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The League of Seven is the first book in an action-packed, steampunk series by the acclaimed author of Samurai Shortstop, Alan Gratz. In an alternate 1875 America electricity is forbidden, Native Americans and Yankees are united, and eldritch evil lurks in the shadows. Young Archie Dent knows there really are monsters in the world. His parents are members of the Septemberist Society, whose job it is to protect humanity from hideous giants called the Mangleborn. Trapped in underground prisons for a thousand years, the giant monsters have been all but forgotten-but now they are rising again as the steam-driven America of 1875 rediscovers electricity, the lifeblood of the Mangleborn. When his parents and the rest of the Septemberists are brainwashed by one of the evil creatures, Archie must assemble a team of seven young heroes to save the world.
It's a stinky situation when Nathan's school, Belgosi Upper Elementary, develops a mold problem and his class is forced to share space with the first-graders. Soon the eighth-graders showup too, including Rodney the bully's older and meaner brother, Ridley. Could he be the reason for the rotten smell that seems to be following Nathan around?
Sarah Beauhall has more on her plate than most twenty-somethings: day job as a blacksmith, night job as a props manager for low-budget movies, and her free time is spent fighting in a medieval re-enactment group. The lead actor breaks Sarah's favorite one-of-a-kind sword, and to avoid reshooting scenes, Sarah agrees to repair the blade. One of the extras, who claims to be a dwarf, offers to help. And that's when things start to get weird. Could the sword really be magic, as the "dwarf" claims? Are dragons really living among us as shapeshifters? And as if things weren't surreal enough, Sarah's girlfriend Katie breaks out the dreaded phrase... "I love you." As her life begins to fall apart, first her relationship with Katie, then her job at the movie studio, and finally her blacksmithing career, Sarah hits rock bottom. It is at this moment, when she has lost everything she has prized, that one of the dragons makes their move. And suddenly what was unthinkable becomes all too real...and Sarah will have to decide if she can reject what is safe and become the heroine who is needed to save her world.
Victorian England - where magic is commonplace, dark adventure a certainty, and etiquette a necessity.
Andrew Waggoner has always hung around with the losers in his school, desperately hoping each day that the school bullies -- led by Drake -- will pass by him in search of other prey. But one day they force him into the woods, and the bullying escalates into something more; something unforgivable; something unthinkable.
In the late 1860s, in Cairo, Egypt, Beatrice Smith and five other young people are summoned to become the Guard. From different backgrounds and faiths, they must unite in the Great Work. Beatrice, as the Leader, is granted intimate acquaintance with the goddess, who is preparing to take human form.
In the 22nd century, our civilization has retained many familiar characteristics, but the population is smaller. Technology has made significant advances, and there are robots - and clones. One such is E.A. Smithe, a clone who lives on a third-tier shelf in a public library. His personality is an uploaded recording of a deceased mystery writer.
The Colony left Earth to find utopia, a home on a new planet where their leader could fully explore their genetic potential, unfettered by their homeworld's restrictions. They settled a new paradise, and have been evolving and adapting for centuries.
Commander Ronaldo Aldo has committed an unforgivable crime. Connected by ansible, humanity has spread across galaxies and fought a war against an enemy that remains a mystery. At the edge of human space sits the Citadel a relic of the war and a listening station for the enemy's return.
Grafton, an American writer of travel guides in need of a new location, chooses to travel to a small, obscure Eastern European country. The moment he crosses the border he is in trouble, much more than he could have imagined. His passport is taken by guards. Then he is detained for not having it.
When seventeen-year-old Toby McGonigal finds himself lost in space, separated from his family, he expects his next drift into cold sleep to be his last. After all, the planet he's orbiting is frozen and sunless, and the cities are dead. But when Toby wakes again, he's surprised to discover a thriving planet, a strange and prosperous galaxy, and...
With their high profile, they know they can't stay out in the open for long. They take shelter in the wilderness and amidst the ruins of abandoned cities as they follow the tracks down the coast, eventually finding refugees from the destroyed safe house. Among them is someone from Chase's past-someone he never thought he'd see again.
Set in a world drawn from our own great Asian Steppes, this saga of magic, politics, and war sets Re-Temur, the exiled heir to the great Khagan, and his friend Sarmarkar, a Wizard of Tsarepheth, against dark forces determined to conquer all the great empires along the Celedon Road.
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.