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Starting with LibGDX

Om Starting with LibGDX

"Starting with LibGDX: Your First Steps in Java Game Development" is an essential guide for aspiring game developers and programming enthusiasts. This comprehensive book takes you on an insightful journey through the world of game development using the LibGDX framework, a popular tool in the realm of Java programming. Whether you are a complete beginner or have some experience in Java, this book is designed to provide you with a solid foundation in game development. It begins with an introduction to Java programming, ensuring that readers of all levels are on the same page. From there, you will delve into the exciting world of LibGDX, exploring its capabilities and how it simplifies the game development process. The book is structured to gradually build your knowledge and confidence. It starts with setting up your development environment, followed by an in-depth look at the core concepts of the LibGDX framework. You will learn about graphics rendering, handling user input, managing game assets, creating game logic, and designing user interfaces. Each chapter introduces new concepts and includes practical examples to solidify your understanding. "Starting with LibGDX" also covers advanced topics such as deploying games to different platforms, including mobile and desktop. It provides insights into the best practices of game development and offers tips on optimizing performance and creating engaging user experiences. Beyond the technical aspects, this book emphasizes the importance of creativity and design in game development. It guides you through the process of brainstorming game ideas, designing levels, and crafting compelling gameplay mechanics. Throughout the book, you will work on building a complete game project, putting into practice the skills and knowledge you've gained. This hands-on approach ensures that by the end of the book, you will not only understand the theory behind game development with LibGDX but also have the practical experience to start your own projects. "Starting with LibGDX: Your First Steps in Java Game Development" is more than just a programming guide; it's a gateway to the thrilling world of game development. It's a book that will inspire you to explore your creativity, challenge your skills, and embark on your journey as a game developer.

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  • Språk:
  • Engelsk
  • ISBN:
  • 9798223203902
  • Bindende:
  • Paperback
  • Sider:
  • 426
  • Utgitt:
  • 8. desember 2023
  • Dimensjoner:
  • 140x26x216 mm.
  • Vekt:
  • 598 g.
  Gratis frakt
Leveringstid: 2-4 uker
Forventet levering: 20. januar 2025
Utvidet returrett til 31. januar 2025
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Beskrivelse av Starting with LibGDX

"Starting with LibGDX: Your First Steps in Java Game Development" is an essential guide for aspiring game developers and programming enthusiasts. This comprehensive book takes you on an insightful journey through the world of game development using the LibGDX framework, a popular tool in the realm of Java programming.

Whether you are a complete beginner or have some experience in Java, this book is designed to provide you with a solid foundation in game development. It begins with an introduction to Java programming, ensuring that readers of all levels are on the same page. From there, you will delve into the exciting world of LibGDX, exploring its capabilities and how it simplifies the game development process.

The book is structured to gradually build your knowledge and confidence. It starts with setting up your development environment, followed by an in-depth look at the core concepts of the LibGDX framework. You will learn about graphics rendering, handling user input, managing game assets, creating game logic, and designing user interfaces. Each chapter introduces new concepts and includes practical examples to solidify your understanding.

"Starting with LibGDX" also covers advanced topics such as deploying games to different platforms, including mobile and desktop. It provides insights into the best practices of game development and offers tips on optimizing performance and creating engaging user experiences.

Beyond the technical aspects, this book emphasizes the importance of creativity and design in game development. It guides you through the process of brainstorming game ideas, designing levels, and crafting compelling gameplay mechanics.

Throughout the book, you will work on building a complete game project, putting into practice the skills and knowledge you've gained. This hands-on approach ensures that by the end of the book, you will not only understand the theory behind game development with LibGDX but also have the practical experience to start your own projects.

"Starting with LibGDX: Your First Steps in Java Game Development" is more than just a programming guide; it's a gateway to the thrilling world of game development. It's a book that will inspire you to explore your creativity, challenge your skills, and embark on your journey as a game developer.

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