Utvidet returrett til 31. januar 2025

Game Programming Algorithms and Techniques

- A Platform-Agnostic Approach

Om Game Programming Algorithms and Techniques

This book is a broad overview of many of the important algorithms and techniques used in video game programming. Featuring a unique framework-agnostic approach, the material is relevant regardless of the language or framework chosen to create a game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles. Three full-game case studies reinforce the topics by demonstrating many of the algorithms and techniques covered throughout the book, with source code available online.

Vis mer
  • Språk:
  • Engelsk
  • ISBN:
  • 9780321940155
  • Bindende:
  • Paperback
  • Sider:
  • 352
  • Utgitt:
  • 7. januar 2014
  • Dimensjoner:
  • 228x178x20 mm.
  • Vekt:
  • 534 g.
  • BLACK NOVEMBER
  På lager
Leveringstid: 4-7 virkedager
Forventet levering: 5. desember 2024

Beskrivelse av Game Programming Algorithms and Techniques

This book is a broad overview of many of the important algorithms and techniques used in video game programming. Featuring a unique framework-agnostic approach, the material is relevant regardless of the language or framework chosen to create a game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles. Three full-game case studies reinforce the topics by demonstrating many of the algorithms and techniques covered throughout the book, with source code available online.

Brukervurderinger av Game Programming Algorithms and Techniques



Finn lignende bøker
Boken Game Programming Algorithms and Techniques finnes i følgende kategorier:

Gjør som tusenvis av andre bokelskere

Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.