Norges billigste bøker

Computer Games and Immersive Entertainment: Next Frontiers in Intellectual Property Law, Second Edition

Om Computer Games and Immersive Entertainment: Next Frontiers in Intellectual Property Law, Second Edition

The intersection between intellectual property law and video games and immersive entertainment is exciting, fast-paced, and complex, as technology evolves at breakneck speed and often outpaces established case law. This one-of-kind handbook covers the intellectual property issues that game developers routinely wrestle with and need legal counsel about, from end-user license agreements to the scope and limitations of copyright protection to approaches for simulating reality without conflicting with existing trademark and brand rights of real-world companies, and more. Each chapter covers important IP issues involved with computer games and immersive entertainment, including end-user license agreements, copyrights, patents, trademarks, trade secrets, rights of publicity, and international considerations.

Vis mer
  • Språk:
  • Engelsk
  • ISBN:
  • 9781634251181
  • Bindende:
  • Paperback
  • Sider:
  • 412
  • Utgitt:
  • 7. april 2020
  • Utgave:
  • 00002
  • Dimensjoner:
  • 152x23x226 mm.
  • Vekt:
  • 567 g.
  Gratis frakt
Leveringstid: 2-4 uker
Forventet levering: 21. mai 2025

Beskrivelse av Computer Games and Immersive Entertainment: Next Frontiers in Intellectual Property Law, Second Edition

The intersection between intellectual property law and video games and immersive entertainment is exciting, fast-paced, and complex, as technology evolves at breakneck speed and often outpaces established case law. This one-of-kind handbook covers the intellectual property issues that game developers routinely wrestle with and need legal counsel about, from end-user license agreements to the scope and limitations of copyright protection to approaches for simulating reality without conflicting with existing trademark and brand rights of real-world companies, and more. Each chapter covers important IP issues involved with computer games and immersive entertainment, including end-user license agreements, copyrights, patents, trademarks, trade secrets, rights of publicity, and international considerations.

Brukervurderinger av Computer Games and Immersive Entertainment: Next Frontiers in Intellectual Property Law, Second Edition



Finn lignende bøker
Boken Computer Games and Immersive Entertainment: Next Frontiers in Intellectual Property Law, Second Edition finnes i følgende kategorier:

Gjør som tusenvis av andre bokelskere

Abonner på vårt nyhetsbrev og få rabatter og inspirasjon til din neste leseopplevelse.