Brick is the stunning photographic showcase of the work that made Nathan Sawaya the world's most famous LEGO artist.
Android Security Internals delves into Android components and subsystems to give you a deep and complete understanding of the security internals of Android devices.
Filled with LEGO-based airships and dirigibles, monowheels and penny-farthings, cabinets of curiosity and robots galore, Steampunk LEGO is an illustrated gallery of Victorian-era treasures, all built from LEGO.
Erlang is the language of choice for programmers who want to write robust, concurrent applications, but its strange syntax and functional design can intimidate the uninitiated. Luckily, there's a new weapon in the battle against Erlang-phobia: Learn You Some Erlang for Great Good!Erlang maestro Fred Hébert starts slow and eases you into the basics: You'll learn about Erlang's unorthodox syntax, its data structures, its type system (or lack thereof!), and basic functional programming techniques. Once you've wrapped your head around the simple stuff, you'll tackle the real meat-and-potatoes of the language: concurrency, distributed computing, hot code loading, and all the other dark magic that makes Erlang such a hot topic among today's savvy developers.As you dive into Erlang's functional fantasy world, you'll learn about:-Testing your applications with EUnit and Common Test-Building and releasing your applications with the OTP framework-Passing messages, raising errors, and starting/stopping processes over many nodes-Storing and retrieving data using Mnesia and ETS-Network programming with TCP, UDP, and the inet module-The simple joys and potential pitfalls of writing distributed, concurrent applicationsPacked with lighthearted illustrations and just the right mix of offbeat and practical example programs, Learn You Some Erlang for Great Good! is the perfect entry point into the sometimes-crazy, always-thrilling world of Erlang.
Doing Math with Python shows you how to use Python to delve into high school-level math topics like statistics, geometry, probability, and calculus. You'll start with simple projects, like a factoring program and a quadratic-equation solver, and then create more complex projects once you've gotten the hang of things. Along the way, you'll discover new ways to explore math and gain valuable programming skills that you'll use throughout your study of math and computer science. Learn how to: -Describe your data with statistics, and visualize it with line graphs, bar charts, and scatter plots -Explore set theory and probability with programs for coin flips, dicing, and other games of chance -Solve algebra problems using Python's symbolic math functions -Draw geometric shapes and explore fractals like the Barnsley fern, the Sierpinski triangle, and the Mandelbrot set -Write programs to find derivatives and integrate functions Creative coding challenges and applied examples help you see how you can put your new math and coding skills into practice. You'll write an inequality solver, plot gravity's effect on how far a bullet will travel, shuffle a deck of cards, estimate the area of a circle by throwing 100,000 "darts" at a board, explore the relationship between the Fibonacci sequence and the golden ratio, and more. Whether you're interested in math but have yet to dip into programming or you're a teacher looking to bring programming into the classroom, you'll find that Python makes programming easy and practical. Let Python handle the grunt work while you focus on the math. Uses Python 3
Teach Your Kids to Code is a parent and teacher's guide to teaching basic programming and problem-solving skills.
The LEGO Adventure Book, Vol. 3 is an inspiring tour through the world of LEGO builders.
The Manga Guide to Physiology provides a fun introduction to physiology in comic form.
The "hows" and "whys" of How Linux Works: for administrators, programmers, and enthusiasts who want to understand the inner workings of the best operating system.
Ruby Wizardry is a modern day fairy tale that teaches programming skills kids can use.
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.