Utvidet returrett til 31. januar 2025

Hex Allen: And the Clanksmiths

Om Hex Allen: And the Clanksmiths

"Hex Allen can't do magic -- a huge problem when everything from lights to locks is powered by simple spells that everyone (save a few unfortunate "undevelopeds") can do. fter years of feeling useless, Hex sees opportunity to change her future when a once-in-a-century opportunity to journey to the Wishing Wyrm, a legendary dragon that has the ability to grant a single wish opens up. Unfortunately, Hex isn't the only one after the wish, and every rival wish hunter has magic on their side. Every rival except the Clanksmiths, Cam and Fuse. Like Hex, they can't do magic, but they've learned to build clank, creations made using the mysterious, forgotten arts of science and engineering. After a fairy fiasco throws Hex and the Clanksmiths together, they agree to cooperate--for the time being. With the Clanksmiths' know-how and Hex's creativity, they outsmart monsters with everything from LEDs to electromagnets to water balloon launchers. But as they race to the Wishing Wyrm, Hex must decide between her friendship with the Clanksmiths and the wish that would give her a normal, magical life."--

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  • Språk:
  • Engelsk
  • ISBN:
  • 9781943147786
  • Bindende:
  • Paperback
  • Sider:
  • 256
  • Utgitt:
  • 1. mars 2023
  • Dimensjoner:
  • 155x23x218 mm.
  • Vekt:
  • 408 g.
  • BLACK NOVEMBER
  På lager
Leveringstid: 4-7 virkedager
Forventet levering: 6. desember 2024

Beskrivelse av Hex Allen: And the Clanksmiths

"Hex Allen can't do magic -- a huge problem when everything from lights to locks is powered by simple spells that everyone (save a few unfortunate "undevelopeds") can do. fter years of feeling useless, Hex sees opportunity to change her future when a once-in-a-century opportunity to journey to the Wishing Wyrm, a legendary dragon that has the ability to grant a single wish opens up. Unfortunately, Hex isn't the only one after the wish, and every rival wish hunter has magic on their side. Every rival except the Clanksmiths, Cam and Fuse. Like Hex, they can't do magic, but they've learned to build clank, creations made using the mysterious, forgotten arts of science and engineering. After a fairy fiasco throws Hex and the Clanksmiths together, they agree to cooperate--for the time being. With the Clanksmiths' know-how and Hex's creativity, they outsmart monsters with everything from LEDs to electromagnets to water balloon launchers. But as they race to the Wishing Wyrm, Hex must decide between her friendship with the Clanksmiths and the wish that would give her a normal, magical life."--

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