Gjør som tusenvis av andre bokelskere
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.Du kan når som helst melde deg av våre nyhetsbrev.
Stranded on a gunpowder age world, a squad of space marines must learn how to survive long enough to be rescued. Their task is made harder by the civil war they find themselves trapped in and city in turmoil after their god-king is slain.
A stranded squad of space marines find themselves embroiled in a civil war on a gun powder age planet. Forced to fight for their lives, they encounter demons and gods.
The planet Rastarok has been forgotten by the universe for millennia, hidden by the powers that be for good reason. Deep in the heart of the world lies the strength for Amongeratix to take control of the seven hundred worlds and finish his long war with his brothers.Alone and missing his memory, the Penitent Man must come to terms with who he is and what he means to a universe gripped by civil war. It is a path he is loath to travel, for to discover his past is to accept the future.Under the direction of the Blood Witches, a motley assortment of criminals and warriors gathers to prevent Amongeratix from gaining control of this power. It is a mission doomed to fail unless they can set aside their differences and keep from killing each other along the way.The pieces are in play. Heroes and villains battle across the stars in a war no one understands, and all know must be won. Through Darkness Besieged is the latest installment of the Forgotten Gods Tales.
The Lazarus Men are back!The Lazarus Men Agenda continues with Repercussions. A race across the stars to find a priceless jewel. Filled with seedy characters, reluctant heroes, and villains galore, this sci-fi noir thriller is a rollercoaster you don't want to miss!From award winning author Christian Warren Freed, the Lazarus Men combines the action of James Bond, Science fiction of Total Recall, and the intrigue of the Maltese Falcon.2275, a girl walks into a bar....And is thrust into the adventure of her life. She and a motley assortment of bounty hunters, soldiers, shapeshifters, and academics, have been chosen by a mysterious benefactor to be the first to find a long forgotten jewel. It is a treasure hunt for the ages.When Mr. Shine, enigmatic leader of the Lazarus Men gets a whiff of it he sends his best agent, Carter Gaetis. Backstabbing, shaky alliances, and the threat of a galaxy wide war fill this fast-paced adventure across the stars.Will any survive the hunt or will the Lazarus Men get their due?
The war has begun. Led by the treasonous Inquisitor General, opposition forces have taken control of the universe. Only a handful of loyalists stand between freedom and darkness. Yet another enemy lurks. One that will tear the universe apart.
Deep in the deserts a storm brews. The whirlwind has come to An'kuruku under the guise of false freedom. A Prophet has arisen. He is the voice for change, rebellion, and liberation from the Conclave. People flock to his call, all eager to hear his vision for the future. It is a downward spiral from which they cannot escape. The return of the Three has caused great carnage as their eternal battle for the soul of the universe continues. Beleaguered, the office of the Inquisitor General deploys Prekhauten Guard units to hunt down heretics and traitors in efforts to stop the coming war before it can begin. Tolde Breed is summoned with an important task. Hunt down and kill the heretic Inquisitor, Ursal Prowl. The quest will take him to the far reaches of the universe, to the hulking space station of Hawker's Gate where destiny awaits. There, together with a team of Prekhauten Guards, Tolde will witness the opening salvos of a conflict greater than any in human history.Traitors and heroes engage in conflicts across the universe as the Three make their opening moves in what promises to be their last confrontation. The war has begun. Humanity is the prize.
THEY SAY THE BEST WAY TO KILL A GOD IS TO STOP BELIEVING. WHAT IF THE GODS DON'T WANT TO DIE?It is a troubled time. The old gods are returning and they want the universe back. The Conclave has ruled the 700 known worlds since the fall of the gods. It is an empire built upon a lie. Together with the Inquisition and the mighty Prekhauten Guard, they preserve peace and justice for all, while stamping out heresy when it arises.Senior Inquisitor Tolde Breed is sent to the planet Crimeat to investigate the escape of one of the deadliest beings in the history of the universe: Amongeratix, one of the fabled THREE, sons of the god-king. He arrives on a world where heresy breeds insurrection, and war is only a matter of time. Aided by Sister Abigail of the Order of Blood Witches, and a company of Prekhauten Guards, Tolde hurries to find Amongeratix and return him to Conclave custody before he can restart his reign of terror.Perfect for fans of the Malazan Book of the Fallen, the Safehold series, and the Horus Heresy, Dreams of Winter is the first book in the exciting new military science fiction series the Forgotten Gods.
It is the 23rd century. Humankind has reached the stars, building a tentative empire across a score of worlds. Earth's central government rules weakly as several worlds continue their efforts toward independence. Shadow organizations hide in the midst of the political infighting. Their manifestations of power and influence are beholden only to the highest bidder. The most powerful/insidious/secret of these, The Lazarus Men, has existed for decades, always working outside of morality's constraints. Led by the enigmatic Mr. Shine, their agents are hand selected from the worst humanity has to offer and available for the right price.Gerald LaPlant lives an ordinary life on Old Earth. That life is thrown into turmoil on the night he stumbles upon the murder of what appears to be a street thief. Fleeing into the night, Gerald finds himself hunted by agents of Roland McMasters, an extremely powerful man dissatisfied with the current regime and with designs on ruling his own empire. In order to do so, McMasters needs the fabled Eye of Karakzaheim, a map leading to immeasurable wealth. Unknown to either man, Mr. Shine has deployed agents in search of the same artifact and will stop at nothing to obtain it.Running for his life, Gerald quickly becomes embroiled in a conspiracy reaching deep into levels of government that he never imagined existed. His every move is hounded by McMasters' agents and the Lazarus Men. His adventures take him away from the relative safety of Old Earth across the stars and into the heart of McMasters' fledgling empire. The future of the Earth Alliance at stake. If Gerald has any hope of surviving and helping saving the alliance he must rely on his wits and awakened instincts while foregoing the one thing that could get him killed more quickly than the rest: trust.
Armies converge on the kingdom of Delranan for the final battle. This is the penultimate volume of the Northern Crusade series.
The final battle for domination of the world begins with Even Gods Must Fall. The 6th and final volume of the Northern Crusade series.
Book 4 of the Northern Crusade continues as alliances shift, armies rampage across the north and a handful of reluctant heroes travel south in search of a mythical weapon that will defeat the dark gods and save the world.
The Extinction Campaign is finished. Remnants of the Imperium assault flee for their lives, leaving a handful of reluctant heroes to end the Berserker threat on Helscape once and for all.
With Hammers in the Wind, veteran turned author Christian Warren Freed brings his epic 9 book series of the battle for control of the world of Malweir to its stunning conclusion.
War has come to the North. The kingdoms of Rogscroft and Delranan are engaged in a bitter struggle for control of the North. Only a small handful of reluctant adventurers stands between the light and total darkness.
The Hierarchy is in its death throes. The High Council has been destroyed. Meisthelm has fallen. Chaos rages unchecked across the Free Lands as armies of light and darkness clash. Killed in the ultimate act of betrayal, the Black Imelin no longer threatens the world. In his stead, a stronger, more powerful villain has arisen and continues the work he began. Aron Kryte and his companions have occupied the burned ruins of Meisthelm and now struggle with deciding their next course of action. Armies of darklings and Rovers continue to plague the Free Lands. Only by combining the armies of Galdea and the Hierarchy does he stand a chance of defeating the rising evil. Those numbers are diminished when most of the Galdean army returns home to combat the flood of darklings from Suroc Tol. Poros Pendyier and the remnants of the Free Rebellion, combined with the mighty of the Dagger Trolls, prepares to stop the evil growing in Morthus. It is here the traitorous Arlyn Gert has decided to build her empire from which to dominate the Free Lands. All she needs do is secure Mordrun Hath, the Forge of Wizards.The land of Sadith Oom, forgotten by generations, has become a place of unrest. Armies of friend and foe converge upon the desolate kingdom, for it is here that the end of times will begin. If victory is to be achieved, Aron Kryte must destroy the Staff of Life in the wizard fires of Mordrun Hath. Friends will fall. Heroes will rise. The final hour approaches.
Armies rage across the Free Lands. The Galdeans, led by Field Marshal Dlorn, defeated the darklings at the Crimson Fields and now head south, for word has come that the Black Imelin has turned his aim toward Meisthelm. With the army of the Hierarchy engaged far to the south, Dlorn and his Galdeans are the only force capable of stopping Imelin. Elsyn and the others reel from the loss of Aron Kryte. His death in the freezing river has robbed them of the will to go on, but go on they must. Exhausted from constant campaigning, Elsyn leads a small group east, toward the city of Hryast, where they hope to evade Imelin's roving armies long enough to move on Meisthelm. They must protect the Staff of Life at all costs or the war is lost. Sylin Marth's quest to discover the wizard Elxander has taken him far across the Free Lands. Hunted and harried the entire way, he and his band of dwarves journey across the Goblin Lands, ward off a dragon, and finally come face to face with what he hopes will prove to be the salvation of all. Aron Kryte is found on the banks of the Simca River, near drowned and frozen. He is nursed back to health and soon begins the quest to find his friends and end the threat of the Black once and for all. Along the way, he confronts the one man who has eluded him for twenty years. A battle with the Rover Ute Hai is untimely and may prove his demise. Treachery, betrayal, and determination fill the Free Lands. Whoever wins the war, none of the kingdoms will ever be the same again.
Some men are destined for greatness. They become the stuff of legend. But even legends go through Hell to discover their true selves. Aradias Kane was a child when he watched Berserkers kill his family. Vowing revenge, Kane became a Slayer: a nomadic order of men and women dedicated to removing the Berserker threat. Kane''s adventures take him across the desert, gathering others to his cause. His actions become hurried upon learning the galactic Imperium has dispatched their elite assault division to Helscape. Instead of helping eradicate the Berserkers, the Imperium intends to capture them and use them in their war. Trapped between two worlds he doesn''t want, just surviving will prove a challenge. Nathan Bourne watches his future dwindle with each passing day. His wife left him and took his child and he has a dead end job in the local police force. He needs change but doesn''t know where to turn. The choice is stolen from him the night his partner is murdered by a pack of Berserkers who have discovered a portal between worlds. Nathan chases them back to Helscape and becomes trapped between the Berserkers and soldiers of the Imperium. Only by teaming with Kane does he stand a chance of getting back to Earth.
Everyone knows Elves don''t exist. Or do they? Daniel Thomas spent years making a career of turning his imagination into the reality of best selling fantasy novels. But times are tough. No one wants to read about elves and dragons anymore. Daniel learns this firsthand when his agent flatly says no to his latest and, what he deems, to be greatest novel yet. Dissatisfied with the turn to zombies and vampire lovers, he takes his manuscript and heads out to confront his agent. His world changes when he finds his agent dying on the floor of her office. Too late to help, he watches as her dead body disintegrates into a pile of ash and dust. Daniel doesn''t have time to ponder what just happened as a band of assassins breaks in, forcing him to flee to the Citadel and the home of the king of the high elves in order to survive. Daniel soon discovers that all of the creatures he once thought he imagined actually exist and are living among us. His revelation comes at a price however, as he is drawn into a murder-mystery that will push him to the edge of sanity and show him things no human has witnessed in centuries.
Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.
Ved å abonnere godtar du vår personvernerklæring.