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Peanut Jones meets Jumanji in thisexciting STEM-packed eco adventure! When three best friends discover an old board game, Questland, their day takes an unexpected twist! Magically transported and transformed into theSuperQuesters, they have been summoned to save the village of River Crest from the evil goblin gardener.
Join the SuperQuesters in this unique interactive adventure story to stop Questland's sea becoming polluted by the dastardly duo, Lord Grumble and Captain Blackwaters. Read the book, solve the quests using stickers and learn STEM skills in immersive ways never done before. Supports the National Curriculum for Key Stage 1.
The third instalment in a STEM-sational series which inspires a love of STEM learning in children aged 5+ through a unique blend of adventure stories and interactive play. Read the book, solve the quests using stickers and learn STEM skills in immersive ways never done before. It's time to Read, Quest and Learn with the SuperQuesters!
Read, Quest and Learn with the SuperQuesters!The second instalment in a unique new series of interactive adventure stories, expertly designed with hands-on activities to develop children's STEM skills in exciting new ways.
PJ Masks meets Ada Twist, Scientist with gamification!The first instalment in a unique new series of interactive stories, expertly designed with hands-on activities to develop children's STEM skills in fun and creative new ways.
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