Gjør som tusenvis av andre bokelskere
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.Du kan når som helst melde deg av våre nyhetsbrev.
The first in a series of four thematic volumes devoted to the world-class Kramlich Collection, the largest and most significant private collection of modern and contemporary media art. How does art respond to contemporary social questions? How, especially, does moving-image art address the themes that move us most? Drawn on works from the Kramlich Collection of time-based media art, The Human Condition comments on a range of complex political issues such as civil war, psychological isolation, human rights, gender relations, nuclear catastrophe and planetary degradation. Along the way, the featured artists innovate in their hybrid use of sound, image, performance, sculpture and screen technology. Since their first acquisition in 1987, pioneering collectors Pamela and Richard Kramlich have established one of the foremost international collections of media, video, film, slide, photography and performance art. In the first of four volumes devoted to the collection, The Human Condition presents signature works by internationally recognized artists such as Marina Abramovic, Doug Aitken, Dara Birnbaum, James Coleman, Pierre Huyghe, William Kentridge, Christian Marclay, Steve McQueen, Richard Mosse, Bruce Nauman, Shirin Neshat and Nam June Paik. The Human Condition also features newly commissioned essays from leading curators and scholars specializing in time-based media art, including Erika Balsom, Bill Brown, Adrienne Edwards, Chrissie Iles, Isaac Julien, Barbara London, Mark Nash, Catherine Wood and others. This book engages both newcomers and experts in the field with captivating imagery and rigorous reflection on some of the most influential contemporary art practices of the 20th and 21st centuries.
An accessible introduction to the life and work of this trailblazing pioneer of early modernism, published to coincide with a major exhibition at the Royal Academy, London. Paula Modersohn-Becker is today hailed as one of the great pioneers of modernism. When she died in 1907 at the age of just 31, she had completed more than 700 paintings and 1,000 drawings and prints. Despite selling only a few paintings during her lifetime, her distinct style, daring subject matter and perseverance in overcoming barriers to women left a significant artistic mark on the brief epoch between the old and the new, and paved the way for the German avant-garde. Uwe M. Schneede, one of the foremost experts on Modersohn-Becker's work, shows how the artist translated her life's experiences into her own, very distinctive, pictorial language. He focuses in particular on her time in Paris, where she absorbed the luminouspalette and expressive brushwork of the French avantgarde, and which so strongly impacted her ambitions and artistic trajectory. Schneede's lively narrative is supported by some 120 illustrations, and peppered throughout with quotations from Modersohn's letters and diaries.
A revised edition of this popular history of design, updated to reflect innovations since the book's first publication in 2016. Design: The Whole Story takes a close look at the key developments, movements and practitioners of design around the world, from the beginnings of industrial manufacturing to the present day. Organized chronologically, it locates design within its technological, cultural, economic, aesthetic and theoretical contexts. From the high-minded moralists of the 19th century to the radical thinkers of modernism - and from the emergence of showmen such as Raymond Loewy in the 1930s to today's superstars such as Philippe Starck - the book provides in-depth coverage of a subject that touches all our lives. Iconic works that mark significant steps forward or that characterize a particular era or approach - such as Marcel Breuer's Wassily chair of 1925, Eliot Noyes' corporate identity work for IBM in the 1950s and Matthew Carter's Verdana typeface, designed to be read on screen - are analysed in detail, while the text sets out the framework of ideas, intent and technology within which differing approaches to design have evolved. From the cars we drive and the products we buy to the graphics that surround us, we are all consumers of design. Design: The Whole Story provides all the information needed to decode the material world.
The definitive, full-career retrospective of the life and work of Chris Killip (1946-2020), one of the UK's most important and influential post-war documentary photographers. 'I didn't set out to be the photographer of the English de-Industrial Revolution. It happened all around me during the time I was photographing' Chris Killip, 2019 Grounded in sustained immersion and participation in the communities he photographed, Chris Killip's keenly observed work chronicled ordinary people's lives in stark, yet sympathetic, detail. His photographs are recognized as some of the most important visual records of 1980s Britain; as editor of this book Ken Grant reflects, they tell the story of those who 'had history "done to them", who felt its malicious disregard and yet, like the photographer with whom they shared so much of their lives, refused to yield or look away.' Published to coincide with the first full retrospective of Killip's life and work at the Photographers' Gallery, London, this book, designed by Niall Sweeney & Nigel Truswell at Pony Ltd, presents photographs from each of his major series alongside lesser-known works. It includes a foreword by Brett Rogers, in-depth essays by Ken Grant tracing Killip's life and career, and texts by Gregory Halpern, Amanda Maddox and Lynsey Hanley.
The definitive history of the iconic '90s videogame TV show, written by host Dominik Diamond. GamesMaster: An Oral History charts the highs and lows of Channel 4's anarchic UK videogames entertainment show. Guided by show host Dominik Diamond and with a foreword by one-time games playing champion Robbie Williams, GamesMaster: An Oral History features over forty contributors including production crew, celebrity guests and the games-playing members of the public who became either playground heroes or defeated outcasts vying for the iconic Golden Joystick prize. Spanning seven chapters covering each of the show's distinctly themed series, the book documents the instant and phenomenal success of the show, the creativity behind its inception, and the ups and downs experienced behind the scenes. The lineup includes: Dominik Diamond (show host), Robbie Williams, Dexter Fletcher, Jane Hewland (executive producer), Mike Miller (head of sport, Channel 4), Dave 'The Games Animal' Perry (commentator), Jonny Ffinch (producer), Danielle Woodyatt (Virgin Games), Violet Berlin, Pat Sharp, Vic Reeves, Uri Geller, John Regis MBE, Stewart Lee, Richard Herring, Zig and Zag, and many more. First broadcast in 1992 amid a brash youth television takeover, the ambitious and sometimes chaotic production of GamesMaster is also a story of the 1990s, set against a backdrop of videogame console wars, Britpop, and a curious new thing called the World Wide Web.
A guide to the best of the collections at the Museum of Islamic Art in Doha, Qatar. With flagship architecture by I. M. Pei, an interior designed by J.-M. Wilmotte, and one of the world's finest collections of its type, the Museum of Islamic Art in Doha, Qatar, is a dazzling showcase of the artistic achievements of the Islamic world. The collection represents the highest expression of artistic culture, covering lands from Spain to Central Asia and India, and ranging in date from the early Islamic period to the nineteenth century, including metalwork, miniatures, carpets, calligraphy and ceramics. Published to coincide with the re-opening of the museum galleries, this guide brilliantly conveys the quality and significance of the Museum of Islamic Art collection, presenting key objects with explanatory texts from the museum curatorial team.
Our protagonist Zach develops a love of reading thanks to the stubborn efforts of his friend Ro, who reveals the imaginative power of books.
A humorous new book from the acclaimed author-illustrator Shinsuke Yoshitake. Everyone has something that makes them feel self-conscious. It might be the smell of your breath, the size of your nose, or the way your shirt sleeves bunch up under your jumper. At the centre of this story is a little boy who has a small but embarrassing problem: every time he pees, a few drops dribble on to his underpants. Curious, he asks other children if they have the same issue. He soon discovers a simple life lesson: everyone is battling some kind of irritation.
A beautifully designed, fact-filled fold-out book on Antarctica. John, an intrepid journalist, has long dreamt of visiting Antarctica - and finally his dream is coming true. He's off to Antarctica to be part of a scientific expedition. Join him on his journey as he learns all about this amazing continent and the people who work there.
Everything you've always wanted to know about forests, in a pop-up format! Open this book and discover the wonders at the heart of the forest! Find out how trees grow, how long they can live and which creatures call them home. Explore the wonders of the Amazon rainforest and why we need to protect it, discover the amazing network of roots and fungus under the ground, and learn some legends that have surrounded trees for centuries...
A gripping account of 200 years of archaeological research, excavation and thought, told through the life stories of 70 of the world's greatest pioneers and practitioners.
Explores the role of the nude in 20th- and 21st-century art and looks at the work of a range of international artists creating contemporary nudes. In this title, the story begins with a tale of life, death and resurrection an investigation into how and why the nude has survived and flourished in an art world that prematurely announced its demise.
First published in 1961, this charming story follows a small boy named Edward who lives in the soaring heights of New York and yearns for a pet to keep him company. Edward lives on the twenty-first floor of a large apartment block in New York, which has a sign in the lobby that reads: 'No dogs or cats allowed'. This isn't much fun for someone like Edward, who would have loved a dog or cat to keep him company, or even more than that, a horse. But the sign doesn't say anything about horses... Edward sets out in search of a horse who likes the city and who won't cost a lot of money to keep. With the help of a friendly fireman, Edward discovers Smitty, whom he unhitches from a vegetable cart and takes home immediately. Before Edward and Smitty can get anywhere near the freight elevator, they are stopped by Smitty's owner, who kindly offers to let Edward ride with them around the city whenever he pleases.
Discover a spine-tingling collection of toxic animals, and learn about the astonishing strategies they use to deliver venom and poison. Creatures from all around the animal kingdom wield a mysterious weapon that is key to their survival: poison! These sophisticated concoctions are designed with precision to defy predators or subdue prey. Big-eyed fuzzy critters with a deadly bite; tiny flashy octopuses that can kill in minutes; sinister spiders, snakes and scorpions...
A history of the world told through the prism of language, from Shakespeare to Anne Frank, Martin Luther King to Greta Thunberg. A History of Words for Children explores the uniquely human ability to transfer thoughts from one brain to another using words. Written in a lively narrative style, the book presents a history of the world and human development through the prism of language, introducing readers to the civilisations, inventions and wordsmiths who have shaped the way we communicate. Divided into themed chapters, the book explores what words are and how humans communicate using spoken language and sign; the development of written scripts and writing implements, including paper; the history of manuscripts and printed books, including worldwide bestsellers and famous libraries; the process of learning another language; dialects and accents and the way language can reflect our identity; the power of words to calm, inspire, rally crowds and rule nations; graffiti's role in spreading messages; codes and invented languages; the patterns of poetry; the future of words, including emojis; and languages facing extinction.
The third title in the laugh-out-loud series of picture books starring Bad Apple, a truly terrible piece of fruit who in his latest bad-tempered adventure looks to spoil a birthday party.
A witty introduction to the Louvre¿s many masterpieces, told from the perspective of the subjects themselves ¿ including resident superstar Mona Lisa. Millions of people visit the Louvre Museum every year to gaze and gawp at its all-star art collection. But there¿s one star who gets a lot more attention than anyone else ¿ and her very own special queuing system, if you can believe it! Well, the Louvre¿s many other masterpieces aren¿t too happy about being overshadowed ¿ and they¿re here to tell everyone what makes them just as worthy of the Mona Lisäs teeming crowds. With a focus on portraits and other person-centred artworks, Mona Lisa and the Others reveals the stories behind some of the Louvre Museum¿s most famous artworks. Napoleon Bonaparte takes readers behind the scenes at his own coronation; the Venus de Milo explains what happened to her missing arms; the Seated Scribe lets slip some gossip about the ancient Egyptian royal family; and Madame le Brun has a polite moan about juggling the demands of being Marie Antoinette¿s portrait painter and a working mother. But perhaps most intriguing of all, Mona Lisa reveals that there¿s more to her portrait than her mysterious smile¿ Written in a light-hearted and contemporary style by Alice Harman, and illustrated with the energetic artwork of Sir Quentin Blake, Mona Lisa and the Others is an entertaining introduction to the Louvre Museum¿s collection that will appeal to children, parents, guardians and teachers from all walks of life.
A landmark publication that captures the beautiful richness of every aspect of trees and their importance for science, culture and the future of humankind. Trees feed us, shelter us, inspire us and heal us. In a world facing the destruction of the Amazon rainforest and a pressing climate emergency, the importance of these primeval beings in shaping our future is hard to understate. Generously illustrated and organized according to tree lifecycle - from seeds, leaves and form to wood, flowers and fruit - this book celebrates the great diversity and beauty of the 60,000 tree species that inhabit our planet. Exquisite details are rendered by surprising photography and infographics: intricate bark and leaf patterns, intertwined ecosystems, colourful flower displays, archaic wooden wheels and timber houses. Integral to science, art and culture, fundamental and fragile, dependent and depended on, the vitality of trees is revealed like never before.
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.