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Archaeogaming

- An Introduction to Archaeology in and of Video Games

Om Archaeogaming

Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. This book serves as a general introduction to "archaeogaming"; it describes the intersection of archaeology and video games and applies archaeological method and theory into understanding game-spaces as both site and artifact.

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  • Språk:
  • Engelsk
  • ISBN:
  • 9781785338731
  • Bindende:
  • Paperback
  • Sider:
  • 236
  • Utgitt:
  • 18. juni 2018
  • Dimensjoner:
  • 165x225x13 mm.
  • Vekt:
  • 356 g.
  Gratis frakt
Leveringstid: Ukjent
Utvidet returrett til 31. januar 2025
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Beskrivelse av Archaeogaming

Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. This book serves as a general introduction to "archaeogaming"; it describes the intersection of archaeology and video games and applies archaeological method and theory into understanding game-spaces as both site and artifact.

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