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Hit webcomic artist Sarah Graley and her partner Stef chronicle all their Canadian adventures in this slice-of-life series perfect for fans of Hyperbole and a Half and Sarah Scribbles!Ever since they started dating, Sarah and Stef had dreams of getting to visit Toronto—the home of Scott Pilgrim, the CN Tower and the legendary comic book festival, TCAF! In this Our Super Adventure Travelogue book, Sarah and Stef finally get to make this dream come true! Join them as they take in the famous sights and sounds of the city, get soaked at Niagara Falls, and try poutine for the very first time! Plus, bonus photos from their trip! Don't miss Our Super Adventure: Video Games & Pizza Parties on sale now!
"With special thanks to Jenna Beacom and Alexandrea Gill for their guidance."
The action and hilarity continue in the second volume of this comic convention apocalypse adventure series!Journalist Victor Lai and his comics publicist friend Dez Delaney have clawed, crawled, and occasionally golf-carted their way across a crowded post-apocalyptic convention floor in search of a way out. Along the way they've discovered a fledgling resistance movement of cosplaying superheroes led by Dez’s former boss, Helvetica Caslon. She's got one last assignment: find the Special Guest and liberate the con. All that's in the way is a labyrinth of surreal panel rooms, literal personality cults, at least two warring fandom factions, and a totally biased gatekeeping system run by pedantic internet trolls. Can Dez and Victor convince the Special Guest to give up the utopia he’s created? Or are the pros of this con on a crash course to doomsday?
"Sharp, snarky and slick, Visaggio gives us a clever rewind to an unfolding mystery set in the early 80s." –– CHUCK WENDIG It's 1983, and when mysterious monsters start overtaking a small town in Ohio, it's up to a teenage girl gang to save the day in this new story for fans of Paper Girls and Stranger Things.Created by powerhouse team Magdalene Visaggio (Eternity Girl) and Claudia Aguirre (Kim & Kim), Morning in America follows the Sick Sisters, a group of friends and small-time delinquents who may be the only people standing between their suffocatingly small town and complete apocalyptic destruction. The Sisters know there's something wrong in Tucker, Ohio—and they also know that the authorities aren't doing anything about it. When the girls take the investigation into their own hands, they run into wild conspiracy theories, abandoned homes... and something that screeches in the night. At the end of the world, four girls with bikes and baseball bats are there to stand in the way.
"Bezkamp is a delightful YA sci-fi world of alien races, unique dialects, family, adventure and following your star." —Johnnie Christmas, #1 New York Times best-selling cartoonist on Firebug, Alien 3, and Angel Catbird Nem is living in his father's shadow. Migal, one of the strongest warriors in all of BezKamp, is disappointed that his son shows no sign of fire or strength. Nem would rather spend his days collecting rare artifacts from their village's ancestors, especially books and writings, even though the written word has been outlawed in BezKamp for decades. On their planet of Klassew, the people live in fear of the dangerous Crig beasts that can poison their land. BezKamp is isolated from the Crig territory, and the villagers techno-ritual called "Creejun" allows them to cultivate land and expand their territory. But when unexpected corruption begins taking land and lives around BezKamp, the village leaders, warriors, and healers must venture out of the city gates to war-torn lands to protect their livelihood. Heading the charge, Migal hopes to use this mission as a way to finally show his son the meaning of honor and responsibility. When Nem begins to see more of Klassew beyond his home village, he sees a world full of corruption, deceit, and lies. When he meets Janny, a BezKamp outsider living off the land on her own, Nem's view of BezKamp begins to shatter. As the pair begins to unlock deep-seeded secrets about their peoples suppressed past, Nem learns that the strongest warrior fights for the truth.
"Delightfully weird." - Huffington Post "We can't stop reading these comics and smiling!" - HelloGiggles.com Fans of Kate Beaton, Allie Brosh and Sarah Andersen will love the second collection of the hit webcomic Our Super Adventure by the webcomic star, Sarah Graley (Rick and Morty, Kim Reaper)!Just how much of the bed should your cats get to take up? If you lose at your video game, should you get a conciliatory hug? Does your partner think that you're beautiful even though you feel like a goblin today? If any of this sounds familiar, you're in the right place! Sarah Graley's second collection of hit diary webcomic Our Super Adventure shares three more years of cute and weird moments of Sarah's life with her partner Stef and their four cats: Pesto, Toby, Pixel and Wilson! So whether you're a heat vampire, the person who doesn't want to share that last donut, or even someone who's late to a party because a cat was sleeping on them, you'll find that Video Games and Pizza Parties is packed full of strange yet wonderful moments that anyone can relate to! Don't miss the first volume with OUR SUPER ADVENTURE: PRESS START TO BEGIN!
Emiline is a charming, dyslexia-friendly children's story about learning to read, told in a traditional, watercolored style reminiscent of Beatrix Potter and Garth Williams.Emiline is learning how to be a knight. There are many skills that knights need: sword fighting, unicorn riding, and PB&J eating! While Emiline is very good at these, she has a hard time reading. But when fixing a dangerous situation means Emiline must read some magic words, she discovers that with practice, curiosity, and help from her friends, she can improve at reading and save the day! Emiline has been developed to be easier to read for children with dyslexia, including a dyslexia-friendly font and low-contrast art.
"A delightfully quirky series whose eccentric charms haven't faltered." - KIRKUS From the bestselling author of Giant Days comes the latest pocket-sized volume in his beloved Bad Machinery series! It's that classic feud: mods versus rockers! As the boys get caught up in the allure of mod culture (the scooters! the hair! the fashion!), Shauna is testing her mettle as the queen of metal. But when the new King of the Mods is crowned, he sparks an all-out war between the musical factions, with the mystery team caught in the mix! The Case of the Modern Men, the eighth book in John Allison's award-winning Bad Machinery series, finds our intrepid mystery-solvers at an age-old crossroads. How does a person become cool? Why can't we all just get along? And could that shiny new scooter be... cursed? AWARDS & RECOGNITION FOR THE SERIES Eisner Award nomination, Best Publication for Teens (2017) Dwayne McDuffie Kids' Comics Award shortlist (2017) YALSA Great Graphic Novels for Teens (2017) Texas Library Association's Maverick Graphic Novel list (2015) Cybils Awards finalist-Graphic Novels: Young Adult (2013) Publishers Weekly Best Children's Books of 2013 British Comic Award - Best Comic (2012) Parents' Choice Awards, Fiction, Recommended Seal (2016)
Freedom from Foresight''s experiments finds Jonah teamed up with the Enhanced revolutionaries, struggling to find his place in a group that refuses to believe he''s capable of being a hero. With Kayla gone, Jonah must learn to be more than Cosmosis. If he wants to save the revolutionaries from Foresight''s Enhanced operatives, he''ll have to become a leader.
"Originally published as the Oni Press graphic novels Scott Pilgrim vs. the universe and Scott Pilgrim's finest hour"--Copyright page.
Daniel Dos Santos just wants everything to go back to normal. His life is way too chaotic, and life would be much simpler if it would slow down. Too bad slowing down is the last thing he can do. Danny Dos Santos may be tired of being the superhero speedster Accell, but the superhero life isn’t easily ignored. When the criminal underworld is poised for a dramatic shakeup and military experiments rampage through the streets, you can’t just turn a blind eye, can you? Or is donning the suit just putting a target on his back for more prepared players?
Ursa is reunited with her mother at last—but her mom is the Priestess, leading a massive Surrogate army that threatens to swallow the town of Plumstead and then the world! She''s got Charris and Trinh by her side, and a militia of mages and townsfolk at her back, but will that be enough? The Priestess''s massive force is held at bay by a magical barrier—but with its caster trapped inside with the Surrogate, wasting away, this precarious standoff could give way at any time! These young mages may have learned to trust each other, their allies, and themselves, but this battle could define the fate of the world.
Life isnâ¿t easy for little Brenda, whose single teenage mom isimmature, selfish, and prone to violent mood swings. Brenda takes care of her asbest she can, missing out on many childhood joys to be her motherâ¿s LittleMama. Sadly, her already challenging existence gets even worse when hermomâ¿s abusive boyfriend moves in. Brenda loves having a new baby brother,but her home life soon turns into pure living hell. Finally, she reaches herbreaking point, and must find the courage to save herself and embark on thedifficult road towards recovery. A heartbreaking and inspiring tale of abuse andsurvival. Â Hopping forward and backward through time through theframing device of therapy, the story unfolds as young Brenda recounts her tale,visibly maturing as the book (and sessions) continue. At first, we think itmight be a child psychology session, but slowly we realize that it is in factthe adult Brenda merely feeling like the child she was at whatever age she is atduring her storytelling. Â A powerful story about child abuse,spousal abuse, and surviving the trauma toward hopeful blue skies.
"Originally published as Irena T1 and T2 âEditions Glâenat 2017"--Copyright page.
Pie Comics began as a college comic strip way back in the mid '00s, when flip phones roamed the earth. But after a shoulder injury forced cartoonist John McNamee to simplify his drawing style and improvise comics, Pie Comics evolved into the beloved strip it is today! This new collection from The Onion and the New Yorker contributor features his most incisive and hilarious comics on knowledge, how we obtain it, and how we distort it.
Hit writer Ed Brisson (Old Man Logan, Cable) and newcomer Alessandro Micelli present a homage to Takashi Miike films with THE BALLAD OF SANG, the story of a child assassin raised in violence and out for revenge after his master is murdered. When a mistake on a job brings the wrath of Don Minchella down on him, Sang barely escapes with his life. While Sang swears revenge for his fallen mentor, every gang in the city mobilizes to return him to Minchella... dead or alive.
FOREWORD -- A decidedly non-superhero "teambook," Cellies is the fun and briskly paced story of six employeesof a mobile phone retail store. Led by their gung-ho but slightly dim manager,Christian, the Jog Mobile crew attempt to manage their personal lives alongsidetheir work commitments, which include dealing with difficult customers andmanaging the midnight launch of a new phone. Cellies collects the firstfive issues of Lion Forge's comic book series, whose central charactersrepresent a variety of ethnicities, backgrounds, and personalities, providingfertile ground for story development. In a minor but inspired ongoing feature,the book offers short vignettes inspired by true-life retail experiences. Intotal, Cellies feels like a successful ensemble TV sitcom, and the bookends with a cliffhanger of sorts, as Reyhaab, a teenager from a strict religiousfamily, faces punishment from her parents for lying to them, and Christiansuffers from the effects of an overlong tanning session. Flood's clean,confident art style and practiced narrative abilities balance propelling theplot and delivering humor, while also choosing appropriate moments to hint atwhat's underneath the sometimes shallow exteriors of his characters; one getsthe impression that there are plenty of stories left for Flood to tell inCellies: Volume Two and beyond.
Mae has followed her long-lost sister Abbie through a gate and into another world: Cimrterén, a world full of dangerous creatures, strange science, and warring nobles. Their father has gone missing at the hands of these malicious dukes, and Mae and Abbie must fight their way to the heart of Ebenhrad to find their father. Along their journey, they'll come across old friends, plus some new adversaries determined to stand in their way. In the second volume of the series, Mae and Abbie face some of their biggest challenges yet. Even fantasy-locked sisters can have their differences. After a big blow-up fight, Mae sets out on her own, leaving Abbie behind. When Mae learns that navigating her own way through Cimrterén isn't as easy as she thought, she calls on her old friend Dahlia for backup. Together they begin to uncover sinister secrets and piece together a much darker history to the Fortell family than they'd ever thought possible.
Fan-favorite webcomic creator Megan Rose Gedris (Yu+Me Dream) crafts a compelling tale of magic, deception, and wonder in this stunningly illustrated graphic novel about the bond between sisters.Pragmatic engineer Anna works as a psychic in the Samson Brothers Circus, but she doesn't believe in anything supernatural—until her twin sister Kat is murdered and comes back as a very demanding ghost. Sharing a room with her sister was hard, but now they're sharing a body while trying to identify the killer. With few leads, a troupe full of secretive folk, and strange paranormal occurrences popping up around the circus, solving the case seems near impossible. But the murderer in their midst may be the least of their problems... "Humorous and heartfelt, creepy and captivating; readers will eagerly hope for another volume." - Kirkus
Callie was born with a bad heart. After it ruined her life, she went looking for a miracle: a heart transplant. Now she's got a brand new heart, but she's still stuck with a crappy job, crappy boyfriend, and crappy prospects. Enter Mercer, a mystery man who gets Callie's heart beating like crazy.
Features a trio of robot bros reel in a big challenge and must band together to battle a giant monster.
In defeating the witches, Rikard saved his people. And yet he cannot rest - he is still denied the promise of Valhalla. The warrior is condemned to wander the living world as an undead draugr. Now, new challenges lie before Rikard, as the draugr is sent to claim a Blood Debt from the mad warlock who taught the witches their dark arts.
The small town of Elk's Ridge was founded as a closed haven, dreamt up by Vietnam veterans looking to create a utopia: a home without violence, chaos, or corruption. And in the beginning, it seemed like it might actually work. However, years later, the town has become a powder keg. This book tells the story of this region.
Get the first volume of the critically-acclaimed series for just $10! On their way to bury a time capsule, five friends—Grady, Heidi, Natasha, Daniel, and Billy—uncover a metal bunker buried deep in the woods. Inside, they find letters addressed to each of them... from their future selves. Told they will destroy the world in the very near future, the friends find themselves, over the next few days, growing further and further apart. Though they've been warned against making the wrong choices, how do they know what the right ones are? Can the future really be changed, or will an even darker fate engulf the world?
The new gonzo graphic novel love letter to 90s action movies by Eisner-nominated cartoonist Kyle Starks (SEXCASTLE, RICK AND MORTY). A betrayed murderess wants revenge. A hard drinking former cop wants his job back. For either to get what they want, they’re going to have to fight their way through fifteen flights of criminals, assassins, drug lords, murderers, yup, even accountants, and… KILL. THEM. ALL.
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